@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 2 tanks moved from El Agheila to Zella 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Changing ownership of Mersa Brega from Uncontrolled to Germans EDIT: Changing ownership of Mersa Brega from Germans to Uncontrolled EDIT: Removing units owned by Uncontrolled from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila EDIT: 1 scoutcar moved from Mersa Brega to Zella Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 13Germans: Germans has 1 carrier placed in Sea Zone 13 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsShadowguidex vs. thatonekid
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london saves its money
calcutta buys 2 inf, saves 2combat moves:
as per map
z99
A:
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (6, 6)2@3: (3, 3)1@4: (3)D:
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (5)2@3: (1, 2)1@4: (2) -
r2:
A:
Rolls: 2@3 1@4; Total Hits: 12@3: (6, 6)1@4: (1)D:
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (2) -
r3:
A:
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (2)D:
Rolls: 1@4; Total Hits: 01@4: (6) -
z99 cleared 1 dmged bb, 1 cruise remain.
ncms as per map
collect 5-india+2 unspent=7
collect 30-london+30 unspent=60anzac buys
1 tac 1 str 23/23combat moves as per map
z22:
A:
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4)
D:
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (3) -
z22 r2:
a:
Rolls: 1@3; Total Hits: 11@3: (3)
D:
Rolls: 1@4; Total Hits: 01@4: (5) -
z22 cwlo 1 des
z31:
A:
Rolls: 3@3; Total Hits: 23@3: (2, 2, 5)D:
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (4, 1)and i need ool for this
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if you decide to lose the ac, ill retreat, if you lose the two tacs, this is what happens:
r2:
A:
Rolls: 2@3; Total Hits: 12@3: (4, 3)D:
Rolls: 1@2; Total Hits: 01@2: (6) -
r3:
A:
Rolls: 2@3; Total Hits: 02@3: (6, 5)D:
Rolls: 1@2; Total Hits: 01@2: (5) -
r4:
A:
Rolls: 2@3; Total Hits: 02@3: (6, 5)D:
Rolls: 1@2; Total Hits: 11@2: (1) -
A:
Rolls: 1@3; Total Hits: 11@3: (1)D:
Rolls: 1@2; Total Hits: 01@2: (6) -
z31 cwlo 2 OR 1 figs depending on what you wouldve done.
ncms on map
collect 19 ipcs:
map:
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The Japanese fleets were quite dispersed. I am following this game closely. Are the japs in trouble here?
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i dont know, are they “shadowguidex”???
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:wink:
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The Japanese fleets were quite dispersed. I am following this game closely. Are the japs in trouble here?
It’s quite possible. I’ve tried something totally new that I’ve never done so Axis failure is certainly possible.
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Italy Round Two
–-------------------------------Purchase Units (25)
1 CV
1 TRN
2 savedCombat Movement
1 INF, 1 ART, 1 MECH Tun --> Alg
3 INF, 1 ART, 1 TANK Tob --> Alx
1 INF Ken --> Sud
2 INF, 1 ART Ken --> Con
2 FTR, 1 STR Sita --> z99Combat
Tun (1 INF, 1 ART, 1 MECH vs. 2 INF)
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (2, 3)
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
Tun r2
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (6, 2)
Rolls: 1@2; Total Hits: 01@2: (6) -
Tun twol
Alx (3 INF, 1 ART, 1 TANK vs. 1 INF)
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (2, 6)2@2: (1, 3)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5) -
Alx twol
z99 (2 FTR, 1 STR vs. 1 CA, 1 BB-d)
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 4)1@4: (2)
Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (5)





