Jmite (allies) vs CJen (axis) Alpha +3 game 1 no tech


  • missed posting the UK combat

    3 inf 1 art SHN 1 inf
    1 inf 1 art 1 fgt 2 crui SIA 1 inf

    Combat
    SIA 1
    A
    DiceRolls: 2@2 3@3; Total Hits: 32@2: (5, 6)3@3: (2, 2, 2)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    SHN 1
    A
    DiceRolls: 2@1 2@2; Total Hits: 22@1: (2, 6)2@2: (2, 2)
    A
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '18 '17 '16 '11 Moderator

    Looks like I forgot a Japanese control marker for Sham State.  I am going to add 1 IPC to Japan’s total and, if you don’t fix it, I’ll fix the control marker issue on ITaly’s turn.


  • Collect
    UKL 33tt + 3 left over = 35
    UKI 22tt + 2 left over = 24

    ANZ 6

    Buy 31

    1 ac (16)
    1 dest (8)
    1 sub (6)
    1 left over

    Collect
    17tt + 1 left over + 5 + 5no = 28

    JMite_v_Jenn_10_06_Dallies.AAM


  • no worries on the control marker – take the extra $

  • '18 '17 '16 '11 Moderator

    Italy:

    Buy(22)

    • 4 Armor, Save 4

    Combat Moves:

    4 Armor, 2 Fightesr, Strategic to W. France

    Attacker:
    DiceRolls: 6@3 1@4; Total Hits: 56@3: (1, 3, 2, 5, 4, 3)1@4: (3)
    Defender:
    DiceRolls: 10@2; Total Hits: 310@2: (5, 4, 2, 1, 4, 1, 5, 5, 3, 5)

  • '18 '17 '16 '11 Moderator

    Non Coms on map

    Build: 4 Arm in N. Italy

    Collect: 22 + 4 = 26 IPC


    Germany:

    Buy(63)

    • 9 Infantry
    • 3 Fighters
    • 1 Submarine

    Combat Moves:

    2 Infantry, 4 Fighters, 3 Tactical Bombers to Caucasus

    Combat:

    Attacker:
    DiceRolls: 2@1 4@3 3@4; Total Hits: 42@1: (2, 4)4@3: (1, 1, 6, 5)3@4: (5, 3, 2)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '18 '17 '16 '11 Moderator

    Build: 3 Infantry in Novgorod
    Build: 3 Infantry in Volgograd
    Build: 3 Infantry in Odessa
    Build: 3 Fighters in W. Germany
    Build: 1 Submarine in SZ 113

    Collect: 5 Novgorod, 5 Volgograd, 5 Caucasus 51 TT = 65 IPC


    Locking up tight…Russia’s a fortress, but the Allies had to dump over 100 IPC in planes there to stop it from falling.  Landing in Normandy took a pounding as well, if you want to exchange any of those infantry for other ones (within the limits of what was originally there) go ahead.  I assumed British and 1 Aussie.

    JMite_v_Jenn_10_07_Agermany.AAM


  • Russia 7
    Buy 13
    4 inf (12)
    1 left over

    Combat
    1 inf 2 fgt 1 tach TAM 1 inf

    TAM 1
    A
    DiceRolls: 1@1 2@3 1@4; Total Hits: 01@1: (2)2@3: (4, 4)1@4: (6)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • TAM 2
    A
    DiceRolls: 1@1 2@3 1@4; Total Hits: 11@1: (6)2@3: (5, 6)1@4: (2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Collect
    7tt + 1 left over = 8

    moscow is tight. with a push you can likely get it, but it is unclear if that would win you the game or destroy the german/jap main army units. to be seen i suppose….

    JMite_v_Jenn_10_07_Brussia.AAM

  • '18 '17 '16 '11 Moderator

    Yea, ruled out a strafing attack on those 16 infantry because I figured you had no offensive ability yet, only defensive, so I could take a moment to regroup.

  • '18 '17 '16 '11 Moderator

    Japan:

    Buy(54)

    • 2 Infantry, Armor, 2 Aircraft Carriers, Submarine, Save 4

    Combat Moves:

    Infantry to Buy
    Infantry to Cmo
    Infantry to TSA
    Artillery to Sik
    Infantry, 7 Arm to Olg
    Infantry to Sam
    Infnatry, Armor to Yun
    Infantry, 6 Armor, 5 Fighters, 8 Tactical Bombers, 4 Strategic Bombers to SZE
    Infantry to Nen

    Combat:

    Yunnan:
    Attacker:
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '18 '17 '16 '11 Moderator

    SZE:
    Attacker:
    DiceRolls: 1@1 11@3 12@4; Total Hits: 151@1: (4)11@3: (2, 3, 4, 5, 6, 4, 1, 4, 2, 5, 2)12@4: (5, 3, 3, 3, 4, 3, 6, 1, 4, 2, 1, 2)
    Defender:
    DiceRolls: 10@2; Total Hits: 310@2: (3, 2, 3, 3, 6, 2, 5, 3, 3, 1)

  • '18 '17 '16 '11 Moderator

    OLG:
    Attacker:
    DiceRolls: 1@1 7@3; Total Hits: 21@1: (6)7@3: (3, 1, 5, 5, 4, 4, 4)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '18 '17 '16 '11 Moderator

    Build: 2 Infantry, Armor in KSU
    Build: 2 Carriers, Submarine in SZ 6

    Collect: 4 Saved + 52 TT = 56 IPC


    Well, now I dont have to worry about fighters landing in Mongolia…it suddenly became a concern for me.

    Also, congrats to me, first time I’ve wiped out China (except the fighter in Burma).  Yay.

    JMite_v_Jenn_10_07_Cjapan.AAM

  • '18 '17 '16 '11 Moderator


  • USA 7

    Buy 86

    3 arm (18)
    1 inf (3)
    2 fgt (20)
    2 trans (14)
    3 inf (9)
    1 art (4)
    2 dest (16)
    Save 2

    Combat
    Walk ins on map
    1 inf 1 art 1 fgt SFRA 1 inf
    1 inf 1 art 1 fgt HOL 1 inf
    1 inf 1 art 4 arm KAR 1 inf
    4 fgt 2 tach z6 2 AC
    1 sub 1 fgt z22 1 dest
    2 sub 1 fgt z23 1 dest
    2 sub 1 fgt z16 1 dest

    z16 1
    A
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 5)1@3: (2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    z23 1
    A
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 4)1@3: (2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    z22 1
    A
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    z6 1
    A
    DiceRolls: 4@3 2@4; Total Hits: 34@3: (3, 2, 4, 5)2@4: (2, 5)
    D
    DiceInput ErrorThere was an error in your dice throw: "aaa 2@2 4@3:
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    HOL 1
    A
    DiceRolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (5)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    SFRA 1
    A
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 5)1@3: (3)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • cleaning up round 1…

    z6 1
    D
    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)

    Kar 1
    A
    DiceRolls: 2@2 4@3; Total Hits: 22@2: (5, 1)4@3: (6, 6, 1, 5)


  • z6 2
    A
    DiceRolls: 4@3 2@4; Total Hits: 34@3: (5, 1, 4, 5)2@4: (1, 3)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    HOL 2
    A
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • HOL 3
    A
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

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