TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
Battle for Kar
attacker: 3 inf, sbr
Rolls: 3@1 1@4; Total Hits: 23@1: (4, 2, 1)1@4: (1)
defender: 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
Kar cwol
Battle for Bel
attacker: inf, fig, tac
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (4)1@4: (3)
defender: inf
Rolls: 1@2; Total Hits: 11@2: (2)
Bel cwlo 1 infantry
Battle for Nukr
attacker: inf, fig, tac
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (5)1@4: (4)
defender: inf
Rolls: 1@2; Total Hits: 11@2: (2)
Nukr cwlo 1 infantry
Battle for z104
attacker: SS, sbr
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (6)
defender: DD
Rolls: 1@2; Total Hits: 01@2: (6)
Battle for z104, round 2
attacker: SS, sbr
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (3)
defender: DD
Rolls: 1@2; Total Hits: 01@2: (4)
z104 cwol
NCM
to Nov:
21 inf, 4 art, 2 tank Bal
inf Vyb
4 tan
4 inf, 4 art Wgr load unto 4 TT in z112 and move to z115 and offload into Nov
1 inf, 1 art Ger load unto 1 TT from z112 and move to z115 and offload into Nov
to Epl:
3 inf Rom
3 mech, 2 tank Bal
tank Ger
fig, tac Nukr
to Bal:
3 inf, 3 art Pol
fig, tac Bel
sbr Kar
to Pol:
2 inf, 2 art Ger
to z115
damaged BB z114
CA, CV, fig, tac z112
to z126
DD z124
to z112
SS z114
SS z124
to Wgr
sbr z104
Placement:
8 inf, 2 art Ger
6 inf Wgr
Collect Income:
46 territories + 10 NOs = 56 ipc
You know, I’ve been looking at the map some more and I think you really, really need to take that French move into Libya back. It just looks soooooo wrong for a new French marker to be on a territory. :-)
haha, yeah, i know what you mean !
Actually, that is the reason why i took it. It is so funny to put a blue, white, red marker on a territory !
:-D :lol:
Russia 4
Buy:
5inf (15)
1fgt (10)
1art (4)
1tnk (6)
NO CM
NCM
all units Arc excepted 2tac » Smo
2tac Arc » Sukr
1mec, 1tnk Rus » Sukr
6inf Tam » Novo
12inf, 2AAgun Yen » Tim
7inf, 2AAgun Bry » Sukr
6inf Rus » Smo
4inf, 3art Bry » Smo
1inf Smo » Bel
Place units:
2inf, 1art Sukr
3inf, 1tnk, 1fgt Rus
Collect : 32 IPC
Japan, round 4
Purchase: (62 ipc to spend)
2 CV (32)
2 inf (6)
2 art ( 8 )
1 mech (4)
2 tank (12)
total = 62
Combat:
to z42: (1 TT)
CV, 2 DD z41
2 BB, 2 CA, 2 DD, 3 SS, 2 CV
SS z34
to Java: (inf, art)
2 TT z35 > z36 and load 1 inf, 2 art > z42 and offload into Java (Note: infantry in Phi stays there)
TT z41 loads inf from Sum > z42 and offloads into Java
2 fig z41 (2 move remain)
2 fig, 2 tac z35 (1 move remain)
to Yun: (2 inf)
2 inf Hun
2 inf, art, mech Kwa
mech, 2 tank Hon
3 art, tank FIC
inf Shn
3 fig, 4 tac, 2 sbr Phi (land FIC)
z42 cwol
Battle for Java
attacker: 2 inf, 2 art, 4 fig, 2 tac
Rolls: 4@2 4@3 2@4; Total Hits: 24@2: (1, 4, 3, 2)4@3: (4, 6, 4, 4)2@4: (6, 5)
defender: inf, art
Rolls: 2@2; Total Hits: 02@2: (5, 3)
Java twol
Battle for Yun:
attacker: 5 inf, 4 art, 2 mech, 3 tank, 3 fig, 4 tac, 2 sbr
Rolls: 3@1 8@2 6@3 6@4; Total Hits: 123@1: (2, 5, 1)8@2: (5, 5, 2, 1, 4, 2, 4, 1)6@3: (2, 3, 5, 6, 3, 6)6@4: (2, 6, 4, 5, 4, 4)
defender: 2 inf
Rolls: 2@2; Total Hits: 02@2: (6, 5)
Yun twol
NCM
to FIC
3 fig, 4 tac, 2 sbr Yun
to z39:
2 SS z36
to z42:
planes in Java
to z36:
2 SS z6
2 fig Japan (land on new CV)
2 tac Phi (land on new CV)
Note: for accounting purposes each carrier has 1 fig and 1 tac
to Cha:
2 inf, art Hop
to Jeh:
7 inf, aa gun Man
Placement:
1 art FIC
2 CV z36
2 inf, 1 art Mal
1 mech, 2 tank Hon
Collect Income:
57 territory + 5 NO = 62
I await the Allied response…
US 4
Buy:
1AC (16)
2dd (16)
2tr (14)
2fgt (20)
1ss (6)
CM
Phi (1inf)
inf, art Que » tr sz54 » sz35 » Phi
Phi
Rolls: 2@2; Total Hits: 22@2: (2, 1)
Rolls: 1@2; Total Hits: 01@2: (4)
Phi twol
NCM
tr sz26 » sz10
1ss sz26 » sz6
all units sz10 » sz26
all units sz26 + 2fgt Haw » sz54
2fgt Wus » Haw
2inf, art, mec, tnk Cus » Wus
tr, ss, CA sz101 + inf Eus + mec Cus » sz 28
Place units:
2tr, 1ss, 2dd, 1AC sz10
2fgt Wus
Collect: 54 + 25NO = 79 IPC
China 4
Buy: 5inf (15) save 1
CM
Yun (5inf, 4art, 2mec, 3tnk)
12inf, 4art, 1fgt Kwe
Hop
1inf She walk in
Yun
Rolls: 8@1 8@2 1@3; Total Hits: 58@1: (4, 2, 4, 2, 5, 5, 2, 2)8@2: (3, 2, 5, 1, 3, 2, 1, 1)1@3: (4)
Rolls: 11@2 3@3; Total Hits: 411@2: (3, 1, 2, 5, 3, 4, 3, 4, 5, 2, 4)3@3: (5, 4, 1)
Yun rd 2
Rolls: 4@1 8@2 1@3; Total Hits: 34@1: (5, 2, 1, 5)8@2: (3, 2, 6, 3, 6, 2, 6, 4)1@3: (5)
Rolls: 6@2 3@3; Total Hits: 66@2: (2, 4, 1, 4, 1, 6)3@3: (3, 3, 2)
Ouch !
Yun rd 3
Rolls: 6@2 1@3; Total Hits: 36@2: (1, 3, 6, 2, 5, 6)1@3: (2)
Rolls: 3@2 3@3; Total Hits: 23@2: (6, 4, 3)3@3: (2, 4, 3)
Yun rd 4
Rolls: 4@2 1@3; Total Hits: 24@2: (1, 5, 3, 1)1@3: (5)
Rolls: 3@3; Total Hits: 13@3: (3, 5, 5)
Yun rd 5
Rolls: 3@2 1@3; Total Hits: 13@2: (1, 3, 6)1@3: (6)
Rolls: 1@3; Total Hits: 01@3: (4)