Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsNothing to see here(Axis) vs. JamesAleman(Allies)
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Yep…
Nothing to see here.
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Shn: UK lost 2 inf, Japan lost 2 inf
Non Combat Move:
To z56: BB-z42; DD,CA-z41; DD-z58
To Sum: 2inf-Ind(via transport-z41); ftr-Shn
To Wind: ftr,tac-Mad
To Npr: inf-Cpr
To Cpr: inf-Epr
To Egy: 2ftr,tac-Ken
To Bur: inf,2mech-Ind, 2inf-Yun
To z109: BB,2CA,Ftr,Trn(inf-French); BB-z123
To UK: ftr-z92; 3ftr,inf(via trn)-Gib
To z110: DD-z92
To Ont: 2inf,art-Que
To Aba: arm-QuePlacement:
UK: 10 infantry
Egy: infCollection:
London: 34
India: 18Notes:
UK will scramble 3 fighters to protect DD against Italy: OOL 3ftr, DD
UK will scramble 3 fighters to protect z109 vs All out German air assault
UK will ignore DD if Large German Navy and/or Large German Air forces attack it. -
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**Anzac 2
Production: 20**
Fighter=10
art=8
Save 2
10+8+2=20Non Combat Moves:
To Egy: inf-Alx
To z46: DD-z42
To z56: CA-z42
To z54: Trn-z42
To Que: 2 inf-Jav; 3ftr-Jav; 3inf-NswPlacement:
Nsw: ftr,inf,artCollection: 21
19+2saved=21France: 2 (Since Italy will only affect Syria that one is conditional)
Non Combat Moves:
To UK: inf,ftr-z109
To Fea: inf-Nig
To z56: dd-z58
To Egy: inf-Trj If alive- To symbolize that you can attack him, I am placing a French damaged BB in Egy and leaving the inf so you can see the target….we both will know what the BB means…just delete it if you clear TrjNotes:
No scramble z54 -
Placement:
Wus: 3 Bmbr
z10: 2 subs,dd
Collection: 52Notes:
If USA is attacked, they become an ally and their air units may land on allied spots if their carriers are sunk-z30z30: OOL 3CV-Dam, 2 subs, 2 DD, 3 CV-sink, tac, 2 CA, 5 Ftr
First Thing USA has only minor Complexes so you can’t build 6 Units in Wus I’M assuming you wanted to build the Ships in SZ10 I think the closest you could get would be to build the Bombers in Cus. And Secondly since Johnston is US you would be able to land planes there under any circumstances. Will post Italy later today
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I3:
Buy(19):
1Tr(7)
2Inf(6)
1Tnk(6)Repair BB
CM:
1Inf Tun, 1Art Sfr via Tr Z94>>Z93>>Z92>>Gib walk in
1Inf, 1Art Alg>>Mor walk in
1Inf SIta via Tr Z97>>Z98>>Alx walk in
1Inf Gre, 1Art NIta via Tr Z97, 2CA, 1BB bombard (only one CA because i’ts only two Landingtroops)>>Z98>>Trj -
Gib twol
Mor twol
Alx twolCombat:
Trj:
Attacker (1Inf, 1Art, 1CA, 1BB):
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 6)1@3: (3)1@4: (6)
Defender (1Inf):
Rolls: 1@2; Total Hits: 01@2: (6) -
Trj twol
NCM:
1Tnk NIta>>Rom
1Tnk Wfr>>NIta
1Fgt Lyb>>SIta
3Inf, 1Art Lyb, 1Tnk, 1Mec Tun>>Tob
1Art Tun>>Lyb
1Sub Z94>>Z93
2DD Z94>>Z98Place:
1Inf Sfr
1Inf, 1Tnk NIta
1Tr Z97Collect 20(TT)+15(NO)=35ICP
I will put your bombers into Cus if you want to change your buys or place them in Eus you can do so during the Russian turn.
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I will do Germany next since France already moved. If I think fast enough it will be done in about half an hour. If not I will do it after my part time job in about 3-4 hours.
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You are right, sorry about the US production mistake…I’ll make the bombers in Wus and place the DDand 2 subs in z101.
That’s not like me to forget that, sorry.Here is an updated map.
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G3:
Buy (49):
1DD(8)
1Sub(6)
1Inf(3)
8Art(32)Declare War on Russia
Declare War on USACM:
1Inf Tr Z98>>Syr walk in
1Inf Fin>>Kar walk in
1Inf Pol>>Bal walk in
1Inf Pol>>Epl walk in
1Sub Z113, 1Bmb, 1Fgt, 1Tac WGer>>Z114
1DD Z113, 1Fgt, 2Tac WGer>>Z125
1Sub Z106>>Z101 -
forgot to post but is on the map:
1Inf Fin>>Vyb walk in
Vyb twol
Syr twol
Kar twol
Bal twol
Epl twolZ114:
Attacker (1Sub, 1Bmb, 1Fgt, 1Tac):
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (4)1@3: (2)2@4: (3, 3)
Defender (1BB):
Rolls: 1@4; Total Hits: 11@4: (1)Z125:
Attacker (1DD, 1Fgt, 2Tac):
Rolls: 1@2 2@3 1@4; Total Hits: 41@2: (1)2@3: (1, 3)1@4: (2)
Defender (1Sub):
Rolls: 1@1; Total Hits: 01@1: (2)
Z101:
Attacker (1Sub):
Rolls: 1@2; Total Hits: 11@2: (1)
Defender(1DD, 2Subs):
Rolls: 2@1 1@2; Total Hits: 12@1: (1, 5)1@2: (3) -
Z114 cwlo 1Sub
Z125 cwol
Z101 Sub lost disregard the hit because a Sub hit with a Sneakattack
that last battle was just screwin around because that Sub was a lost cause anyway. -
NCM:
5Inf, 1Art Fin>>Kar
1AAGun Pol>>Bal
1 Inf, 1Art Nor, 1Art, 2Tnk, WGer, 3Inf, 1Art Ger, 1Inf Fin>>5Tr, 1BB, 1CA, Z113, Z115>>Bal
1Tnk Yugo>>Tr Z97
6Inf Pol, 12Inf, 7Art, 3Tnk, 1AAGun Rom, 2Tnk, 1Mec Yugo>>Epl
all planes Z125, Z114, SIta>>WGerPlace:
1Inf, 1Art Fra
1Art WGer
1DD, 1Sub Z114
6 Art RomCollect:
43TT+5NO=48ICP -
I just noticed that the UK-Europe NO for having intact territories is still marked could you remve if you don’t manage to restore your territories. You will get the No German Sub NO though
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Looks like I have to stop playing in Asia and welcome our German guests to a few sleigh rides in our scenic snowscapes, welcome to Winter in Russia ;)
USSR turn 2: “Winter Maneuvers”
Production: 36
9 artillery=36
Non Combat moves:
To Sam: 5 mech,2arm-Sik; 2ftr,tac-Yun
To Tam: inf-Vol
To Sukr: 3 inf-Nukr
To Bry: 5inf,5art,aagun-Nukr; 3art-Sukr; 5inf-Bel; 5inf,5art-Rus
To Rus: aagun-BryPlacement:
Sukr: 3 artillery
Rus: 6 artilleryCollection: 29
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Updated map, showing US with Major Factories and NO’s currently able to obtain-unless Japan disrupts them.
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Oh Russia will attack the Sub, DD as its dead anyway…forgot about that
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@1 1@2; Total Hits: 01@1: (3)1@2: (4) -
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@1 1@2; Total Hits: 01@1: (2)1@2: (3) -
10 rolls, from left to right count if my sub hits twice before one of yours hits, I win ;)
attacking sub:
Rolls: 10@2; Total Hits: 510@2: (6, 6, 2, 4, 2, 2, 1, 1, 3, 3)
defending sub:
Rolls: 10@1; Total Hits: 110@1: (6, 1, 6, 4, 6, 4, 2, 5, 6, 2)
defending destroyer:
Rolls: 10@2; Total Hits: 510@2: (3, 2, 6, 2, 2, 1, 1, 6, 3, 5)





