That’s the point though. Sea Lion is an objective for Germany but there is no justification for doing while the USSR is still a credible threat because once you capture London, there is no way in hell you can defend against the US liberation and the Soviet invasion. Hence, just don’t do it. I am only suggesting that if one wanted to do an early Sea Lion, you will need Japan to put so much pressure on USSR that Germany can focus completely on US thus Japan will lose in the Pacific. I agree Sea Lion isn’t a wise move.
In which version is Russia stronger against the Axis, A2 or A3?
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G1 (Purchase 7 ART)
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2 SUB to Canada
2 SUB to 91
6 INF, 2 ART from Southern Germany to Yugo, 1 INF from Slovakia to Yugo, retreat all to Slovakia after one round of fighting
3 INF, 1 MECH, 1 TANK, 2 ART to Normandy
4 TANK, 4 INF, 1 ART, 3 MECH, 2 TAC, 2 FTR to France
1 BB, 1 CA, 1 FTR, 1 TAC to 112
1 SUB, all other aircraft to 111
I don’t bother attacking 110 - not worth it and they have no DD there.NCM 4 INF to Finland
NCM 1 INF to Bulgaria
NCM 9 INF to PolandG2 (Build 10 ART, 10 INF)
Everything from front attacks Eastern Poland.
Aircraft threaten Britain
NCM everything else to Poland (except token defendersFrom here on in, check the number of zones you need to move to assault Moscow on G8…build accordingly. Once Art/Inf cannot make it, change to Tank/Mech, once they cannot switch to TAC, then on G7 build STR. Move everything into Moscow G8. If Russia turtles and pulls everything into Moscow, you can just capture everything…if they don’t turtle you have enough concentrated might to capture Moscow anyway, and mop up afterwards. Ignore Leningrad.
Great Moves, but what´s going on in SZ 109?
I think it would be better to send 3 subs to SZ109 because
all of your hits go to the ships and there you can Raid UK.
The other 2 subs go to Canada as in your move. What do you think about?
In that case UK has no destroyer to attack your subs in turn 2.Hello Rob,
SeaZone109 is quite hard to attack, up to 4 fighters can scramble in that zone.
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I know but with 3 subs in that zone who only hits the destroyer and the transporter it might work.
The defender must take the transporter as his last casuality so the first hit get to the destroyer so you need only one hit from 3@2. The lost subs from this battle could easily replaced in turn 2. -
It’s not designed to kill the UK fleet, it’s designed to get UK chasing your subs al over the map, make them buy Destroyers, diffuse their fleet, and spread out. The longer you can keep UK chasing subs and building destroyers the better. Germany needs to build Artillery on G1 not subs.
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It’s not designed to kill the UK fleet, it’s designed to get UK chasing your subs al over the map, make them buy Destroyers, diffuse their fleet, and spread out. The longer you can keep UK chasing subs and building destroyers the better. Germany needs to build Artillery on G1 not subs.
Agreed.
I know but with 3 subs in that zone who only hits the destroyer and the transporter it might work.
The defender must take the transporter as his last casuality so the first hit get to the destroyer so you need only one hit from 3@2. The lost subs from this battle could easily replaced in turn 2.Try 2 Submarines, 3 Fighters, 3 Tactical Bombers and a Strategic Bomber if you want to hit this zone. You can couple it with 2 submarines to SZ 106 and get both British Transports if that is your aim. This was my attack when setting up Sea Lion because it stopped any of the Canadian units from getting to London in time.
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Round 6, Russia surrenders. Combined strength of the Italians, Germans and Japanese are too much. Granted, mistakes were made with China.
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@Cmdr:
Round 6, Russia surrenders. Combined strength of the Italians, Germans and Japanese are too much. Granted, mistakes were made with China.
If it’s ahead of schedule on G8 then Russia really screwed up their defense. They defended Leningrad and Ukraine instead of their capital. Leningrad almost has to be abandoned to thwart this German push.
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@Cmdr:
Round 6, Russia surrenders. Combined strength of the Italians, Germans and Japanese are too much. Granted, mistakes were made with China.
If it’s ahead of schedule on G8 then Russia really screwed up their defense. They defended Leningrad and Ukraine instead of their capital. Leningrad almost has to be abandoned to thwart this German push.
Nah, it was more of a combined thing. Some bad dice for England allowed Africa to fall really fast, the American fleet was Powned by the German air force, and I mean really destroyed while inflicting virtually no damage on the enemy, and Japan walked right through Asia almost unopposed. It is not normal by anymeans, but it does demonstrate that Russia is not the almighty nation others seem to think it is. (The math just totally destroys any concept of an overly powerful Russia that can take on Italy, Germany and Japan.)
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OK Schnell and Jennifer I have read your posts it sounds like to me you think the allies don’t have much of a chance am I correct in saying that? So in your opinion Russia is weaker? If by turn 8 Russia goes down so does the allies. Maybe Larry should give Russia a 12 IPC bonus or 2 tanks when Germany invades. What do you think?
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OK Schnell and Jennifer I have read your posts it sounds like to me you think the allies don’t have much of a chance am I correct in saying that? So in your opinion Russia is weaker? If by turn 8 Russia goes down so does the allies. Maybe Larry should give Russia a 12 IPC bonus or 2 tanks when Germany invades. What do you think?
No. Since America earns an INSANE amount of money, just because Russia falls does not mean the Axis win. They still need that 8th city and the Americans will make them pay heavily for it.
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I just played a game against myself, knowing exactly what the entire Axis plan was, and I build and move specifically to counter my own attacks. I left UK practically unguarded and put everything they had into Africa and the Med from UK1 on. I removed the Sealion threat entirely and mandated that Germany wasn’t allowed to build transports - this allowed UK to basically empty out Britain which is highly unlikely. UK built for offense immediately.
My conclusion was interesting. I had a good chance to Capture Moscow on G5 but bad dice rolls ended this ability on a R4 suicide infantry attack which actually succeeded against a split German force. UK (who obviously had an easy and clean hand) dominated Italy and captured Rome on UK5. Germany was still poised to capture Moscow as scheduled on G8, but with Italy gone the game was over. USA was large with many transports, but Germany would have been fine against them and would never lose Paris.
On the Japan side, I loved the new dynamic in Mongolia - Japan can just totally bypass the Russian stacks.
My conclusion is that Germany cannot split its stack at all to capture outlying territory or Russia can pounce. UK can end Italy easily if they feel no threat from Germany.
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Shadow, if you are bypassing the stacks, you must be going through Kansu because if you attack Mongolia without first invading Amur via Korea/Manchuria, then all neutrals go pro-Allies (Except the ones that are Pro-Axis of course).
Also, the new rule that is coming is that Mongolia goes Russian if you attack any Russian territory adjacent to any Mongolian one. Makes more sense. You might want to start assuming that to be true now, to prevent any mixups when game day comes.
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@Cmdr:
Shadow, if you are bypassing the stacks, you must be going through Kansu because if you attack Mongolia without first invading Amur via Korea/Manchuria, then all neutrals go pro-Allies (Except the ones that are Pro-Axis of course).
Yeah I know, I attack Amur with all 10 INF, ART, etc from Korea and Manchuria on J1. Then on J2 Japan can go to Buryatia OR Ulaanbaatar. Russia cannot stack 18 INF and block Japan anymore.
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@Cmdr:
Round 6, Russia surrenders. Combined strength of the Italians, Germans and Japanese are too much. Granted, mistakes were made with China.
Round 6 Moscow is taken? Who are you playing? B/c they suck. Edit (they could still be a great person, but sorry, they are still terrible ;))
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@Cmdr:
Shadow, if you are bypassing the stacks, you must be going through Kansu because if you attack Mongolia without first invading Amur via Korea/Manchuria, then all neutrals go pro-Allies (Except the ones that are Pro-Axis of course).
Yeah I know, I attack Amur with all 10 INF, ART, etc from Korea and Manchuria on J1. Then on J2 Japan can go to Buryatia OR Ulaanbaatar. Russia cannot stack 18 INF and block Japan anymore.
Ah, I had not seen that. Good find!
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@The:
@Cmdr:
Round 6, Russia surrenders. Combined strength of the Italians, Germans and Japanese are too much. Granted, mistakes were made with China.
Round 6 Moscow is taken? Who are you playing? B/c they suck. Edit (they could still be a great person, but sorry, they are still terrible ;))
It was not taken, the player surrendered.
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Ah… I see. I take it back then.
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@Cmdr:
It’s not designed to kill the UK fleet, it’s designed to get UK chasing your subs al over the map, make them buy Destroyers, diffuse their fleet, and spread out. The longer you can keep UK chasing subs and building destroyers the better. Germany needs to build Artillery on G1 not subs.
Agreed.
I know but with 3 subs in that zone who only hits the destroyer and the transporter it might work.
The defender must take the transporter as his last casuality so the first hit get to the destroyer so you need only one hit from 3@2. The lost subs from this battle could easily replaced in turn 2.Try 2 Submarines, 3 Fighters, 3 Tactical Bombers and a Strategic Bomber if you want to hit this zone. You can couple it with 2 submarines to SZ 106 and get both British Transports if that is your aim. This was my attack when setting up Sea Lion because it stopped any of the Canadian units from getting to London in time.
Thanks for the input, I see the problem clearer now.
My aim were the british destroyer not the transporter.
Perhaps I have to change the numers of attacking units.
Do you think it is better to let one destroyer survive insted of the battleships? -
Robson,
I cannot tell you which is better, to kill the transports or to kill the destroyers or to kill the battleships. I do know you have to make decisions on what you are going to hit because you just dont have enough to kill it all in the first round.
I FEEL if you are going to try and get London early, then you really want to kill both those transports in the first round. Perhaps get one of the two battleships as well (SZ 111 is easier than SZ 110 due ot the number of fighters that can scramble.)
I FEEL if you are going ot try and get Moscow early, then you really want to kill the cruiser in SZ 91 and at least one of the battleships, preferably both. Other ships are gravy (like SZ 106.)
However, it is your game, play it your way.
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hm my aim is to weeken the british fleet and press hard to Russia from turn 2 on. I like a straight hard push to Moskau. It should be a little bit easier in Alpha+3… With some help from the other axis it could work but I have to try it in FTF with my buddy and some beer :-D
thanks jen, wish you luck against garg if you need it :-)
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I get the STRONG impression Gargantua is going to have to call in reinforcements from England and America and then cry when I say that he just proved my point, that Russia needs help from the allies or it will fall. :-P
Maybe cry is too strong of a word, complain?