@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsAxisplaya(Axis) vs Shadowguidex (Allies) Alpha3
-
For futur rounds, i will ask you to separate each battle instead of rolling the 1st round of multiple battle in one post. There are some situations where knowing the result of 1st round of battle for multiple locations at once would help to choose the casualties. This is specially true on the pacific map.
Also, i you could please at least type where you place your purchased units, that would save me some time.
Tx.
-
Irq victory lost 2 INF
Noncombat Movement as per Battlemap
Place units as per Battlemap
Collect Income - London 29 + 3 saved = 32
Collect Income - Calcutta 13 - 2 convoyed = 11ANZAC Round Three
–-----------------------------------Purchase Units (29)
2 INF
1 FTR
13 savedNo Combat Movement
Non Combat Movement as per Battlemap
Place units as per Battlemap
Collect Income 14 + 5 + 13 saved = 32Gogo Italy…
-
For future rounds, i will ask you to separate each battle instead of rolling the 1st round of multiple battle in one post. There are some situations where knowing the result of 1st round of battle for multiple locations at once would help to choose the casualties. This is specially true on the pacific map.
Also, i you could please at least type where you place your purchased units, that would save me some time.
OK, no problem
-
Here is updated map.
-
France won’t take any actions, so go ahead on Germany R4
-
Italy 3
Buy:
1dd (8 )
1fgt (10)
2inf (6)
save 2BB repaired
CM
Tang
1inf Con walk inEgy
3inf, 1art, 1mec Alx walk insz96 (1CA)
1dd sz97
2fgt SItasz96
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (3, 4)
Rolls: 1@3; Total Hits: 11@3: (2) -
sz96 cwlo 1dd
NCM per map
Place units:
1dd sz95
1fgt SIta
2inf NItaCollect : 37+ 2saved = 39 IPC
-
You didnt get the Ships in Med bonus, bro. I got SUB in z92. You collect 32
-
A sub is not a surface warship, so i collect the NO.
-
Ah!, gotcha. Nuance to that one, I see
-
Germany 4
Buy:
9inf (27)
2art (8 )
2tnk (12)
1ss (6)CM
Eir
2inf Wger » tr sz112 » sz109 » Eir walk in
dd, CA, AC, BB, fgt sz112 » sz109
fgt Fra sz109That will be the only CM.
I’m going to do as if you don’t want to scramble in sz109 and post my NCM.
IF YOU DO WANT TO SCRAMBLE, no problem, i’ll conduct the battle, but you’ll have to let me redo my NCM (basically, i’ll refill the eventual planes loss on sz109 AC).
NCM per map
Place units:
8inf, 1art, 1tnk Ger
1tnk Wger
1ss sz112
1inf, 1art WfrCollect : 58 IPC
-
Russia Turn Four
–---------------------------------------Purchase Units (40)
11 INF
1 TRNCombat Movement
Russia declares war on Germany
Non Combat Movement as per Battlemap
Place Units
1 TRN z115
3 INF Nov
3 INF Sukr
3 INF Rus
2 INF VolCollect Income - 40
Gogo Japan…
-
Japan 4
Buy:
1AC (16)
3dd (24)
3mec (12)CM
Sum
tr sz37 » sz36 pick up 1inf Kwa » sz41 » Sum walk insz39 (1CA, 1BB) POSSIBLE SCRAMBLE
fgt, tac sz37
3fgt, 1tac Sia
2bmb KwaCel (1inf)
inf, art Bor » tr sz43 » sz 44 » Cel
2fgt sz43Jav (1inf)
1tnk Mal » tr sz37 » sz36 pick up 1inf Kwa » sz42 » Jav
CA, BB sz37 » sz42 Bombardsz 35 (1ss) POSSIBLE SCRAMBLE
1dd sz6
1CA, 1BB sz19
1ss sz44
1ss sz45Phi (2inf, 1fgt)
tr sz19 » sz20 pick up 1inf, 1art Hon » sz35 » Phi
inf, art Man » tr sz19 » sz35 » Phi
fgt, tac sz36She (4inf)
2inf, 1art Hop
3tac JehCha (1inf)
2mec Ksu
2fgt JehKor (1inf)
1inf, 1art Man
1fgt JehAmu
3inf Man walk inNEED SCRAMBLING ORDERS FOR SZ 39 and 35
CM MAP
-
No Scrambles
-
sz39
Rolls: 4@3 4@4; Total Hits: 54@3: (6, 1, 1, 4)4@4: (1, 4, 1, 5)
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (2) -
sz 39 cwlo 2tac
Cel
Rolls: 2@2 2@3; Total Hits: 32@2: (5, 1)2@3: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (4) -
Cel twol
Jav
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (5)2@3: (4, 1)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (2) -
Jav twlo 1inf
sz35
sub 1st strike
Rolls: 2@2; Total Hits: 02@2: (5, 3)surface warships
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (1)1@4: (6)Defense
Rolls: 1@1; Total Hits: 11@1: (1) -
lol….
sz35 cwlo 1ss
Phi
Rolls: 4@2 1@3 1@4; Total Hits: 24@2: (6, 2, 6, 6)1@3: (4)1@4: (2)
Rolls: 2@2 1@4; Total Hits: 32@2: (1, 2)1@4: (1) -
Ouch
Phi rd 2
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (1)1@3: (6)1@4: (5)
Rolls: 1@4; Total Hits: 11@4: (3)





