c27e5ec4-006a-4c51-af37-f58ede9dc92b-triplea_42127_5fre.tsvg
Jmite (allies) vs CJen (axis) Alpha +3 game 1 no tech
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Sam:
Attacker:
Rolls: 3@2; Total Hits: 23@2: (1, 5, 2)
Defender:
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
Oops, too much built not enough complexes….
Original Build: 9 Infantry, 2 Artillery, 2 ARmor, 4 Transports
Placements: 5 Infantry, 2 Artillery, 3 Armor, 2 Transports
Refund: 16 IPC (3 infantry, transport)
Collect: 16 Refund + 5 NO + 50 TT = 71 IPC
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USA 15
Forgot to subtract off the convoy damage from last turn, so collected 80-17 convoy damage = 63
Build 66
1 tach (11)
3 art (12)
4 inf (12)
2 art (8)
1 stbm (12)
1 arm (6)
Save 2Combat
13 fgt URA 1 inf
2 inf 1 art 1 fgt 2 tach 1 bb 2 crui KSI 1 inf
3 sub z19 1 destz19 1
A
Rolls: 3@2; Total Hits: 13@2: (6, 3, 2)
D
Rolls: 1@2; Total Hits: 01@2: (4)KSI 1
A
Rolls: 1@1 2@2 4@3 2@4; Total Hits: 31@1: (3)2@2: (6, 5)4@3: (4, 4, 4, 2)2@4: (3, 3)
D
Rolls: 1@2; Total Hits: 01@2: (3)URA 1
A
Rolls: 13@3; Total Hits: 813@3: (3, 3, 5, 1, 2, 6, 1, 6, 1, 6, 5, 2, 2)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
2 inf 3 fgt BCO 1 arm – missed the NA combat, such that it is…
BCO 1
A
Rolls: 2@1 3@3; Total Hits: 12@1: (4, 4)3@3: (4, 1, 5)
D
Rolls: 1@3; Total Hits: 01@3: (6) -
I dunno, man, I’ve been accused of being to accomodating so maybe I shouldn’t let you have the move, even though it makes perfect sense. :roll:
(I’m not that much of an ass, it’s why I get walked over I think.)
Anyway, I think, even if you manage to secure America now, you’ll be in serious trouble.
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given we have both needed to make corrections and the BCO attack was an oversight on combat assignment in a wholely different theatre, I think this is a very minor adjustment. however, i did already roll dice so if you have an issue with it, please let me know and i will cancel the attack and reassign units accordingly.
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Collect 55 + 10 + 5 + 5 – 17 convoy + 2 left over = 60
CHINA 15
Buy 9
3 inf (9)Collect
7tt + 6 NO = 13UK 15
UKL 46 (forgot the convoy damage last turn here, so 47 – 1 = 46)
3 arm (18)
1 dest (8)
2 inf (6)
2 sub (12)
2 left overUKI 24
3 arm (18)
2 inf (6)Combat
Walk ins on map
1 inf 3 arm KWA 1 inf
3 inf 3 fgt ANH 1 inf
4 arm HON 1 inf
2 arm KAN 1 inf
2 arm 12 fgt 2 tach KAZ 2 inf
1 dest 2 fgt z109 1 subz109 1
A
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (5, 2)
D
Rolls: 1@1; Total Hits: 01@1: (6)KAZ 1
A
Rolls: 14@3 2@4; Total Hits: 1314@3: (3, 1, 3, 6, 1, 1, 1, 1, 5, 2, 2, 1, 1, 1)2@4: (4, 5)
D
Rolls: 2@2; Total Hits: 02@2: (5, 6)KAN 1
A
Rolls: 2@3; Total Hits: 12@3: (4, 2)
A
Rolls: 1@2; Total Hits: 01@2: (3)HON 1
A
Rolls: 4@3; Total Hits: 24@3: (6, 2, 3, 5)
D
Rolls: 1@2; Total Hits: 11@2: (2)ANH 1
A
Rolls: 3@1 3@3; Total Hits: 23@1: (3, 1, 6)3@3: (5, 6, 3)
D
Rolls: 1@2; Total Hits: 01@2: (5)KWA 1
A
Rolls: 1@1 3@3; Total Hits: 21@1: (2)3@3: (2, 5, 3)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
Collect
UKL 35tt + 5no + 2 left over – 2 convoy =40
UKI = 25tt + 5no = 30Anz 15
Buy 28
2 fgt (20)
1 dest (8)Combat
1 dest 2 stbm z30 1 dest
1 fgt z6 3 undefended trans
5 fgt HOP 1 inf
3 fgt NOVO 1 infNOVO 1
A
Rolls: 3@3; Total Hits: 23@3: (2, 3, 4)
D
Rolls: 1@2; Total Hits: 01@2: (5)HOP 1
A
Rolls: 5@3; Total Hits: 35@3: (4, 5, 2, 2, 3)
D
Rolls: 1@2; Total Hits: 11@2: (2)z30 1
A
Rolls: 1@2 2@4; Total Hits: 21@2: (2)2@4: (1, 6)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
Collect 18tt + 5 + 5 = 28
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given we have both needed to make corrections and the BCO attack was an oversight on combat assignment in a wholely different theatre, I think this is a very minor adjustment. however, i did already roll dice so if you have an issue with it, please let me know and i will cancel the attack and reassign units accordingly.
Nah, you missed the point. The point was that it’s a game and many of the people I’ve been playing games with, for fun, need to lighten up or at least chill. You know what I mean? Mistakes happen, correct the mistakes and play on. For instance, you collect 17 IPC instead of 21 because you forgot to put a flag on Sumatra…well, put the flag on, correct the mistake and keep playing. Right?
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ok, no worries then
just to be clear on the z6 undefended transport attack; the usa carrier had aussie fighters on it and moved on the usa turn. the aussie fighters were then in easy range on the aussie turn of z6
cheers
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Italy:
Save 18
NCMs on Map
Germany:
Buy(68)
- 1 Submarine
- 3 Armor
- 6 Artillery
- Save 18
Combat Moves:
2 Infantry, 2 Strategic Bombers to Kazakh
Attacker:
Rolls: 2@1 2@4; Total Hits: 12@1: (6, 5)2@4: (6, 3)
Defender:
Rolls: 2@3; Total Hits: 12@3: (1, 6) -
Attacker:
Rolls: 1@1 2@4; Total Hits: 21@1: (4)2@4: (2, 3)
Defender:
Rolls: 1@3; Total Hits: 01@3: (5) -
i think you may have shorted yourself italian money.
you collected 18 last turn; collecting 18 this turn, minus the 12 convoy damage should give you an extra 6, yielding 18+6=24 saved this turn
correct?
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Build: Submarine in SZ 112
Build: 3 Artillery in Volgograd
Build: 3 Artillery in S. Ukraine
Build: 3 Armor in NovgorodCollect: 18 Saved + 15 NO + 54 TT = 87 IPC
i think you may have shorted yourself italian money.
you collected 18 last turn; collecting 18 this turn, minus the 12 convoy damage should give you an extra 6, yielding 18+6=24 saved this turn
correct?
Yes. I didn’t spell it out, but I didnt spend anything and took in 6 more after Convoys. So Italy has 24 and Germany 87. Can Italy loan Germany some money? lol.
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Actually, if you dont mind, I’d like to swap the Volgograd and Novgorod builds.
New map attached, even with the typo fixed.
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i think germany already has more than i would like to see!
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i think germany already has more than i would like to see!
I let you frago your orders, remember. :P (Fragmentation Order, basically a change in deployment orders for your men.)
And yes, they have WAY more than you wanted to see.
The question is, how is the Tea in China?
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Russia 16
Buy 5
1 inf (3)
Save 2Combat
2 fgt 1 tach FIN 1 inf
3 in 2 art SAM 1 aa 2 art
Walk ins on mapSAM 1
A
Rolls: 1@1 4@2; Total Hits: 31@1: (1)4@2: (5, 1, 1, 5)
D + 1 aa hit point
Rolls: 2@2; Total Hits: 22@2: (2, 2)FIN 1
A
Rolls: 2@3 1@4; Total Hits: 12@3: (3, 4)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
Collect 9tt + 2 left over = 11





