Stalingradski graciously teaching Vance the ropes


  • Sorry I forgot to do that. I fixed up Italy’s navy and the German AAs because that’s what I was thinking about, but then forgot all the other AAs.


  • That’s ok!

    Man I love this game.  :)

    I just had a turn that saved my bacon vs. Gargantua.

    Ok. Russia - purchase 5 infantry, 2 artillery, mech infantry, fighter. Crazy ivan.

    All non combat.

    Here’s the map. I only added Russia’s AA… please add Japan’s, then I’ll do the US, etc…

    Also, in the upper left corner, you’ll notice the IPC chart. You use the country-specific symbol (your virtual rondel) to the left of your infantry in your unit box to add them up. I did Germany for you (to 68) -

    Ok, mighty Japan! Have fun killing the Chinese…

    VanceStalT1RUSend1.AAM

  • Liaison TripleA 11 10

    I don’t know if it saved your bacon…

    Maybe just went back to Simmer from High Heat :P


  • A good point - made me laugh out loud. Yes, I’m still in the soup.


  • Never fear; there is a statistical phenomenon called “regression toward the mean” that predicts that over a long series of dice rolls, bad outcomes will tend to be made up for by good rolls.  Trick is, you never know when.

    Anyway Banzai!

    Japan buys a minor IC and 2 transports.

    Combat moves:
    sz6 transport picks up 2 infantry from Japan, moves to sz5 and deposits 1 on Siberia and 1 on Soviet far East.

    2 infantry, 1 artillery from Jehol, plus 1 mech from Manchuria take Chahar.

    1 infantry, 1 artillery take Anhwe from Shantung.

    3 infantry, 1 artillery from Kwangsi, plus 1 fighter, 1 tactical from Kiangsu attack Yunnan (planes land in Kwangsi)
    attackerDiceRolls: 2@1, 2@2, 1@3, 1@4; Total Hits: 22@1,: (4, 4)2@2,: (3, 1)1@3,: (4)1@4: (3)
    defenderDiceRolls: 4@2; Total Hits: 14@2: (4, 2, 6, 4)


  • Yunnan 2
    attackerDiceRolls: 1@1, 2@2, 1@3, 1@4; Total Hits: 31@1,: (2)2@2,: (2, 1)1@3,: (2)1@4: (6)
    defenderDiceRolls: 2@2; Total Hits: 02@2: (4, 3)


  • Good Sir - unloading of a single transport can only happen in a single territory -


  • Uh oh. sorry OK 2 infantry to Siberia then.


  • No problem - same move I did vs. Gargantua. It’s important to sap Russia’s economy, but the trade off is a transport in the south. I think the choice to go into Russia for Japan depends on how Germany’s first turn went -

    Yours went well!

    Russia is a little nervous, but ready for the fight.


  • Yeah I got lucky with the dice on that one.

    Anyway, Noncombat moves are…

    Transport from sz20 moves to sz6, pickup up 1 armor, 1 infantry, drops them in Korea.

    Transport from sz19 picks up 2 infantry from Shantung, moves to sz36 and drops them on Kwangsi.

    Battleship, destroyer, sub from sz19 and cruiser from sz20 all go to sz36.

    Fighters from Okinawa and Formosa go to Kwangsi.

    3 infantry, 1 artillery go from Kiangsi to Kwangsi.

    3 infantry, 1 artillery go from Kinagsu to Anhwe.

    Battleship, cruiser, sub, 1 destroyer, 2 aircraft carriers, 2 fighters, 2 tac go from sz6 to sz33.

    2 Bombers from Japan to Caroline islands.
    3 infantry, 1 artillery from Manchuria to Jehol.

    2 infantry from Korea to Manchuria.

    Mobilize Units
    Minor IC placed in Manchuria, 2 transports in sz6.

    Map to follow…


  • OK here is the map. I don’t see where you do the IPC calculation in the upper left (I am probably staring right at it though).

    VanceStalT1JAPend1.AAM


  • oh yeah Japan collect 40 IPCs (30 + 10 for not being at war with USA).


  • Vance - the map you sent me has no units in Anhwe… please revise!


  • ugggh. sorry again.  Anhwe and Kiangsi are fixed (attached).

    VanceStalT1JAPend1.AAM


  • It’s ok! This is meant as a tutorial.

    My daughter is jumping on my nrck. When I get a second, allies will get done.


  • No rush obviously.  Besides I made another Mistake! West Germany should have 3 fighters, 3 tac; not 2 fighters, 4 tac.

    VanceStalT1JAPend1.AAM
    VanceStalT1JAPend1.AAM

  • Liaison TripleA 11 10

    Barks like a dog


  • US purchases 2 Carriers, 2 Fighters.

    All non combat. See map.

    VanceStalT1USend.AAM


  • China buys 4 Infantry.

    Combat

    Walk into Kiangsi.

    Yunnan
    aDiceRolls: 5@1, 1@3; Total Hits: 05@1,: (4, 2, 2, 4, 5)1@3: (5)
    dDiceRolls: 3@2; Total Hits: 13@2: (1, 5, 5)


  • Ok.

    China continues.
    aDiceRolls: 4@1, 1@3; Total Hits: 04@1,: (4, 3, 5, 6)1@3: (5)
    dDiceRolls: 3@2; Total Hits: 33@2: (1, 2, 1)

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