@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Gsh34 (axis) vs. Axisplaya (allies) Alpha +3
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 Gre twlo 1 inf Battle for Sfr: (inf, art defending) attacker: 1 inf, 2 art, tank 
  Rolls: 3@2 1@3; Total Hits: 13@2: (4, 2, 3)1@3: (5) Rolls: 3@2 1@3; Total Hits: 13@2: (4, 2, 3)1@3: (5)defender: inf, art 
  Rolls: 2@2; Total Hits: 02@2: (6, 6) Rolls: 2@2; Total Hits: 02@2: (6, 6)
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 Sfr loses inf Sfr, round 2 attacker: inf, 2 art, tank 
  Rolls: 3@2 1@3; Total Hits: 13@2: (3, 1, 3)1@3: (6) Rolls: 3@2 1@3; Total Hits: 13@2: (3, 1, 3)1@3: (6)defender: art 
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 Sfr twlo 1 inf Battle for z93 (CA, DD defending) attacker: SS, 2 fig, sbr 
  Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (6)2@3: (2, 3)1@4: (4) Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (6)2@3: (2, 3)1@4: (4)defender: CA, DD 
  Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6) Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)
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 z93 cwlo 1 SS NCM 
 DD z95 >z97
 inf, art Lib > Tob
 inf Nita > Wgr
 2 fig, sbr z93 > Sita
 2inf Sita > Nita
 mech, tank Tob > LibPlacement: 
 DD z97Collect Income: 
 16 territories - 1 convoy raid + 2 saved = 17 ipcI await the French. 
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 you are right, sorry about that Indian IPC. Fr 1 CM NCM dd sz72 » sz79 
 inf Fwa » Fca
 inf Tun » Alg
 inf, tnk Wfr » Hol
 inf Syr » Trj
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 Germany, round 2 Purchase: 68 ipc to spend 4 TT (28) 
 5 art (20)
 6 inf (18)
 save 2
 total = 68Combat: to Hol: 
 tank Fra via blitz through Wfr
 2 art Fra
 2 fig, 4 tac, sbr Wgr
 fig, tac z112
 fig Sita
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 Battle for Hol attacker: 2 art, tank, 4 fig, 5 tac, 1 sbr 
  Rolls: 2@2 5@3 6@4; Total Hits: 72@2: (3, 5)5@3: (1, 4, 3, 6, 6)6@4: (2, 4, 3, 3, 4, 5) Rolls: 2@2 5@3 6@4; Total Hits: 72@2: (3, 5)5@3: (1, 4, 3, 6, 6)6@4: (2, 4, 3, 3, 4, 5)defender: 2 inf, tank 
  Rolls: 2@2 1@3; Total Hits: 22@2: (3, 2)1@3: (1) Rolls: 2@2 1@3; Total Hits: 22@2: (3, 2)1@3: (1)
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 Hol twlo 2 art NCM to Wgr: 
 3 fig, 4 tac, sbr Hol
 aa gun Frato z112: 
 fig, tac Hol
 TT z114to Ger: 
 4 tank, 3 mech Fra
 2 aa gun Wgrto Pol: 
 4 inf, art Hunto Hun: 
 art, 3 tank Yugo
 inf Romto Rom: 
 4 inf Bulto Gre: 
 1 inf BulPlacement: 
 4 TT z112
 3 inf, 3 art Wgr
 3 inf, 2 art GerCollect Income: 41 territories + 5 Swedish ore + 5 Russia trade + 2 saved = 53 ipc One request please: When doing collect income, could you please type out the NOs that you are getting? It would help me to get to know the new ones. Thanks. Time for the sleeping Bear to go…. 
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 Also, if you would permit, I want my SS in z100 to NCM to z112 see updated map. 
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 Made the change. ss sz110 » sz112 I will also give the complete composition of my future collect income phases. Russia 2 Buy: 
 3tnk (18)
 5inf (15)
 1art (4)NCM 6inf Yak » Yen 
 12inf, 2art Bury » Yak
 2inf, 1art Sukr » Nukr
 1inf, 1art, 2AAgun Bry » Nukr
 2inf Ros » Sukr
 1tnk Rus » Bel
 2mec, 2tnk Bry » Bel
 tac Rus » Bel
 7inf, 1art, 2fgt, 1tac Nov » Bel
 1ss sz125 » sz124Place units: 
 3tnk Sukr
 2inf Nov
 3inf, 1art RusCollect : 37 IPC 
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 Thanks for the future income break down. I need to learn the new NOs and that will help. Japan, round 2 Purchase: 40 ipc to spend 2 mIC (24) 
 1 naval base (15)
 save 1
 total =40Damaged BB repaired at Phi naval base. Combat: to Mal: (1 inf) 
 tank Phi loads onto TT z35 > z20 and load 1 inf from Ksi > z37 and offload
 2 fig z43 (2 move remain)
 1 CA already starts in z37 and will shore bombard
 2 tac z35 (1 move remain and can land on CV in z37)to Cel: (walk in) 
 TT z35 > z34 and load inf from Pau > z44 and offloadto Java: (walk in) 
 TT z43 loads in in Borneo > z42 and offloadsto Shan St: (3 inf) 
 1 inf Siam
 1 inf FIC
 3 fig, 2 tac, 2 sbr Kwato Kwe: (1 inf) 
 1 inf Anh
 2 fig, 2 tac Kwato Hop: (walk in) 
 1 inf, Chato z45: (naked TT) 
 1 fig z35 (3 move remain)to Hun: (walk in) 
 2 inf, art, mech Anh
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 Amphibious assault first. Battle for Mal attacker: inf, tank, 2 fig, CA bombardment, 2 tac 
  Rolls: 1@1 4@3 2@4; Total Hits: 41@1: (4)4@3: (2, 6, 1, 5)2@4: (3, 2) Rolls: 1@1 4@3 2@4; Total Hits: 41@1: (4)4@3: (2, 6, 1, 5)2@4: (3, 2)defender: inf 
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
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 Mal twol z45 cleared (naked TT) Battle for Shan St. attacker: 2 inf, 3 fig, 2 tac, 2 sbr 
  Rolls: 2@1 3@3 4@4; Total Hits: 42@1: (4, 3)3@3: (4, 5, 4)4@4: (1, 4, 1, 4) Rolls: 2@1 3@3 4@4; Total Hits: 42@1: (4, 3)3@3: (4, 5, 4)4@4: (1, 4, 1, 4)defender: 3 inf 
  Rolls: 3@2; Total Hits: 23@2: (2, 3, 1) Rolls: 3@2; Total Hits: 23@2: (2, 3, 1)
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 Shan St. cwlo 2 inf Battle for Kwe attacker: inf, 2 fig, 2 tac 
  Rolls: 1@1 2@3 2@4; Total Hits: 41@1: (6)2@3: (1, 2)2@4: (3, 3) Rolls: 1@1 2@3 2@4; Total Hits: 41@1: (6)2@3: (1, 2)2@4: (3, 3)defender: inf 
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 Kwe cwlo 1 inf Sorry for the delay. My daughter woke up rather grumpily from a nap today and I just got around now to finishing the turn. NCM to Hop: 
 inf, art Chato Man: 
 4 inf, aa gun Jehto Anh: 
 2 inf Jehto Hun: 
 art Ksi
 inf Ksito Kwa: 
 inf Ksi
 art Hon
 3 fig, 2 tac, 2 sbr Shnto Ksu: 
 2 fig, 2 tac Kweto z37 
 CV, 2 SS z35
 2 tac Mal
 DD z35
 DD z43to z42: 
 2 fig Mal
 2 CV z35
 fig z45
 DD z35to z44 
 BB, z35to z36: 
 BB, CA, DD, 4 SS z6Placement: 
 mIC and naval base in FIC
 mIC in HonCollect Income: 
 51 territories + 1 saved = 52 ipc
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 US 2 Buy: 
 1AC (16)
 2fgt (20)
 3dd (24)
 2ss (12)CM Car (2inf, AAgun) 
 2tr sz26 with 3inf, 1art Haw » sz33 » Car
 2CA, 1BB sz26 » sz33 BombardCar  Rolls: 2@1 2@2 2@3 1@4; Total Hits: 22@1: (6, 6)2@2: (6, 1)2@3: (6, 6)1@4: (3) Rolls: 2@1 2@2 2@3 1@4; Total Hits: 22@1: (6, 6)2@2: (6, 1)2@3: (6, 6)1@4: (3) Rolls: 2@2; Total Hits: 22@2: (1, 2) Rolls: 2@2; Total Hits: 22@2: (1, 2)
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 Car twlo 2inf NCM 
 rest of fleet sz26 » sz33
 2AC, 1ss sz10 » sz26
 1fgt sz54 » sz26
 inf, art Bra » tr sz86 » sz89 » WeiPlace units: 
 2ss, 3dd, 1AC sz10
 2fgt WusCollect: 52 + 20 NO = 72 IPC NOs are marked on the map. I think we should still use the markers for NOs on Battlemap. When it comes to an “exotic” NO, we get it detailed. What do you think ? 
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 China 2 Buy: 4art (16) No CM NCM 5inf Yun » Sze 
 2inf Kan » Tsi
 fgt Kan » SzePlace units: 4art Sze Collect : 8 + 6 NO = 14 IPC 
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 Axisplaya, On the US turn, the battle for the Carolines isn’t over. My aa gun is a valid hit, so I have one infantry remaining. You’ll have to roll another round in that battle. It will take a bit of time to get used to the aa gun changes I think. 
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 I guess I’m ok with using the valid NOs on battlemap. I’m just afraid that I will use it as a “crutch” and it will end up getting me mixed up since some NOs were dropped and other added. But, if that is how you want to do, I’m fine with that. 




 
		 
		






