Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs11L '41 RD(allies +12) vs EB(axis) game 2
-
I noticed you flagged Kar with the UK. Does the UK get the extra 2IPCs since Russia is out of the game?
Ger
63 buys 5repair 1ic 8arm 1infcombat
Nwe - 1inf Ger
Blk - 1inf 3ftr Ger, 1arm Fra
Pol - 4arm 1inf Ger
Kar - 4arm Epl, 2bmb GerBlk
Rolls: 1@1 4@3; Total Hits: 21@1: (1)4@3: (3, 4, 4, 4)
Rolls: 1@2; Total Hits: 01@2: (5) -
Blk twol
Pol
Rolls: 1@1 4@3; Total Hits: 31@1: (5)4@3: (2, 1, 5, 2)
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
Pol twol
Kar
Rolls: 4@3 2@4; Total Hits: 24@3: (5, 4, 6, 3)2@4: (5, 4)
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (3, 6) -
Kar rd2
Rolls: 2@3 2@4; Total Hits: 32@3: (6, 2)2@4: (4, 3)
Rolls: 1@3; Total Hits: 01@3: (4) -
Kar twlo 2arm
noncombat
1ftr Blk - Ger
2ftr Blk - Fra
2bmb Kar - Ger
2arm Ger - Fra
3inf Cau - Mos
1arm Chi - Mos
1aa Cau - Ura
1aa Ger - Frabuild
5arm 1inf Ger
3arm Mos
1ic Fracollect
49 + 15 = 64 -
@ExtraBilly:
I noticed you flagged Kar with the UK. Does the UK get the extra 2IPCs since Russia is out of the game?
yeah it does until the russian capital is liberated
-
-
Jap6
56 buys 1ac 1trn 1dd 4arm 2inf save 1combat
sz59 - 1dd sz62
Iwo - 1arm 1inf Car via 1trn sz51 to sz59, 2ftr sz62
Aus - 1arm Ngu via 1trn sz49 to sz39, 2ftr 1cru sz49, 1inf 1arm Car via 1trn sz51 to sz39, 1cru 1bb 2ftr sz51
Stc - 2inf 1art Bry
Far - 1arm Bry blitz to StcIwo
Rolls: 1@1 3@3; Total Hits: 41@1: (1)3@3: (1, 1, 2)
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
Iwo twol
Aus AA gun
Rolls: 4@1; Total Hits: 14@1: (3, 3, 5, 1) -
1ftr down
Aus
Rolls: 1@1 7@3 1@4; Total Hits: 61@1: (5)7@3: (3, 3, 6, 3, 2, 4, 2)1@4: (1)
Rolls: 4@2; Total Hits: 04@2: (6, 5, 6, 4) -
Aus twol
noncombat
2ftr Aus - sz39
1ftr Aus - sz39
1ac sz48 - sz39
1ac sz51 - sz39
2ftr Iwo - sz59
1ac sz62 - sz59
1trn sz51 - sz62
2dd sz51 - sz39
2dd sz51 - sz59
1inf Fic - Bur
1ftr Kia - Bur
2ftr Kia - sz62
1inf 1art Sik - Chibuild
1ac 1dd 1trn sz62
2arm 2inf Jap
2arm Burcollect
45 + 15 = 60 -
uk6
3 inf 2 rtl 1 arm 1 trn 1 bmb-ger sbr
gbr 1 bmr
-pol 1 inf 4 arm
gbr 2 inf 1 rtl
z7 1 ftr 1cru
z5 2 ftr 2 cru
-nwe 1 inf
gbr 1 inf
z7 1 ftra
Rolls: 1@1 2@2 6@3; Total Hits: 31@1: (3)2@2: (5, 6)6@3: (2, 6, 4, 5, 1, 3)
d
Rolls: 1@2 4@3; Total Hits: 51@2: (1)4@3: (2, 2, 1, 3)ger
b
Rolls: 1@6; Total Hits: 11@6: (6) -
you gotta be kidding me
pol hwlo 2 inf 1 rtl 2 ftr
ger -6nwe
a
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (5)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
a
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
nwe twol
ncm
nwe-z3 1 ftr
pol-z5 1 ftr
z7-z3 1 car
z5-z3 1 dd
z7-z12 1 trn
egy-lib 1 rtl
egy-sud 2 inf
z53-z56 1 dd29
these dice are just depressing
-
-
USA6
6 inf 2 rtl 1 arm 2 trn 1 ftr-blk 1 inf 1 arm
lib 1 inf
alg 2 inf
z14 4 ftr
z12 2 ftra
Rolls: 3@1 6@3; Total Hits: 53@1: (4, 6, 4)6@3: (1, 2, 3, 6, 1, 3)
d
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (2) -
blk twlo 1 inf
ncm
blk-z5 1 ftr
blk-z14 4 ftr
blk-z12 1 ftr
alg-lib all
eca-alg 4 inf 1 rtl 1 arm
eus-eca all
z7-z12 1 dd
z56-z12 1 ftrplace
z56 1 ftr 1 trn
wus 1 inf
eus 5 inf 2 rtl 1 arm55
-
Ger7
64 buys 6 repair 1aa 2arm 14infcombat
Fin + Nor - 1arm Kar
Blk - 1inf 1bmb 2ftr Ger, 2arm Pol
Nwe - 2arm 1bmb Ger, 1ftr Fra
Per - 1arm Mos, 2inf CauBlk
Rolls: 1@1 4@3 1@4; Total Hits: 41@1: (3)4@3: (3, 6, 1, 2)1@4: (2)
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
Blk twlo 1inf
Nwe
Rolls: 3@3 1@4; Total Hits: 03@3: (5, 4, 6)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (6)





