Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

  • '10

    Volo twol

    Tam

    DiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '10

    WILL YOU PLEASE STOP TO HIT OVER 50% WITH YOUR LONE INF ??  :-D :lol:

    Tam holds……

    Fk me…knew i should have sent a mec in Arc…

    NCM

    all air Rus

    Place 6inf, art Rus

    Collect : 17 IPC

    gsh34_vs_axisplaya_8bRus.AAM


  • @Axisplaya:

    WILL YOU PLEASE STOP TO HIT OVER 50% WITH YOUR LONE INF ??  :-D :lol:

    The worst thing about having the defender rolling well is that, as the attacker, we are rolling the dice against ourselves.  It is like giving a self inflicted nut-shot. :lol: :lol:
    If this type of attrition holds, I fear for my attack on Moscow that should come eventually.  I better have something like 30+ more units than you for that battle.

    Turn to come later tonight (hopefully).


  • Japan, round 8

    Purchase: 66 ipc to spend
    5 DD (40)
    1 inf (3)
    1 mech (4)
    1 art (4)
    2 tank (12)
    save 3
    total = 66

    Combat:

    My planes from Japan will do recon against your shifty subs in z6. :-)

    to z34: (DD)
    DD z37
    6 fig, 3 tac z36 (2 move remain)

    to Sik: (walk in)
    inf Sze

    to She: (inf)
    art Sze
    tac FIC (1 move remain)

    to Kwe: (walk in)
    tank Shn

    to z42: (TT)
    tac z41

    to Java: (2 inf)
    art Sum via TT z41
    inf Shn vit TT z41
    2 sbr Mal (3 move remain)
    fig, tac z41 (2 move remain)

    to z20: (DD)
    2 BB, 1 CA, 3 SS, 6 CV 1 fig, 1 tac z36

    gsh34_vs_axisplaya_8cJapan_combat_movement.AAM


  • Per rules, amphibious assault is first.

    z42 cwol

    Battle for Java:

    attacker: inf, art, fig, tac, 2 sbr
    DiceRolls: 2@2 1@3 3@4; Total Hits: 42@2: (6, 6)1@3: (2)3@4: (4, 1, 3)

    defender: 2 inf
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)


  • Java twlo 1 inf

    Battle for z34

    attacker: DD, 6 fig, 3 tac
    DiceRolls: 1@2 6@3 3@4; Total Hits: 61@2: (4)6@3: (2, 3, 4, 5, 3, 3)3@4: (1, 6, 2)

    defender: DD
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • z34 cwol

    Battle for z20

    attacker: 2 BB, CA, 3 SS, 6 CV, fig, tac
    DiceRolls: 3@2 2@3 3@4; Total Hits: 13@2: (6, 5, 4)2@3: (4, 5)3@4: (2, 6, 5)

    defender: DD
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • z20 cwol

    Battle for She:  Hmmmm, I am battling the Chinese on the cheap….does it work…

    attacker: art, tac
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)

    defender: 1 infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Phew!  She twol

    to z46:
    DD z37

    to z22:
    DD z36

    to z20:
    6 fig, 3 tac z34
    fig z41
    2 TT z36
    DD z37

    to z37:
    2 CV, CA, TT z41
    fig, tac Java

    to Mal:
    2 sbr Java
    tac z42

    to Yun:
    inf Shn
    inf Kwa
    tank Hon

    to Sze:
    tac She

    to Jeh:
    1 inf Man

    to Japan:
    fig z20

    Placement:
    3 DD z20
    1 mech, 2 tank FIC
    1 inf, 1 art Mal
    DD z37
    DD z6

    Collect Income:
    62 territory + 5 NO + 3 saved - 10 CRD = 60 ipc

    Allied turn is up.  Good night partner.

    gsh34_vs_axisplaya_8cJapan.AAM

  • '10

    The more i look at the allies position in this game, the more i want to throw up….
    I can go an grab Egypt now, and i would have a playable position IF Japan was out (or close to be).
    I’m going to think a while about this allies turn.


  • No problem.  Take your time.  I understand.

    I am trying my best to not give you any options that both easy and good.


  • Just to remind you, I have that German strategic bomber in Jehol.

  • '10

    Yup, i don’t think i will stay in Car…

  • '10

    US 8

    Buy:
    3tr (21)
    3inf (9)
    1art (4)
    1tnk (6)
    2bmb (24)
    1dd (8 )

    CM

    Trj
    2inf Mor » tr sz92 » sz98 » Trj walk in

    sz22 (dd)
    ss sz6
    3fgt, tac sz33

    sz34 (1dd)
    8fgt sz35

    sz22

    DiceRolls: 1@2 3@3 1@4; Total Hits: 41@2: (6)3@3: (1, 3, 1)1@4: (4)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '10

    sz22 cwol

    sz 34

    DiceRolls: 8@3; Total Hits: 58@3: (2, 5, 6, 2, 4, 1, 1, 2)

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '10

    sz34 cwol

    NCM

    AC, 2dd sz92 » sz98
    2fgt Gib » sz98
    2ss sz91 » sz93
    2tr, AC sz91 » sz92
    2fgt sz91 » Gib
    4inf, art Eus » 3tr + AC sz101 » sz88 pick up 1inf Brg » sz91 » Mor
    1fgt Eus » sz91
    1fgt Eus » Gib
    All pacific Air + fleet sz33 + tr loaded » sz54 » Que
    1ss sz6 » sz25
    1ss sz6 » sz24
    1ss sz6 » sz15
    1ss sz6 » sz8

    Place units:
    3tr, dd sz101
    3inf, art, tnk, 2bmb Eus

    Collect : 72 IPC

    gsh34_vs_axisplaya_8dUS.AAM

  • '10

    China 8

    Buy: 2inf

    CM

    Sui
    inf Kan walk in

    She (1art)
    inf, fgt Tsi

    She

    DiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '10

    She rd2

    DiceRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '10

    She twol

    NCM
    fgt She » Kan
    2inf Tsi » Kan

    Place 2inf Kan

    Collect : 4IPC

    gsh34_vs_axisplaya_8eCh.AAM

  • '10

    UK 8

    Buy:
    UK= 3mec (12), 1fgt (10)
    Ind= 1mec (4), save 2

    CM

    Fra
    Sbr

    Egy (1inf)
    6inf, 2art Gib » 4tr sz92 » sz98 » Egy
    3CA sz92 » sz98 Bombard

    Shn
    inf Bur walk in

    Sbr
    AAgun

    DiceRolls: 1@1; Total Hits: 01@1: (6)

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