BOOM AND DOOM!
Stalingradski v Infrastructure Alpha +3 Game 6
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Here we go.
Germany purchase the old standby - Carrier and 2 Transports.
Combat
SZ112
a Sub
Rolls: 1@2; Total Hits: 01@2: (3)a Hit+
Rolls: 1@4; Total Hits: 01@4: (5)
d
Rolls: 2@3; Total Hits: 22@3: (1, 3)
First roll will be your shot if my sub hits.SZ110 - assuming no scramble, just as I didn’t with same force.
a 2 subs
Rolls: 2@2; Total Hits: 12@2: (1, 6)
a Hit+
Rolls: 1@3, 4@4; Total Hits: 11@3,: (6)4@4: (6, 4, 6, 5)
d Hit+
Rolls: 1@1; Total Hits: 01@1: (2)
If both my subs hit, we’ll use this roll as if it were a 1-4.SZ106
a
Rolls: 2@2; Total Hits: 02@2: (5, 4)
d
Rolls: 1@2; Total Hits: 01@2: (3)Normandy
a Hit+
Rolls: 1@1, 1@3, 2@4; Total Hits: 11@1,: (2)1@3,: (4)2@4: (5, 2)
d Hit+
Rolls: 1@1, 1@4; Total Hits: 21@1,: (1)1@4: (4)France
AA shot
Rolls: 1@1; Total Hits: 01@1: (6)
a Hit+
Rolls: 5@2, 5@3, 1@4; Total Hits: 35@2,: (6, 4, 4, 4, 3)5@3,: (1, 3, 5, 4, 5)1@4: (4)If Tac doesn’t make it, disregard roll at 4.
d Hit+
Rolls: 6@2, 2@3, 1@4; Total Hits: 36@2,: (5, 1, 4, 4, 6, 4)2@3,: (2, 5)1@4: (3)Yugoslavia
a Hit+
Rolls: 4@2, 3@3; Total Hits: 14@2,: (4, 4, 6, 1)3@3: (6, 4, 6)
d Hit+
Rolls: 2@2; Total Hits: 12@2: (1, 5)Bulgaria and Finland become German on NC move.
Here goes!
RSG6T1GERcom.AAM -
No comment. An early wedding present?
SZ112
a Hit
d
Rolls: 1@3; Total Hits: 11@3: (3)SZ106
a
Rolls: 2@2; Total Hits: 12@2: (3, 1)
d
Rolls: 1@2; Total Hits: 11@2: (2)Normandy
a Hit+
Input ErrorThere was an error in your dice throw: “/>d” is not correct syntax.aaa 1@1:France
a Hit+
Rolls: 3@2, 5@3, 1@4; Total Hits: 53@2,: (1, 1, 3)5@3,: (2, 3, 4, 5, 5)1@4: (3)
d Hit+
Rolls: 3@2, 2@3, 1@4; Total Hits: 33@2,: (2, 1, 3)2@3,: (2, 4)1@4: (5)Yugoslavia
a Hit+
Rolls: 3@2, 3@3; Total Hits: 13@2,: (3, 6, 5)3@3: (5, 6, 3)
d
Rolls: 3@2; Total Hits: 13@2: (6, 6, 1)No comment!
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The no comment saga continues!
Normandy
a Hit+
Rolls: 1@2, 2@4; Total Hits: 21@2,: (1)2@4: (5, 1)
d Hit+
Rolls: 1@1; Total Hits: 11@1: (1)France
a Hit+
Rolls: 1@1, 4@3, 1@4; Total Hits: 31@1,: (5)4@3,: (1, 6, 3, 6)1@4: (4)
d Hit+
Rolls: 1@4; Total Hits: 11@4: (2)Yugoslavia? Really?
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (3) -
Normandy is a reroll, which I’ll happily take. I lost an extra Mech Infantry and Fighter, and didn’t take the territory, which was a 16 IPC shift.
1 Axis reroll left.
a Hit+
Rolls: 1@1, 1@3, 2@4; Total Hits: 21@1,: (4)1@3,: (1)2@4: (6, 4)
d Hit+
Rolls: 1@1, 1@4; Total Hits: 11@1,: (4)1@4: (1) -
Normandy
a Hit
d
Rolls: 1@4; Total Hits: 11@4: (4) -
Tough opening for me man. Down 1.5 Subs, a Fighter, 2.5 Infantry, 2 Artillery, and a Reroll. Even my Battleship is hit. I don’t know if I can survive such a body blow at the beginning.
Germany collects 70 IPCs.
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Please use this map - forgot to park my bomber.
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Actually if we do implement the new mongolian rule, I would like to change my russian non0com, please.
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new map
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actually this map.
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Ok, sir.
Japan purchases a Minor IC and 2 Transports.
Combat
Walk into Chahar, Anhwe.
Hunan
a Hit+
Rolls: 3@3, 2@4; Total Hits: 33@3,: (6, 1, 2)2@4: (6, 2)
d
Rolls: 2@2; Total Hits: 02@2: (3, 4)Yunnan
a Hit+
Rolls: 1@3, 3@4; Total Hits: 31@3,: (3)3@4: (1, 3, 5)
d Hit+
Rolls: 1@2; Total Hits: 11@2: (2) -
Japan collects 30 + 10 = 40 IPCs.
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USA $; 1batt, 1dest, 1tran, 2inf, 1tact = 52.
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China $; 4inf = 12.
YUN;
A; Hit+
Rolls: 1@1; Total Hits: 01@1: (2)
D;
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
Round 2
YUN;
A;
Rolls: 1@3, 3@1; Total Hits: 11@3,: (5)3@1: (2, 5, 1)
D;
Rolls: 1@2; Total Hits: 01@2: (4) -
China collects 9 +6NO = 15.
UK $; 1ftr, 6inf = 28
UKP $; 1aa, 4inf = 17SZ110;
A; Hit
D;
Rolls: 1@1; Total Hits: 11@1: (1)SZ96;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Celebes; walk-in.
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wow, you hit that sub @ a 1, you bastard!
UK collects 28 + 5NO -3cnv = 30.
UKP collects 20.ANZAC $; 1tran, 1inf = 10.
Anzac takes Java.
ANZAC collects 14.
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Please use this map.
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Das Boot!
Italy fights for the Fatherland. Purchase Sub, Mech Infantry.
Combat
Southern France
a
Rolls: 2@1, 2@2; Total Hits: 02@1,: (5, 3)2@2: (6, 4)
d
Rolls: 2@2; Total Hits: 02@2: (3, 3)Syria
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (4)Tunis
a
Rolls: 1@1, 2@2; Total Hits: 11@1,: (3)2@2: (3, 2)
d
Rolls: 1@2; Total Hits: 11@2: (1)SZ93
a Hit+
Rolls: 1@3; Total Hits: 11@3: (1)
d
Rolls: 1@2, 1@3; Total Hits: 11@2,: (2)1@3: (6)SZ96
a
Rolls: 1@2, 1@3; Total Hits: 01@2,: (5)1@3: (5)
d
Rolls: 1@2; Total Hits: 01@2: (3)





