Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsStalingradski v Infrastructure Alpha +3 Game 6
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I really didn’t want you to hit the dest in sz96…
Technically you shouldn’t hit another ftr in sz99 either…SZ99-2;
A; Hit
D;
Rolls: 1@4; Total Hits: 11@4: (1) -
not bad for you. 1/3 chance at a dest hit and 1/3 chance at a tact hit, i guess i should mention for me the 1/3 chance at an inf missed…
complex in egy.
UK collects 29 - 3cnv = 26.
UKP collects 24.ANZ $; dest, 1aa, save 1 = 14.
Anzac collects 14 + save1 =15.
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Italt purchases 2 infantry, fighter.
Combat
SZ81
a
Rolls: 1@4; Total Hits: 11@4: (1)
d
Rolls: 1@2; Total Hits: 01@2: (6)Algeria
a Hit+
Rolls: 1@1; Total Hits: 01@1: (3)
d
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
Ok. The dice gods are telling me I’m accepted again. For now.
Algeria Hit
d
Rolls: 1@2; Total Hits: 11@2: (2) -
Italy collects 19 + 2 NO = 21 IPCs. I’ve had enough luck swing back my way to be even, I believe, after two turns… but I fumbled in the Med. Your turn to cough up the ball!
I didn’t do France, because moving the French Fighter to Gibraltar would result in instant death for it. But the file says FRAend.
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Adjusted Italy downward by 2… damned Brits!
Germany Turn 3 purchases 5 infantry, 2 mech infantry, 4 armor, sub = 53 IPCs.
Combat. This round is for the insoucience of your fleet off Iraq!
Assault Gibraltar and Morocco without opposition. 2 Mountain Divisions assault Iceland and seize the airbase.
I bring 4 fighters, 4 tactical bombers, and a bomber to London. Need scramble orders.
By our rules I’ll have a hit and three at 1 if you scramble… isn’t that a crazy round?
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I do not intercept you mad man.
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Ok!
Strategic on London
AA
Rolls: 1@1; Total Hits: 01@1: (4)2 Tacs on Airbase
AA
Rolls: 2@1; Total Hits: 12@1: (1, 5)2 Tacs on Naval Base
AA
Rolls: 2@1; Total Hits: 02@1: (3, 2) -
Ok - as it should have been… would have preferred 2 hits on your airbase.
Damage
London damage
Rolls: 1@6; Total Hits: 11@6: (3)Airbase damage
Rolls: 1@6; Total Hits: 11@6: (1)Naval Base damage
Rolls: 2@6; Total Hits: 22@6: (6, 4) -
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bump
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Hope you are having a great vacation!!!
I can’t wait for our next gaming weekend!!!Russia $; 1arm, 1mech, 3art, 5inf =37.
Amu;
A; Hit+
Rolls: 1@2; Total Hits: 11@2: (1)
D; Hit+
Rolls: 1@2; Total Hits: 01@2: (3) -
that went rather well…
Amu-2;
A; Hit+
Rolls: 1@1; Total Hits: 01@1: (4)
D;
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
Amu-3;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (3) -
Lucky Russia, up 2inf.
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Please use this map instead.
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bump
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:mrgreen:





