Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsNothing to see here(Axis) vs. JamesAleman(Allies)
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Hol, Cyp twol
Combat:
Bes (3Inf, 2 Art vs. 1Inf, 1Art):
Rolls: 1@1 4@2; Total Hits: 01@1: (3)4@2: (4, 6, 6, 5)
Rolls: 2@2; Total Hits: 12@2: (6, 1)Nukr (2Inf, 2Art vs. 1Inf):
Rolls: 4@2; Total Hits: 24@2: (5, 2, 5, 1)
Rolls: 1@2; Total Hits: 11@2: (2)Volo (1Inf, 1Art, 1Fgt vs. 1Inf):
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 6)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (3)Bel (2Inf, 1Artvs. 1Inf):
Rolls: 1@1 2@2; Total Hits: 21@1: (3)2@2: (1, 1)
Rolls: 1@2; Total Hits: 01@2: (5)Cau (2 Arm vs. 1Mec):
Rolls: 2@3; Total Hits: 12@3: (6, 1)
Rolls: 1@2; Total Hits: 01@2: (3)Novo (2 Arm vs. 1Mec):
Rolls: 2@3; Total Hits: 02@3: (4, 6)
Rolls: 1@2; Total Hits: 11@2: (2) -
Nukr twlo 1Inf
Cau twlo 1Arm
Bel twol
Volo twolRnd 2:
Bes:
Rolls: 4@2; Total Hits: 04@2: (4, 5, 4, 5)
Rolls: 2@2; Total Hits: 12@2: (6, 1)Novo:
Rolls: 1@3; Total Hits: 11@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6) -
I’m beginning to hate Besarabia Imean last round and this on my guys don’t hit anythin and yours just keep on hitting. well I suppose one Round more will have to do the trick.
Novo twlo 1Arm
Oh and Caucasus was taken without losses must have looked in the wrong battle. Also forgot to attach the Combat move map attaching it here.Rnd 3:
Bes:
Rolls: 3@2; Total Hits: 33@2: (2, 1, 2)
Rolls: 2@2; Total Hits: 12@2: (3, 2) -
Wow, I’m sorry about that super trooper in Bes.
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finally I thought they’d never die.
Bes twlo 3 Inf
Non Combat Movements:
To Ura: 2Arm Kaz, 2Arm Arc
To Nen: 5Inf, 3Art Arc, 1Arm Nov
To Nov: 1Fgt, Volo, 6Inf, 8Art, 1AAGun Arc, 1Bmb, 1 Art WGer via Trp Z113
To Z115: 2Trp with 2 Inf, 1Arm from Italy Z113
To Z113: 3Trp Z115
To Pol: 1Arm WGer
To Rom: 1Arm NIta
To Ger: 1Inf, 1Art WGer
To Fra: 1Inf, 1Art NIta, 2Inf, 2Art WGer,
To Z95: 1Fgt, 1Tac WGer
To Z126: 1DD, 1Trp Z113, 1Inf, 1Arm WGerPlacement:
To Nov: 3Inf
To Z97: 1Sub
To Rom: 2Arm, 1Mec
To WGer: 6Inf, 1ArtCollect:
53(TT)+15(NO)=68IPC
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I’m sorry I am a very conservative player. I don’t typically place myself in too many positions where luck can sway the course. I got burned too many times in the past. These days I rely on long plans, and lots of maneuvering to obtain results. Sometimes, I’ll offer a strange looking move as bait as well. You’ll find many play styles on the forums. I would say I am a veteran player, and I don’t make too many mistakes as a result. You may have noticed, that when I attack (unless its china) I almost always use a sledge hammer to swat a fly….overkill. The fewer rounds of combat, the fewer amount of units lost.
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Do you want to do Russia now since you’re here already? Or are you perhaps at work or school and just opened the thread and saw the rolls?
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I’m trying to do something similar but I keep on spreading myself to thin if it means to kill units in annoying places or a chance on a worthwhile NO or territory.
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working on Russia…clever escape for your armor ;)
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Second Idea about spreading out so much is to force you to split up yourself or accept some weak spots in your controlled area. doesn’t work nearly as good as I hoped though
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May I add one Noncombat move?
To Z125: 1Sub Z127
Can’t have Russia to get that NO
map attached if you’re okay with it since you didn’t post something -
**USSR turn 8
Production: 20**
Armor
2 artillery
2 infantry 6+5=12+8=20
Combat Moves:This may be a little sloppy, rushing :)
To Cau: (Blitz through Kaz) 2 arm,2inf,3ftr,tac vs 2 arm vs 2 arm
To Novo: 3inf,2art-Sam; 2arm,mech-Rus; 4mech-Vol vs arm
To Volo: 15inf,10 art-Smo vs inf,artCombat:
Cau: 2inf,2arm,3ftr,tac vs 2 arm
Rolls: 2@1 5@3 1@4; Total Hits: 42@1: (1, 4)5@3: (6, 2, 6, 6, 1)1@4: (1)
Rolls: 2@3; Total Hits: 02@3: (4, 6)
Novo: 3inf,5mech,2art,2arm vs arm
Rolls: 6@1 4@2 2@3; Total Hits: 36@1: (3, 2, 6, 1, 4, 6)4@2: (3, 1, 5, 4)2@3: (4, 2)
Rolls: 1@3; Total Hits: 01@3: (5)
Volo: 15inf,10art vs inf,art
Rolls: 5@1 20@2; Total Hits: 85@1: (6, 4, 1, 4, 5)20@2: (2, 3, 2, 2, 6, 2, 4, 6, 2, 4, 6, 5, 4, 3, 1, 3, 4, 5, 2, 6)
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
Added German move…note the UK inf in Tur also denies it. :)
Cau: German lost 2arm, USSR no loss
Novo: Germany lost inf,art; USSR no loss
Volo: Germany lost arm; USSR no lossNoncombat Moves:
To Bry: 10inf,15art,aagun-Smo; 5inf-Rus
To Volo: aagun-Rus
To Rus: 3ftr,tac-CauPlacement:
Rus: arm,2inf,2artCollection:18
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That was a bit to cheap for you if you ask me. Ah well will cast me another few rounds for Russia if the Westfront doesn’t collapse. I bet that’s what they thought historically too^^
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Yep, you should have hit me at least once out of 2 tanks,if not twice from all the rest: (3arm,inf,art)=2 maybe 3 hits normally. You are very slightly outproducing Russia due to the Western Effort drawing resources……Once (if) I can nail down Japan, the fun will Start in Europe ;)
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After a lot of struggling and moving pieces around I give you:
Japan 8:
Buy (43):
4 Inf (12)
1 Art (4)
1 Mec (4)
1 Trp (7)
1 CV (16)12+4=16+4=20+7=27+16=43
Combat Movements:
To Z 35: 1Sub Z19, 1Fgt, 1Tac Jap vs. 1DD
To Z36: 1Sub, 1DD, 1Fgt, 1Tac Z6 vs. 1DD
To Anh: 1Mec Ksu, 1Fgt Z20, 1Tac, 1Bmb Hon vs. 1Inf
To Hun: 1Inf Kwa, 1Fgt Z20, 1Tac, 1Bmb Hon vs. 1Inf
To Yun: 1Art Kwa, 1Tac, 1Bmb Hon
To Fic: 1Inf, 1Art Kwa, 1Fgt, 1Tac Z20 -
Combat:
Z35 (1Sub, 1Fgt, 1Tac vs. 1DD)
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (3)1@3: (5)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (1)Z36 (1Sub, 1DD, 1Fgt, 1Tac vs. 1DD)
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 4)1@3: (6)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (5)Anh (1Mec, 1Fgt, 1Tac, 1Bmb vs. 1Inf)
Rolls: 1@1 1@3 2@4; Total Hits: 11@1: (6)1@3: (4)2@4: (4, 6)
Rolls: 1@2; Total Hits: 11@2: (2)Hun (1Inf, 1Fgt, 1Tac, 1Bmb vs. 1Inf)
Rolls: 1@1 1@3 2@4; Total Hits: 21@1: (4)1@3: (6)2@4: (1, 2)
Rolls: 1@2; Total Hits: 11@2: (2)Yun (1Art, 1Fgt, 1Tac, 1Bmb vs. 1Inf)
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (6)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (4)Fic (1Inf, 1Art, 1Fgt, 1Tac vs. 1Inf)
Rolls: 2@2 1@3 1@4; Total Hits: 42@2: (1, 2)1@3: (2)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
You know If my doomed infantries armors or destroyers would hit half as good as yours I’d behalfway to Victory by now.
Z36 cwol
Anh cwlo 1Mec
Hun cwlo 1Inf
Yun twol
Fic twlo 1InfRnd 2
Z35:
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1) -
And of course it hits again. what do feed them with ar they all on speed or something.
Z35 cwlo 1Sub, 1Fgt
Non Combat Movements:
To Z20: 1Fgt, 1Tac Z36, 1Tac Z35, 1Fgt, 1Tac Fic, 1CV Z6, 1Fgt Jap
To Z16: 1DD Z20
To Z19: 1Sub Z7
To Kwa: 1Art, 1Arm Hon, 2 Arm Ksu, 1Fgt, 1Tac Yun
To Hon 1Bmb Anh, 1Bmb Hun, 1Fgt, 1Tac Anh, 1Bmb, 1Tac YunPlacement:
To Z20: 1CV, 1Trp
To Hon: 1Inf
To Ksu: 1Inf, 1Art, 1Mec
To Jap: 2InfCollect:
42(TT)+5(NO)=47ICP
I hope that delays your nailing down Japan for another couple of rounds. We’ll see I guess.
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I could post you my response to an Attack on Z20 but that would spoil the surprises.





