Jmite (allies) vs CJen (axis) Alpha +3 game 1 no tech

  • '18 '17 '16 '11 Moderator

    Sam:
    Attacker:
    DiceRolls: 3@2; Total Hits: 23@2: (1, 5, 2)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

  • '18 '17 '16 '11 Moderator

    Oops, too much built not enough complexes….

    Original Build: 9 Infantry, 2 Artillery, 2 ARmor, 4 Transports

    Placements: 5 Infantry, 2 Artillery, 3 Armor, 2 Transports

    Refund: 16 IPC (3 infantry, transport)

    Collect: 16 Refund + 5 NO + 50 TT = 71 IPC

    JMite_v_Jenn_10_15_Cjapan.AAM


  • USA 15

    Forgot to subtract off the convoy damage from last turn, so collected 80-17 convoy damage = 63

    Build 66
    1 tach (11)
    3 art (12)
    4 inf (12)
    2 art (8)
    1 stbm (12)
    1 arm (6)
    Save 2

    Combat
    13 fgt URA 1 inf
    2 inf 1 art 1 fgt 2 tach 1 bb 2 crui KSI 1 inf
    3 sub z19 1 dest

    z19 1
    A
    DiceRolls: 3@2; Total Hits: 13@2: (6, 3, 2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    KSI 1
    A
    DiceRolls: 1@1 2@2 4@3 2@4; Total Hits: 31@1: (3)2@2: (6, 5)4@3: (4, 4, 4, 2)2@4: (3, 3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    URA 1
    A
    DiceRolls: 13@3; Total Hits: 813@3: (3, 3, 5, 1, 2, 6, 1, 6, 1, 6, 5, 2, 2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • 2 inf 3 fgt BCO 1 arm – missed the NA combat, such that it is…

    BCO 1
    A
    DiceRolls: 2@1 3@3; Total Hits: 12@1: (4, 4)3@3: (4, 1, 5)
    D
    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • '18 '17 '16 '11 Moderator

    I dunno, man, I’ve been accused of being to accomodating so maybe I shouldn’t let you have the move, even though it makes perfect sense.  :roll:

    (I’m not that much of an ass, it’s why I get walked over I think.)

    Anyway, I think, even if you manage to secure America now, you’ll be in serious trouble.


  • given we have both needed to make corrections and the BCO attack was an oversight on combat assignment in a wholely different theatre, I think this is a very minor adjustment. however, i did already roll dice so if you have an issue with it, please let me know and i will cancel the attack and reassign units accordingly.


  • Collect 55 + 10 + 5 + 5 – 17 convoy + 2 left over = 60

    CHINA 15
    Buy 9
    3 inf (9)

    Collect
    7tt + 6 NO = 13

    UK 15

    UKL 46 (forgot the convoy damage last turn here, so 47 – 1 = 46)
    3 arm (18)
    1 dest (8)
    2 inf (6)
    2 sub (12)
    2 left over

    UKI 24
    3 arm (18)
    2 inf (6)

    Combat
    Walk ins on map
    1 inf 3 arm KWA 1 inf
    3 inf 3 fgt ANH 1 inf
    4 arm HON 1 inf
    2 arm KAN 1 inf
    2 arm 12 fgt 2 tach KAZ 2 inf
    1 dest 2 fgt z109 1 sub

    z109 1
    A
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (5, 2)
    D
    DiceRolls: 1@1; Total Hits: 01@1: (6)

    KAZ 1
    A
    DiceRolls: 14@3 2@4; Total Hits: 1314@3: (3, 1, 3, 6, 1, 1, 1, 1, 5, 2, 2, 1, 1, 1)2@4: (4, 5)
    D
    DiceRolls: 2@2; Total Hits: 02@2: (5, 6)

    KAN 1
    A
    DiceRolls: 2@3; Total Hits: 12@3: (4, 2)
    A
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    HON 1
    A
    DiceRolls: 4@3; Total Hits: 24@3: (6, 2, 3, 5)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    ANH 1
    A
    DiceRolls: 3@1 3@3; Total Hits: 23@1: (3, 1, 6)3@3: (5, 6, 3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    KWA 1
    A
    DiceRolls: 1@1 3@3; Total Hits: 21@1: (2)3@3: (2, 5, 3)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Collect
    UKL 35tt + 5no + 2 left over – 2 convoy =40
    UKI = 25tt + 5no = 30

    Anz 15
    Buy 28
    2 fgt (20)
    1 dest (8)

    Combat
    1 dest 2 stbm z30 1 dest
    1 fgt z6 3 undefended trans
    5 fgt HOP 1 inf
    3 fgt NOVO 1 inf

    NOVO 1
    A
    DiceRolls: 3@3; Total Hits: 23@3: (2, 3, 4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    HOP 1
    A
    DiceRolls: 5@3; Total Hits: 35@3: (4, 5, 2, 2, 3)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    z30 1
    A
    DiceRolls: 1@2 2@4; Total Hits: 21@2: (2)2@4: (1, 6)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Collect 18tt + 5 + 5 = 28

    JMite_v_Jenn_10_15_Dallies.AAM

  • '18 '17 '16 '11 Moderator

    @Jmite:

    given we have both needed to make corrections and the BCO attack was an oversight on combat assignment in a wholely different theatre, I think this is a very minor adjustment. however, i did already roll dice so if you have an issue with it, please let me know and i will cancel the attack and reassign units accordingly.

    Nah, you missed the point.  The point was that it’s a game and many of the people I’ve been playing games with, for fun, need to lighten up or at least chill.  You know what I mean?  Mistakes happen, correct the mistakes and play on.  For instance, you collect 17 IPC instead of 21 because you forgot to put a flag on Sumatra…well, put the flag on, correct the mistake and keep playing.  Right?


  • ok, no worries then

    just to be clear on the z6 undefended transport attack; the usa carrier had aussie fighters on it and moved on the usa turn. the aussie fighters were then in easy range on the aussie turn of z6

    cheers

  • '18 '17 '16 '11 Moderator

    Italy:

    Save 18

    NCMs on Map


    Germany:

    Buy(68)

    • 1 Submarine
    • 3 Armor
    • 6 Artillery
    • Save 18

    Combat Moves:

    2 Infantry, 2 Strategic Bombers to Kazakh

    Attacker:
    DiceRolls: 2@1 2@4; Total Hits: 12@1: (6, 5)2@4: (6, 3)
    Defender:
    DiceRolls: 2@3; Total Hits: 12@3: (1, 6)

  • '18 '17 '16 '11 Moderator

    Attacker:
    DiceRolls: 1@1 2@4; Total Hits: 21@1: (4)2@4: (2, 3)
    Defender:
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • i think you may have shorted yourself italian money.

    you collected 18 last turn; collecting 18 this turn, minus the 12 convoy damage should give you an extra 6, yielding 18+6=24 saved this turn

    correct?

  • '18 '17 '16 '11 Moderator

    Build: Submarine in SZ 112
    Build: 3 Artillery in Volgograd
    Build: 3 Artillery in S. Ukraine
    Build: 3 Armor in Novgorod

    Collect: 18 Saved + 15 NO + 54 TT = 87 IPC


    @Jmite:

    i think you may have shorted yourself italian money.

    you collected 18 last turn; collecting 18 this turn, minus the 12 convoy damage should give you an extra 6, yielding 18+6=24 saved this turn

    correct?

    Yes.  I didn’t spell it out, but I didnt spend anything and took in 6 more after Convoys.  So Italy has 24 and Germany 87.  Can Italy loan Germany some money? lol.

    JMite_v_Jenn_10_16_Agermahny.AAM

  • '18 '17 '16 '11 Moderator

    Actually, if you dont mind, I’d like to swap the Volgograd and Novgorod builds.

    New map attached, even with the typo fixed.

    JMite_v_Jenn_10_16_Agermany.AAM


  • i think germany already has more than i would like to see!

  • '18 '17 '16 '11 Moderator

    @Jmite:

    i think germany already has more than i would like to see!

    I let you frago your orders, remember. :P  (Fragmentation Order, basically a change in deployment orders for your men.)

    And yes, they have WAY more than you wanted to see.

    The question is, how is the Tea in China?


  • Russia 16
    Buy 5
    1 inf (3)
    Save 2

    Combat
    2 fgt 1 tach FIN 1 inf
    3 in 2 art SAM 1 aa 2 art
    Walk ins on map

    SAM 1
    A
    DiceRolls: 1@1 4@2; Total Hits: 31@1: (1)4@2: (5, 1, 1, 5)
    D + 1 aa hit point
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

    FIN 1
    A
    DiceRolls: 2@3 1@4; Total Hits: 12@3: (3, 4)1@4: (5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Collect 9tt + 2 left over = 11

    JMite_v_Jenn_10_16_Brussia.AAM

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