TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Korea to Manchuria
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
3 fighters moved from Japan to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Midway
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 destroyer moved from 37 Sea Zone to 57 Sea Zone
1 bomber moved from Philippines to 57 Sea Zone
2 artilleries and 9 infantry moved from Hopei to Kweichow
1 fighter moved from 37 Sea Zone to 57 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Midway
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Midway, round 2 : 3/8 hits, 3.67 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 9 infantry in Kweichow, round 2 : 2/11 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 0/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 aaGun and 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in India, round 3 : 1/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 aaGun and 1 artillery in India, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
1 aaGun owned by the British lost in India
Japanese roll dice for 1 artillery and 2 infantry in India, round 4 : 2/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 1 artillery
Battle in 57 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 57 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 57 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 57 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 57 Sea Zone
1 submarine owned by the Americans lost in 57 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 5 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer and 2 transports; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 5 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 3 transports in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 5 Sea Zone
1 transport owned by the ANZAC lost in 5 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 2 transports
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 57 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
2 artilleries and 6 infantry moved from Shan State to Burma
1 aaGun moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone
3 fighters moved from 5 Sea Zone to Japan
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from 57 Sea Zone to Malaya
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Japan
1 carrier, 1 fighter and 3 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : -1.50
UK_Pacific regular : 0.00
Savegame