Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

  • '10

    hehe….i want some Action on this theater…

    I’m ready for a big fight in sz55.


  • Yea, well I did too but your Chinese have been sucking up resources like a dyson vacuum cleaner sucks up dirt.  I would’ve more than obliged you earlier if not for that fact. :-D


  • Italy, round 9

    Purchase:  24 ipc to spend
    1 CV (16)
    2 infantry (6)
    save 2
    total = 24

    Combat:

    to Cpr: (inf)
    inf Npr
    inf,art Irq

    to Smo: (inf)
    mech Bry
    sbr Irq (1 move remain)

    to Trj: (inf)
    inf, art Irq
    fig Sita (1 move remain)

    to Sry: (inf)
    inf Irq
    fig Sita (2 move remain)


  • Battle for Cpr:

    attacker: 2 inf, art
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (2, 4)

    defender: inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Cpr twlo 1 inf

    Battle for Syr:

    attacker:  inf, fig
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (3)

    defender: inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Syr twol

    Battle for Trj:

    attacker: inf, art, fig
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (2, 3)1@3: (6)

    defender: inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Trj twol

    Battle for Smo:

    attacker:  mech, sbr
    DiceRolls: 1@1 1@4; Total Hits: 01@1: (6)1@4: (5)

    defender: inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Battle for Smo, round 2

    attacker: mech, sbr
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (1)1@4: (6)

    defender: inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Smo cwlo mech

    NCM:

    to Irq:
    fig Syr
    fig Trj

    to Bry:
    sbr Smo
    2 mech Sukr

    Placement:
    CV z80
    2 inf Irq

    Collect Income:
    24 territory + 6 NO + 2 saved - 14 CRD = 18 ipc

    gsh34_vs_axisplaya_9hItaly.AAM


  • So, I’ll just come out and explain that Italian CV purchase….because I’m sure you are thinking  :?

    1.)  It can not be sunk by the French or Russians, the only Allied powers to go before Japan.
    2.) Japan can bring to z80
    -2 SS z39
    -1 fig, 1 tac z42 and land on Italian CV
    -2 sbr from Sze can attack z80 (5 moves) and land in Irq.

    It is probably a pretty even battle (6 hits and dice rolls vs 6 hits and dice rolls), but a bit in my favor because my units have a higher attack value than your defenders.  The first round will probably decide the outcome of the battle.  Anyways, I had to retaliate for the sinking of my “for show only” Italian fleet you know! :-D

    French, you are up.

  • '10

    @gsh34:

    So, I’ll just come out and explain that Italian CV purchase….because I’m sure you are thinking  :?

    1.)  It can not be sunk by the French or Russians, the only Allied powers to go before Japan.
    2.) Japan can bring to z80
    -2 SS z39
    -1 fig, 1 tac z42 and land on Italian CV
    -2 sbr from Sze can attack z80 (5 moves) and land in Irq.

    It is probably a pretty even battle (6 hits and dice rolls vs 6 hits and dice rolls), but a bit in my favor because my units have a higher attack value than your defenders.  The first round will probably decide the outcome of the battle.  Anyways, I had to retaliate for the sinking of my “for show only” Italian fleet you know! :-D

    French, you are up.

    Hmm….can you fly over Russian Soil while not at war with Russia ?

    If yes, that’s my bad, thought you couldn’t, and i’ll get my ass kicked in sz80, no problem.
    Also, if you can’t fly over Russia and you want to redo your Italian purchase and moves, no problem with that either.

    France 9

    CM

    inf Tob » Alx walk in

    NCM

    2inf Mor » Alg

    gsh34_vs_axisplaya_9iFr.AAM


  • @Axisplaya:

    Hmm….can you fly over Russian Soil while not at war with Russia ?

    If yes, that’s my bad, thought you couldn’t, and i’ll get my a** kicked in sz80, no problem.
    Also, if you can’t fly over Russia and you want to redo your Italian purchase and moves, no problem with that either.

    Good catch.  I am unsure if I can fly over Russian territory or not.  I think not, but I had better check into it to know for sure.  Despite that, I still have a valid route because I can fly through German held Kaz and then z128 (Caspian Sea).

  • '10

    @gsh34:

    Despite that, I still have a valid route because I can fly through German held Kaz and then z128 (Caspian Sea).

    Sigh…true, hadn’t considered this…ans also, i didn’t anticipate the Italian AC purchase…Hope i can take down a few planes when you’ll attack…


  • I watched my Chicago Bears play football tonight, so my turn will have to wait until tomorrow (hopefully).  I still have a kitchen to clean after cooking supper.


  • @Axisplaya:

    @gsh34:

    Despite that, I still have a valid route because I can fly through German held Kaz and then z128 (Caspian Sea).

    Sigh…true, hadn’t considered this…ans also, i didn’t anticipate the Italian AC purchase…Hope i can take down a few planes when you’ll attack…

    If it makes you feel any better, you’ll still come out ahead in the whole exchange.  I by no means am guaranteed victory with my Japanese in the upcoming battle (6 units v 6 units) AND you’ve already sunk my Italian fleet.  Anyways, here’s the German turn.

    Germany, round 10 (First time to double digit rounds….wooooohooooo!)

    Purchase: 76 ipc to spend
    4 inf (12)
    2 art (8)
    9 art (36)
    2 fig (20)
    total = 76

    Combat:

    to Smo: (walk in)
    inf Bry

    to Ura: (walk in)
    tank from Tim via blitz through Eve

    to Yak: (walk in)
    tank Tim

    to Tsi: (inf)
    tank Tim
    sbr FIC (2 move remain)


  • Battle for Tsi:

    attacker: tank, sbr
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (1)1@4: (6)

    defender: inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Tsi cwlo tank

    NCM:

    to Vol:
    sbr Tsi

    to Smi:
    inf Tam

    to Tam:
    inf Bry

    to Volo:
    mech Nov

    to Arch:
    2 inf Nov

    to Bel:
    6 inf, 2 art Nov

    to Ros:
    art Vol

    to Bry:
    3 art Sukr
    2 mech Nov
    2 mech Epl

    to Rom:
    11 mech Ger

    to Ger:
    4 mech Wgr

    to z113:
    entire fleet from z115
    5 SS z112

    to Wgr:
    fig Nita

    to Sita:
    1 inf Nita

    Placement:
    3 art Nov
    3 art Sukr
    3 art Vol
    4 inf, 2 art, 2 fig Wgr

    Collect Income:
    66 territory + 20 NO - 6 CRD = 80

    Question….in all the games you play, the Germans don’t usually get units around the back side of Russia to take those Soviet Far East territories, do they?  When I had my three German tanks in Kaz a few rounds ago, I was afraid that you were going to fly your five planes to take them out and protect your income from the SFE.  I did not really have any other units in position to go take those territories for at least two more rounds (if not more) if you had done this.

    Oh, and just to let you know, I’ve continued to place my finest units from the whole game in the ring of territories around Russia.  Watch out if you attack them! :-D :-D :-D

    gsh34_vs_axisplaya_10aGermany.AAM

  • '10

    When japan is unable to take the russian eastern territories, it’s not rare to see the german going for it with tanks.
    And no, i wouldn’t risk any russian plane to kill your tanks. At this point, i just know that Russia will fall and i’m trying to prepare for after(if there is an “after” worth playing)….so i don’t really care about those territories.

    Russia 10

    Buy: 5inf (15)

    CM

    Volo (mec)
    inf, fgt, tac Rus

    Sam (inf)
    inf, fgt, tac Rus

    Tam (inf)
    inf, fgt Rus

    Volo

    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (1)1@4: (6)

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '10

    Sam

    DiceRolls: 1@1 1@3 1@4; Total Hits: 21@1: (4)1@3: (2)1@4: (1)

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '10

    Sam twol

    Tam

    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)

    DiceRolls: 1@2; Total Hits: 11@2: (2)

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