scramble 110 ?
Jmite (allies) vs CJen (axis) Alpha +3 game 1 no tech
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My German attack was designed differently than yours!
There is a little table next to the “Who is At War” table at the top of the map that tracks how much cash on hand everyone has. That’s the table I use to keep track so I dont have to write down how much you spent, collected and have on hand.
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Japan 1:
Buy(30)
- Transport
- 3 Armor
- Save 5
Declare War on Russia
Combat Moves:
Infantry from Okinawa to Amur
Infantry from Iwo Jima to Amur
2 Artillery from Japan to Amur
4 Infantry from Korea to Amur
6 Infantry, Artillery from Manchuria to Amur
Infantry from Jeh to Cha
Infantry from Jeh to Anh
3 Infantry, Artillery, Fighter Tactical to Yunnan
3 Infantry, Artillery 2 Fighters, 2 Tacticals to Hun
2 Strategics to YunnanCombat:
Yunnan:
Attacker:
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 42@1: (3, 4)2@2: (1, 5)1@3: (6)3@4: (3, 2, 3)
Defender:
Rolls: 4@2; Total Hits: 24@2: (6, 3, 1, 1) -
Hun:
Attacker:
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 32@1: (3, 2)2@2: (6, 6)2@3: (6, 2)2@4: (4, 1)
Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 6) -
Non Coms on Map
Build: Transport in SZ 6
Build: 3 Armor in JapanCollect: 1 Saved +10 FIC NO + 31 TT = 42 IPC
Only 26 IPC for Japan, not 30, so one IPC saved.
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China 1
Buy 124 inf (12)
Combat
4 inf 1 fgt YUN 1 inf
2 inf CHA 1 infCHA 1
A
Rolls: 2@1; Total Hits: 02@1: (3, 5)
D
Rolls: 1@2; Total Hits: 11@2: (2)YUN 1
A
Rolls: 4@1 1@3; Total Hits: 24@1: (5, 3, 1, 2)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
Collect 9
USA 1
Buy 52
2 trans (14)
1 ac (16)
2 dest (16)
2 inf (6)Collect 52tt
UK 1
UKL 28
1 arm (6)
2 inf(6)
4 inf (12)
Save 4UKI 17
1 trans (7)
2 inf (6)
1 art (4)Combat
1 bb 1 crui 3 fig z112 1 bb 1 crui
1 inf WGERM walk in (assuming z112 is won)
1 dest 1 fgt z91 1 sub
1 fgt 1 tach z96 1 dest 1 trans
2 crui 2 inf 1 art 1 mech ETH 3 inf
Walk ins on mapETH 1
A
Rolls: 2@1 2@2 2@3; Total Hits: 22@1: (3, 6)2@2: (6, 4)2@3: (1, 3)
D
Rolls: 3@2; Total Hits: 23@2: (1, 1, 5)z96 1
A
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (5)z91 1
A
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)
D
Rolls: 1@1; Total Hits: 01@1: (3)z112 1
A
Rolls: 4@3 1@4; Total Hits: 24@3: (5, 1, 5, 4)1@4: (4)
D
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (4) -
ETH 2
A
Rolls: 2@2; Total Hits: 22@2: (2, 1)
D
Rolls: 1@2; Total Hits: 01@2: (4)z112 2
A
Rolls: 4@3 1@4; Total Hits: 24@3: (1, 5, 4, 1)1@4: (6)
D
Rolls: 1@4; Total Hits: 11@4: (3) -
Collect
UKL 34tt – 3 convoy + 5 NO + 4 left over = 40
UKI 21ttANZ 1
Buy 10
1 trans (7)
1 inf (3)Collect
14tt -
Just FYI, America goes before China. Usually does not matter, but it should be played in order. Unless it changed in Alpha 3.
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Italy:
Buy(Mech,Arm)
Inf, Art CA to Alg
Inf, Art, CA to Mor
Inf, Art, Mech, Arm to Tun
3 Inf, Art to Alex
2 Fig, Sub, Strat to SZ 93
2 Inf, Arm to W. GerW. Ger:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 5)1@3: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Italy:
Buy(Mech,Arm)
Inf, Art CA to Alg
Inf, Art, CA to Mor
Inf, Art, Mech, Arm to Tun
3 Inf, Art to Alex
2 Fig, Sub, Strat to SZ 93
2 Inf, Arm to W. GerW. Ger:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 3)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Italy:
Buy(Mech,Arm)
Inf, Art CA to Alg
Inf, Art, CA to Mor
Inf, Art, Mech, Arm to Tun
3 Inf, Art to Alex
2 Fig, Sub, Strat to SZ 93
2 Inf, Arm to W. GerW. Ger:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 3)1@3: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Italy:
Buy(Mech,Arm)
Inf, Art CA to Alg
Inf, Art, CA to Mor
Inf, Art, Mech, Arm to Tun
3 Inf, Art to Alex
2 Fig, Sub, Strat to SZ 93
2 Inf, Arm to W. GerW. Ger:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 5)1@3: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
SZ 93:
Attacker:
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (2, 3)1@4: (6)
Defender:
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3) -
Mor:
Attacker:
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 2)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Alg:
Attacker:
Rolls: 2@2 1@3; Total Hits: 22@2: (5, 1)1@3: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Tun:
Attacker:
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (6, 1)1@3: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Alex:
Attacker:
Rolls: 2@1 2@2; Total Hits: 12@1: (3, 4)2@2: (2, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Collect: 12 + 5 Med + 5 N. Africa = 22 IPC
Germany:
Buy(70)
- 10 Armor, 2 Infantry, Artillery
Combat Moves:
Infantry to Karelia
Infantry to Vyborg
Infantry to Baltic
20 Infantry, 5 Artillery, 3 Armor, 3 AA Guns to E. Poland
8 Aircraft to SZ 112
Fig, Tac, Strat to SZ 91
4 Inf, Art to S. FranceCombat:
S. France:
Attacker:
Rolls: 3@1 2@2; Total Hits: 13@1: (5, 3, 2)2@2: (5, 1)
Defender:
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
Attacker:
Rolls: 2@1 2@2; Total Hits: 02@1: (5, 6)2@2: (3, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)





