Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsJmite (allies) vs CJen (axis) Alpha +3 game 1 no tech
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Kazakh:
Attacker:
Rolls: 3@1 1@4; Total Hits: 13@1: (5, 6, 2)1@4: (1)
Defender:
Rolls: 2@3; Total Hits: 12@3: (5, 2) -
Kazakh:
Attacker:
Rolls: 2@1 1@4; Total Hits: 12@1: (1, 2)1@4: (5)
Defender:
Rolls: 1@3; Total Hits: 01@3: (6) -
Caucasus:
Attacker:
Rolls: 23@1 19@3; Total Hits: 1523@1: (6, 4, 4, 4, 1, 6, 4, 4, 1, 4, 4, 2, 4, 6, 3, 5, 6, 1, 6, 5, 1, 1, 5)19@3: (2, 4, 4, 2, 1, 6, 2, 5, 5, 5, 2, 2, 5, 2, 6, 3, 2, 4, 1)
Defender:
Rolls: 3@2; Total Hits: 13@2: (3, 2, 6) -
Build: 3 Artillery in S. Ukraine
Build: 3 Artillery in Volgograd
Build: Artillery, 2 Armor in Novgorod
Build: 2 Strategic Bombers in W. GermanyCollect: 15 NO + 53 TT = 68 IPC
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Nah, it’s unconditional surrender or death to the American pig-dogs.
Did manage to free Alaska, but it won’t last. You are making inroads into China, but again, it won’t last.
Now that you are out of mainland Europe, it’s just a matter of time.
And, for anyone in the peanut gallery, I had 61% odds in W. France.
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The peanut gallery’s still shaking its heads at that 110 battle. :lol:
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The peanut gallery’s still shaking its heads at that 110 battle. :lol:
Yes, I figured that was a suicide run, but man did it pay off!
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Russia 15
Buy 6
2 inf (6)Combat
2 inf 2 fgt 1 tach SAM 1 inf
60 inf 15 art 2 mech 2 arm VOLO 1 infVOLO 1
A
Rolls: 47@1 30@2 2@3; Total Hits: 2147@1: (2, 3, 3, 2, 1, 4, 5, 6, 2, 5, 1, 5, 1, 3, 5, 3, 6, 1, 5, 4, 1, 2, 5, 6, 6, 2, 5, 2, 2, 1, 3, 3, 3, 5, 5, 3, 2, 3, 3, 4, 1, 4, 2, 2, 6, 1, 4)30@2: (6, 1, 2, 3, 1, 4, 1, 1, 3, 3, 6, 5, 4, 6, 1, 1, 2, 6, 5, 5, 2, 1, 2, 5, 2, 5, 6, 3, 4, 1)2@3: (6, 4)
D
Rolls: 1@2; Total Hits: 11@2: (1)SAM 1
A
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (2, 6)2@3: (2, 6)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
Collect
5ttsorry for the delay – as mentioned, on holiday with spotty internet access for next two weeks. will try to post when possible
sorry for inconvenience
cheers
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Japan:
Buy(75)
- 9 Infantry
- 2 Artillery
- 2 Armor
- 4 Transports
Combat Moves:
2 Infantry, 2 Armor, 2 Cruisers from Japan to Alaska
Armor, 6 Fighters, 6 Tacticals to BCO
2 Fig to Alaska
3 Art to SamBCO:
Attacker:
Rolls: 7@3 6@4; Total Hits: 67@3: (3, 5, 6, 4, 5, 6, 4)6@4: (2, 2, 2, 4, 5, 2)
Defender:
Rolls: 2@3; Total Hits: 02@3: (4, 6) -
Alaska:
Attacker:
Rolls: 2@1 6@3; Total Hits: 02@1: (4, 5)6@3: (4, 5, 4, 6, 4, 4)
Defender:
Rolls: 1@3; Total Hits: 01@3: (4) -
Alaska:
Attacker:
Rolls: 2@1 6@3; Total Hits: 02@1: (3, 6)6@3: (5, 6, 4, 6, 6, 5)
Defender:
Rolls: 1@3; Total Hits: 01@3: (5) -
Alaska:
Attacker:
Rolls: 2@1 6@3; Total Hits: 42@1: (5, 3)6@3: (2, 1, 3, 6, 6, 3)
Defender:
Rolls: 1@3; Total Hits: 01@3: (5) -
Sam:
Attacker:
Rolls: 3@2; Total Hits: 23@2: (1, 5, 2)
Defender:
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
Oops, too much built not enough complexes….
Original Build: 9 Infantry, 2 Artillery, 2 ARmor, 4 Transports
Placements: 5 Infantry, 2 Artillery, 3 Armor, 2 Transports
Refund: 16 IPC (3 infantry, transport)
Collect: 16 Refund + 5 NO + 50 TT = 71 IPC
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USA 15
Forgot to subtract off the convoy damage from last turn, so collected 80-17 convoy damage = 63
Build 66
1 tach (11)
3 art (12)
4 inf (12)
2 art (8)
1 stbm (12)
1 arm (6)
Save 2Combat
13 fgt URA 1 inf
2 inf 1 art 1 fgt 2 tach 1 bb 2 crui KSI 1 inf
3 sub z19 1 destz19 1
A
Rolls: 3@2; Total Hits: 13@2: (6, 3, 2)
D
Rolls: 1@2; Total Hits: 01@2: (4)KSI 1
A
Rolls: 1@1 2@2 4@3 2@4; Total Hits: 31@1: (3)2@2: (6, 5)4@3: (4, 4, 4, 2)2@4: (3, 3)
D
Rolls: 1@2; Total Hits: 01@2: (3)URA 1
A
Rolls: 13@3; Total Hits: 813@3: (3, 3, 5, 1, 2, 6, 1, 6, 1, 6, 5, 2, 2)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
2 inf 3 fgt BCO 1 arm – missed the NA combat, such that it is…
BCO 1
A
Rolls: 2@1 3@3; Total Hits: 12@1: (4, 4)3@3: (4, 1, 5)
D
Rolls: 1@3; Total Hits: 01@3: (6) -
I dunno, man, I’ve been accused of being to accomodating so maybe I shouldn’t let you have the move, even though it makes perfect sense. :roll:
(I’m not that much of an ass, it’s why I get walked over I think.)
Anyway, I think, even if you manage to secure America now, you’ll be in serious trouble.
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given we have both needed to make corrections and the BCO attack was an oversight on combat assignment in a wholely different theatre, I think this is a very minor adjustment. however, i did already roll dice so if you have an issue with it, please let me know and i will cancel the attack and reassign units accordingly.
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Collect 55 + 10 + 5 + 5 – 17 convoy + 2 left over = 60
CHINA 15
Buy 9
3 inf (9)Collect
7tt + 6 NO = 13UK 15
UKL 46 (forgot the convoy damage last turn here, so 47 – 1 = 46)
3 arm (18)
1 dest (8)
2 inf (6)
2 sub (12)
2 left overUKI 24
3 arm (18)
2 inf (6)Combat
Walk ins on map
1 inf 3 arm KWA 1 inf
3 inf 3 fgt ANH 1 inf
4 arm HON 1 inf
2 arm KAN 1 inf
2 arm 12 fgt 2 tach KAZ 2 inf
1 dest 2 fgt z109 1 subz109 1
A
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (5, 2)
D
Rolls: 1@1; Total Hits: 01@1: (6)KAZ 1
A
Rolls: 14@3 2@4; Total Hits: 1314@3: (3, 1, 3, 6, 1, 1, 1, 1, 5, 2, 2, 1, 1, 1)2@4: (4, 5)
D
Rolls: 2@2; Total Hits: 02@2: (5, 6)KAN 1
A
Rolls: 2@3; Total Hits: 12@3: (4, 2)
A
Rolls: 1@2; Total Hits: 01@2: (3)HON 1
A
Rolls: 4@3; Total Hits: 24@3: (6, 2, 3, 5)
D
Rolls: 1@2; Total Hits: 11@2: (2)ANH 1
A
Rolls: 3@1 3@3; Total Hits: 23@1: (3, 1, 6)3@3: (5, 6, 3)
D
Rolls: 1@2; Total Hits: 01@2: (5)KWA 1
A
Rolls: 1@1 3@3; Total Hits: 21@1: (2)3@3: (2, 5, 3)
D
Rolls: 1@2; Total Hits: 11@2: (2)





