good luck
Nothing to see here(Axis) vs. JamesAleman(Allies)
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guess that means I’l have to think of something sensible to buy myself. :lol:
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J6:
Buy(72):
1 research die (5)
2 Inf (6)
1 Mec (4)
2 Arm (12)
2 Sub (12)
1 Tr (7)
1 Fgt(10)
1 CV (16)
Save 15+6=11+4=15+12=27+12=39+7=46+10=56+16=72
Combat Movement:
To Novo: 1Inf Tim, 1Inf Ura, 1Arm Eve walk in
To Cpr: 1Inf, 1Art Z75 via Tr Z75 walk in
To Z25: 1Sub Z6, 1Bmb Jap vs. 1DD (Sub submerges)
To Kwa: 2Inf Hon, 2Fgt, 1Tac Z20 vs. 1Inf
To Anh: 2Inf 1Arm Ksu, 1Arm Hon, 2Art, 2Fgt, 1Tac, Ksi 1Tac Z20, 2A
To She: 1Inf, 1Art Sik, 1Tac Hon
To Hop: 1Fgt, 2Tac Hon, 2Bmb Jap -
Novo, Cpr twol
Combat:
Z25 (1Sub, 1Bmb vs. 1DD):
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (2)
if you deceide that you would’t have submerged I’ll let you roll on your turn
Kwa (2Inf, 2Fgt, 1Tac vs. 1Inf):
Rolls: 2@1 2@3 1@4; Total Hits: 32@1: (1, 5)2@3: (5, 1)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (2)
Anh (2Inf, 2Art, 2Arm, 2Fgt, 2Tac vs. 1Mec):
Rolls: 4@2 4@3 2@4; Total Hits: 44@2: (5, 6, 6, 1)4@3: (1, 4, 1, 3)2@4: (5, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
She (1Inf, 1Art, 1Tac vs. 1Mec):
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 1)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (6)
Hop (1Fgt, 2Tac, 2Bmb vs. 1Mec):
Rolls: 2@3 3@4; Total Hits: 12@3: (6, 6)3@4: (3, 6, 5)
Rolls: 1@2; Total Hits: 11@2: (1)
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Z25 cwlo 1Sub
Hop cwlo 1Fgt
Kwa twlo 1Inf
Anh twol
She twolForgot to post the Combat Move map
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Non Combat Movements:
To Z6: All Ships Z20, 2Fgt, 1 Tac Anh
To Z80: All Ships and Planes Z75
To Sui: 1Tac She
To Ksu: 2Tac, 2Bmb Hop, 1Fgt Kwa, 1Tac Anh
To Hon: 1Fgt, 1Tac Kwa, 1AAGun Ksi
To Jap: 1Bmb Z25, 1Art Hon via Tr
Placement:To Z6: 1 CV, 1Tr, 2Subs
To Ksu: 1Inf, 1Mec, 1Arm
To Hon: 1Inf, 1ArmCollect: 61 TT+ 5NO=66ICP
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**USA turn 6:
Production: 67**
1 Carrier=16
2 Destroyers=16
1 fighter=10
3 transports=21
1 artillery=4
16+16=32+10=42+21=63+4=67Combat Move:
To z110: 3trn-z91
To Hol: 4inf,art,arm uncontested
To z41: trn-z54
To Sum: inf-Que uncontested
To z43: trn-54 (loaded inf-Anz)
To Bor: mech-Que uncontested
To z35: trn-z54
To Phi: inf-Que uncontested
To z25: 2 trn-z10
To Mid: 2inf,mech,art-Wus; 2 bmbr-Haw vs inf,art
To Cpr: ftr-Wind; 2 bmbr-Ind vs inf,artCombat:
Mid: 2inf,mech,art,2bmbr vs inf,art
Rolls: 2@1 2@2 2@4; Total Hits: 22@1: (4, 4)2@2: (3, 5)2@4: (3, 3)
Rolls: 2@2; Total Hits: 12@2: (1, 6)
Cpr: ftr,2bmbr vs inf,art
Rolls: 1@3 2@4; Total Hits: 11@3: (1)2@4: (6, 6)
:aaa 2@2 -
Rolls: 2@2; Total Hits: 02@2: (3, 5)
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Cpr: ftr, 2bmbr vs inf
Rolls: 1@3 2@4; Total Hits: 21@3: (5)2@4: (4, 2)
Rolls: 1@2; Total Hits: 11@2: (1)
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Mid: Japan lost inf,art; US lost inf
Cpr: Japan lost inf,art; US lost ftrNoncombat Moves:
To z26: Carrier,tran-z10; CA-z54
To Haw: mech,2ftr-Wus; 2bmbr-Mid
To z54: inf,mech-Que
To z7: dd-z10
To z25: dd-z10
To Ind: 2bmbr-Cpr; 2bmbr-Que
To z43: BB,2CA,4CV,2dd loaded with 6ftr,tac
To z20: 2subs-z37
To z19: dd-z37
To z18: dd-z37
To z6: sub-z25
To z110: carrier-z91
To z125: 2 subs-z110Placement:
z101: 3trn
z10: carrier,2dd
Wus: art,ftr
Collection: 81Notes:
US will scramble at Haw, and z10
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**China turn 6:
Production: 12**
4 infantryCombat Move:
To Sik: inf-Sze
To She: 4inf,2art-Kwe
Combat:
She: 4inf,2art vs inf,art
Rolls: 2@1 4@2; Total Hits: 32@1: (6, 2)4@2: (2, 2, 4, 1)
Rolls: 2@2; Total Hits: 12@2: (2, 6)
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Japan lost inf,art; China lost inf
Noncombat Moves:
To Yun: 4art,2inf,ftr-BurPlacement:
Hop: inf
Kwe: inf
She: 2infCollection: 13
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**Uk turn 6:
Production:**
London: 44
1 DD
12 inf
India: 9
3 infCombat Moves:
To Sfr: inf-Wfr uncontested
To Cpr: mech-Trj uncontested
To Kwa: inf,art-Fic; 3ftr,tac-z43
Combat:
Kwa: inf,art,3ftr,tac vs 2inf
Rolls: 2@2 3@3 1@4; Total Hits: 62@2: (1, 2)3@3: (3, 1, 3)1@4: (3)
Rolls: 2@2; Total Hits: 02@2: (5, 5)
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Kwa: Japan lost 2 inf, Uk no losses
Noncombat Moves:
To Yun: 5inf-Bur; 2 mech-Ind
To She: aagun-Kwe; ftr-Ind
To z43: 3ftr,tac-Kwa
To z41: BB,CA,2dd -z37
To Epr: 4inf-Wind
To Bur: 3inf-Ind
To Hol: 5inf-Wfr; 3art,3inf-UK; 3ftr-UK
To z110: US transports: 5inf,1art
To z112: DD-z110
To Con: 3mech-Saf
To Egy: 2ftr-Saf; 2art,4inf-TrjPlacement:
Egy: 3inf
Wfr: 3inf
UK: 6inf
z110: DD
Ind: 3 infCollection:
London: 40
India: 17Notes:
UK will scramble in z92 to prevent amphibious attack if z92 is attacked by 2 air units or less
Otherwise UK will defend on land with the 3 ftrs. -
**Anzac turn 6:
Production: 24**
5 infantry
1 DD
15+8=23
Save 1Combat Moves:
To z44: 2 tran,CA,DD-z37
To Cel: art-Mal; 3inf-Jav; 3ftr-z43 vs 2 inf
Combat:
Cel: 3inf,art,Ca,3ftr vs 2 inf
Rolls: 2@1 2@2 4@3; Total Hits: 42@1: (1, 3)2@2: (2, 2)4@3: (3, 4, 5, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 6)
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Cel: Japan lost 2 inf, Anzac no loss
Noncombat Moves:
To z43: 3ftr-Cel
To Egy: inf-Trj
To z26: dd,trn(loaded inf,mech-US)-z54
To z35: sub-z54
To Yun: inf,art-Shn
Placement:
z54: DD
Que: 2inf
Nsw: 3infCollection: 28 (saved 1)
Notes:
OOL Haw: 2 hits carrier, Cruiser, 2 fighters
OOL z110: BB,BB,CV,CV,DD,2CA,CVus,CVuk,BB,BB,3tranUK,2TRN(2inf),TRN(inf,art)
Hol: 8infUK,4infUS,artUS,3artUK,armUS,3ftrUK
Yun: 5infUK,2infC,infA,artA,4artC,2mechUK,ftrCFrance: Only move will be:
To Egy: ftr-Saf if allied controlled
France will not board UK transports yet, maybe next turn -
OOL Haw: forgot to list Anzac DD, hit that first, then 2 hits CV, CA, 2ftr
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Also, regarding US sub in Japanese home waters z6: page 30 top left corner discusses the ability to move into enemy zones during noncombat…Subs must stop…if they do so in Combat move, combat occurs, in Noncombat they freeze until enemy turn.
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Noncombat Moves:
To z6: sub-z25
Sorry but you can’t enter a hostile seazone in Non-combat. It would be possible I think if there where no Destroyers but since there are you’ll have to choose another designation.
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Ok read the rules seems you are right
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Its not that big of a deal, the sub does not affect transports or your navy movement….it will only convoy you if you choose not to kill it. I only moved there since you have 2 DD, I figured if I use 3 subs, one will survive this turn :)