Nothing to see here(Axis) vs. JamesAleman(Allies)


  • **China turn 6:

    Production: 12**
    4 infantry

    Combat Move:
    To Sik: inf-Sze
    To She: 4inf,2art-Kwe
    Combat:
    She: 4inf,2art vs inf,art
    DiceRolls: 2@1 4@2; Total Hits: 32@1: (6, 2)4@2: (2, 2, 4, 1)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)

    06eChina_NothingtoseeherevsJamesAleman.AAM


  • Japan lost inf,art; China lost inf

    Noncombat Moves:
    To Yun: 4art,2inf,ftr-Bur

    Placement:
    Hop: inf
    Kwe: inf
    She: 2inf

    Collection: 13

    06eChina_NothingtoseeherevsJamesAleman.AAM


  • **Uk turn 6:

    Production:**
    London: 44
    1 DD
    12 inf
    India: 9
    3 inf

    Combat Moves:
    To Sfr: inf-Wfr uncontested
    To Cpr: mech-Trj uncontested
    To Kwa: inf,art-Fic; 3ftr,tac-z43
    Combat:
    Kwa: inf,art,3ftr,tac vs 2inf
    DiceRolls: 2@2 3@3 1@4; Total Hits: 62@2: (1, 2)3@3: (3, 1, 3)1@4: (3)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)

    06fUK_NothingtoseeherevsJamesAleman.AAM


  • Kwa: Japan lost 2 inf, Uk no losses

    Noncombat Moves:
    To Yun: 5inf-Bur; 2 mech-Ind
    To She: aagun-Kwe; ftr-Ind
    To z43: 3ftr,tac-Kwa
    To z41: BB,CA,2dd -z37
    To Epr: 4inf-Wind
    To Bur: 3inf-Ind
    To Hol: 5inf-Wfr; 3art,3inf-UK; 3ftr-UK
    To z110: US transports: 5inf,1art
    To z112: DD-z110
    To Con: 3mech-Saf
    To Egy: 2ftr-Saf; 2art,4inf-Trj

    Placement:
    Egy: 3inf
    Wfr: 3inf
    UK: 6inf
    z110: DD
    Ind: 3 inf

    Collection:
    London: 40
    India: 17

    Notes:
    UK will scramble in z92 to prevent amphibious attack if z92 is attacked by 2 air units or less
    Otherwise UK will defend on land with the 3 ftrs.

    06fUK_NothingtoseeherevsJamesAleman.AAM


  • **Anzac turn 6:

    Production: 24**
    5 infantry
    1 DD
    15+8=23
    Save 1

    Combat Moves:
    To z44: 2 tran,CA,DD-z37
    To Cel: art-Mal; 3inf-Jav; 3ftr-z43 vs 2 inf
    Combat:
    Cel: 3inf,art,Ca,3ftr vs 2 inf
    DiceRolls: 2@1 2@2 4@3; Total Hits: 42@1: (1, 3)2@2: (2, 2)4@3: (3, 4, 5, 6)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 6)

    06gAnz_NothingtoseeherevsJamesAleman.AAM


  • Cel: Japan lost 2 inf, Anzac no loss
    Noncombat Moves:
    To z43: 3ftr-Cel
    To Egy: inf-Trj
    To z26: dd,trn(loaded inf,mech-US)-z54
    To z35: sub-z54
    To Yun: inf,art-Shn
    Placement:
    z54: DD
    Que: 2inf
    Nsw: 3inf

    Collection: 28 (saved 1)

    Notes:
    OOL Haw: 2 hits carrier, Cruiser, 2 fighters
    OOL z110: BB,BB,CV,CV,DD,2CA,CVus,CVuk,BB,BB,3tranUK,2TRN(2inf),TRN(inf,art)
    Hol: 8infUK,4infUS,artUS,3artUK,armUS,3ftrUK
    Yun: 5infUK,2infC,infA,artA,4artC,2mechUK,ftrC

    France: Only move will be:
    To Egy: ftr-Saf if allied controlled
    France will not board UK transports yet, maybe next turn

    06gAnz_NothingtoseeherevsJamesAleman.AAM


  • OOL Haw: forgot to list Anzac DD, hit that first, then 2 hits CV, CA, 2ftr


  • Also, regarding US sub in Japanese home waters z6: page 30 top left corner discusses the ability to move into enemy zones during noncombat…Subs must stop…if they do so in Combat move, combat occurs, in Noncombat they freeze until enemy turn.


  • @JamesAleman:

    Noncombat Moves:

    To z6: sub-z25

    Sorry but you can’t enter a hostile seazone in Non-combat. It would be possible I think if there where no Destroyers but since there are you’ll have to choose another designation.


  • Ok read the rules seems you are right


  • Its not that big of a deal, the sub does not affect transports or your navy movement….it will only convoy you if you choose not to kill it. I only moved there since you have 2 DD, I figured if I use 3 subs, one will survive this turn :)


  • Italy 6:

    Buy (20):

    2Inf (6)
    2Mec (8)
    1Arm (6)

    Combat Movement:

    To Sfr: 3Inf, 1Art Nita vs. 1Inf



  • Combat:
    Sfr (3Inf, 1Art vs. 1Inf):
    DiceRolls: 2@1 2@2; Total Hits: 12@1: (6, 5)2@2: (1, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Sfr twol
    I just notice I didn’t announce the attack on Alg on the forum but it is on the map, shall I take it or put the Inf back to Tun?


  • Non Combat Movements:

    to WGer: 3Inf, 1Art, 1Arm, 1AAGun Nita, 4Fgt, 1Tac Tob
    to Nita: 2Inf, 2Arm Alx, 1Art, Tob
    to Lyb: 2Inf Tob, 1Arm, 1Mec Alx
    To Z95: 1BB, 1CA, 3Trp Z98, 1CA, 2DD Z97
    To Z98: 2Sub Z95

    Placement:
    To Nita: 2Inf, 1Arm, 2Mec

    Collect:

    16TT+5NO=21

    06hItaly_NothingtoseeherevsJamesAleman.AAM


  • Grab it, this isn’t a tournament and I am laid back.


  • Germany 7:

    Buy (59):

    11 Inf (39)
    2Art (8)
    2 Arm (12)
    1 Sub (6)
    Save 2

    Combat Movements:
    to Sam: 1Mec Ura uncontested
    to Kaz: 6Arm Ura uncontested
    to Smo: 1Inf, 1Art Bel, 1Fgt Ura
    to Arch: 8Inf, 5Art Bel
    to Nukr: 1Inf, 1Art Epl
    to Bes: 1Art Epl, 1Arm Rom
    to Holland: 2Art, 11Inf, 1Fgt Wger, 1Bmb Nov, 1 Fgt, 1Tac Sita vs. 12 Inf, 4Art, 1Arm 3Fgt
    to Z112: 1Sub Z127, 1Fgt, 2Tac Nov

    07aGermany_NothingtoseeherevsJamesAleman.AAM


  • Combat:

    Smo (1Inf, 1Art, 1Fgt vs. 1Inf):
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (1, 4)1@3: (4)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Arch (8Inf, 5Art vs. 1Inf)
    DiceRolls: 10@2 3@1; Total Hits: 210@2: (5, 4, 3, 3, 5, 4, 3, 5, 2, 3)3@1: (4, 1, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Nukr (1Inf, 1Art vs. 1Inf, 1Art)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)

    Bes (1Art, 1Arm vs. 1Inf)
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Hol (11Inf, 2Art, 2Fgt 1Bmb, 1Tac vs. 12 Inf, 4Art, 1Arm 3Fgt)
    DiceRolls: 9@1 4@2 2@3 2@4; Total Hits: 49@1: (5, 2, 3, 4, 5, 6, 4, 3, 3)4@2: (5, 2, 1, 2)2@3: (5, 6)2@4: (5, 1)
    DiceRolls: 16@2 1@3 3@4; Total Hits: 1016@2: (5, 1, 4, 3, 2, 1, 5, 1, 5, 3, 1, 2, 6, 2, 6, 1)1@3: (4)3@4: (3, 6, 4)

    Z112 (1Sub, 1Fgt, 2Tac vs. 1DD):
    DiceRolls: 2@2 2@3 1@4; Total Hits: 42@2: (1, 2)2@3: (1, 6)1@4: (4)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Smo twlo 1Inf
    Arch twol
    Bes twlo 1Art
    Z112 cwlo 1Sub
    Nukr retreat
    Hol retreat

    Non Combat Movements:

    To Wger: 1Inf, 2Art, 2Fgt, 1Tac, 1Bmb Hol, 1Fgt, 2Tac Z112, 2Inf, 1Art, 1Arm Nov via Tr Z115
    To Z113: 2 Tr Z115
    To Z115: 3 Tr Z113
    To Nita: 2Inf, Yugo, 1 Art Alx via Tr Z98, 1Arm Rom
    To Z95: 1 Car, 1Tr Z98, 1Tr Z97
    To Epl: 2Inf, 2Art Bel
    To Arch: 5Inf, 8Art, 2Arm, 1AAGun Bel
    To Nov: 1Fgt Smo, 3Art Bel
    To Rom: 2Art Yugo
    To Tob: 1Inf Alx

    Placement:

    To Z127: 1Sub
    To Nov: 2Arm
    To Fra: 1Inf
    To WGer: 7Inf, 2Art, 1Arm
    To Rom: 3Inf

    Collect:

    46 TT+ 10 NO- 3 Konvoy=53

    07aGermany_NothingtoseeherevsJamesAleman.AAM

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