Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsShadowguidex vs. thatonekid
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Oops use this map…
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The Japanese fleets were quite dispersed. I am following this game closely. Are the japs in trouble here?
The overall strategy is good, but I need to refine the exact specifics on the Japanese on round one. I spread them out and opened them up to a number of counterattacks if the opponent chooses to be aggressive. I overlooked China early, and pissed away some aircraft early on that I need to preserve (Siam and Kwa were poor choices to land them in context), and I didn’t see some options for aggressive play from the enemy and lost a couple more ships in round two. I’d make a few alterations and I think this is certainly viable. I’m almost at economic parity with the Allies and it’s only round 2 - by the end of round three I’ll have economic advantage over the allies; the Allies have little options to regain ground thus far but we’ll see how round three fares for them. I just need to rebuilt the Japanese forces and continue to expand my economic strength.
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The Japanese fleets were quite dispersed. I am following this game closely. Are the japs in trouble here?
The overall strategy is good, but I need to refine the exact specifics on the Japanese on round one. I spread them out and opened them up to a number of counterattacks if the opponent chooses to be aggressive. I overlooked China early, and pissed away some aircraft early on that I need to preserve (Siam and Kwa were poor choices to land them in context), and I didn’t see some options for aggressive play from the enemy and lost a couple more ships in round two. I’d make a few alterations and I think this is certainly viable. I’m almost at economic parity with the Allies and it’s only round 2 - by the end of round three I’ll have economic advantage over the allies; the Allies have little options to regain ground thus far but we’ll see how round three fares for them. I just need to rebuilt the Japanese forces and continue to expand my economic strength.
Perhaps…
Recall on the other thread I had reservations about attacking the US fleet in Hawai because it puts you out of position. I also had a plan to land all planes safely in one place. Unfortunately, won’t have the time to execute my strategy for a while, but may be some additional food for thought…
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Recall on the other thread I had reservations about attacking the US fleet in Hawai because it puts you out of position. I also had a plan to land all planes safely in one place. Unfortunately, won’t have the time to execute my strategy for a while, but may be some additional food for thought…
I’m still fine with the attack on Hawaii, but I think I’d prefer leaving a blocker at Hawaii to stop the followup attack on my capital ships. The followup attack at Hawaii is where I think I need some refinement - I went after the American fleet a second time, and left myself in a precarious position. We’ll see how this turns out.
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french in fca>nig, i dont think thats worhth a map
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Germany Round Three
–------------------------------------Purchase Units (54)
1 Minor IC
10 INF
3 MECHCombat Movement
2 INF --> TRN --> Gib
2 FTR sz91 --> Gib (1/4)
3 TAC Syr --> z81 (2/4)
1 FTR, 1 TAC, 1 STR Syr --> Egy (2/4)(2/6)Combat
Gib (2 INF, 2 FTR vs. 1 INF, 1 ART)
Rolls: 2@1 2@3; Total Hits: 32@1: (1, 4)2@3: (1, 1)
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
Gib twlo 1 INF
sz81 (3 TAC vs. 1 DD)
Rolls: 3@3; Total Hits: 03@3: (4, 4, 6)
Rolls: 1@2; Total Hits: 11@2: (1) -
sz81 r2
Rolls: 2@3; Total Hits: 12@3: (4, 2)
Rolls: 1@2; Total Hits: 01@2: (3) -
sz81 twlo 1 TAC
Egy (1 FTR, 1 TAC, 1 STR vs. 1 FTR)
Rolls: 1@3 2@4; Total Hits: 21@3: (4)2@4: (1, 4)
Rolls: 1@4; Total Hits: 01@4: (6) -
Egy vwol
Noncombat Movement as per Battlemap
Place Units
–---------------
10 INF in Ger
3 MECH in Wgr
1 Minor IC in GreCollect Income 44 + 10 = 54.
Gogo USSR…
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russia buys:
5 art, 4 inf, 1 trns
ncms as per mapmap:
collect 37 ipcs
sorry took so long to reply
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Japan Round Three
–-------------------------------Purchase Units (40)
4 INF
4 MECH
2 TANKCombat Movement
1 MECH Hop --> Sze
1 INF Hun --> Yun
2 INF, 1 ART Sui --> She
2 INF, 1 ART Hop --> She
1 FTR, 1 STR Msh --> z22 (3/4)(3/6)
1 TRN z37 --> z41
1 TRN z37 --> z42
1 TRN z37 --> z44
1 INF, 1 TANK Mal --> Jav (TRN)
1 ART Mal --> Sum
1 INF, 1 ART Mal --> Cel
1 TRN z6 --> z2
1 INF Jap --> Ala
1 DD z45 --> z42
1 FTR, 1 TAC z37 --> Jav (2/4)Combat
z22 (1 FTR, 1 STR vs. 1 CA)
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (2)
Rolls: 1@3; Total Hits: 01@3: (6) -
z22 twol
Jav (1 INF, 1 TANK, 1 FTR, 1 TAC vs. 1 INF)
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (1)2@3: (3, 5)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (4) -
Jav twol
Non-Combat Movement
–------------------------------
1 FTR z22 --> Mar
1 STR z22 --> Phi
1 DD, 1 CV z37 --> z41
1 FTR, 1 TAC Jav --> z41
1 CA, 1 BB z37 --> z42
1 SUB z38 --> z39
1 TRN z6 --> z20
1 INF, 1 ART Jap --> KsiPlace Units
2 MECH, 1 TANK in Fic
2 MECH, 1 TANK in Ksu
3 INF in Kor
1 INF in JapCollect Income 62 + 5 NO = 67
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You collected 47 in J2?
Japan Round Three
–-------------------------------Purchase Units (40)
4 INF
4 MECH
2 TANKCombat Movement
1 MECH Hop --> Sze
1 INF Hun --> Yun
2 INF, 1 ART Sui --> She
2 INF, 1 ART Hop --> She
1 FTR, 1 STR Msh --> z22 (3/4)(3/6)
1 TRN z37 --> z41
1 TRN z37 --> z42
1 TRN z37 --> z44
1 INF, 1 TANK Mal --> Jav (TRN)
1 ART Mal --> Sum
1 INF, 1 ART Mal --> Cel
1 TRN z6 --> z2
1 INF Jap --> Ala
1 DD z45 --> z42
1 FTR, 1 TAC z37 --> Jav (2/4)Combat
z22 (1 FTR, 1 STR vs. 1 CA)
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (2)
Rolls: 1@3; Total Hits: 01@3: (6) -
Actually yeah, I made a mistake with Japan, should have had 47 IPCs to spend not 40. I’ll add 7 unspent to Japan’s total for next round.
Also, UK’s money is slightly off - it should be 58 not 60…you didn’t subtract off the Scotland convoy damage from UK2. I have adjusted the IPCs…use this new map.
Gogo USA…
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usa buys:
3 trns(21)
2 fig(20)
2 subs(12)
1 des(8)61/61
combat moves: as per map:
Sbr on naval base in wfr:
AA
Rolls: 1@1; Total Hits: 01@1: (5) -
SBR:
A:
Rolls: 1@6; Total Hits: 11@6: (3) -
5 dmg on naval base
z107:
A:
Rolls: 4@2; Total Hits: 34@2: (1, 2, 5, 2)





