Gsh34 (axis) vs. Axisplaya (allies) Alpha +3
- 
					
					
					
					
 Volo twol Tam  Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4) Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4) Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
- 
					
					
					
					
 WILL YOU PLEASE STOP TO HIT OVER 50% WITH YOUR LONE INF ?? :-D :lol: Tam holds…… Fk me…knew i should have sent a mec in Arc… NCM all air Rus Place 6inf, art Rus Collect : 17 IPC 
- 
					
					
					
					
 WILL YOU PLEASE STOP TO HIT OVER 50% WITH YOUR LONE INF ?? :-D :lol: The worst thing about having the defender rolling well is that, as the attacker, we are rolling the dice against ourselves. It is like giving a self inflicted nut-shot. :lol: :lol: 
 If this type of attrition holds, I fear for my attack on Moscow that should come eventually. I better have something like 30+ more units than you for that battle.Turn to come later tonight (hopefully). 
- 
					
					
					
					
 Japan, round 8 Purchase: 66 ipc to spend 
 5 DD (40)
 1 inf (3)
 1 mech (4)
 1 art (4)
 2 tank (12)
 save 3
 total = 66Combat: My planes from Japan will do recon against your shifty subs in z6. :-) to z34: (DD) 
 DD z37
 6 fig, 3 tac z36 (2 move remain)to Sik: (walk in) 
 inf Szeto She: (inf) 
 art Sze
 tac FIC (1 move remain)to Kwe: (walk in) 
 tank Shnto z42: (TT) 
 tac z41to Java: (2 inf) 
 art Sum via TT z41
 inf Shn vit TT z41
 2 sbr Mal (3 move remain)
 fig, tac z41 (2 move remain)to z20: (DD) 
 2 BB, 1 CA, 3 SS, 6 CV 1 fig, 1 tac z36
- 
					
					
					
					
 Per rules, amphibious assault is first. z42 cwol Battle for Java: attacker: inf, art, fig, tac, 2 sbr 
  Rolls: 2@2 1@3 3@4; Total Hits: 42@2: (6, 6)1@3: (2)3@4: (4, 1, 3) Rolls: 2@2 1@3 3@4; Total Hits: 42@2: (6, 6)1@3: (2)3@4: (4, 1, 3)defender: 2 inf 
  Rolls: 2@2; Total Hits: 12@2: (2, 5) Rolls: 2@2; Total Hits: 12@2: (2, 5)
- 
					
					
					
					
 Java twlo 1 inf Battle for z34 attacker: DD, 6 fig, 3 tac 
  Rolls: 1@2 6@3 3@4; Total Hits: 61@2: (4)6@3: (2, 3, 4, 5, 3, 3)3@4: (1, 6, 2) Rolls: 1@2 6@3 3@4; Total Hits: 61@2: (4)6@3: (2, 3, 4, 5, 3, 3)3@4: (1, 6, 2)defender: DD 
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
- 
					
					
					
					
 z34 cwol Battle for z20 attacker: 2 BB, CA, 3 SS, 6 CV, fig, tac 
  Rolls: 3@2 2@3 3@4; Total Hits: 13@2: (6, 5, 4)2@3: (4, 5)3@4: (2, 6, 5) Rolls: 3@2 2@3 3@4; Total Hits: 13@2: (6, 5, 4)2@3: (4, 5)3@4: (2, 6, 5)defender: DD 
  Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)
- 
					
					
					
					
 z20 cwol Battle for She: Hmmmm, I am battling the Chinese on the cheap….does it work… attacker: art, tac 
  Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2) Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)defender: 1 infantry 
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
- 
					
					
					
					
 Phew! She twol to z46: 
 DD z37to z22: 
 DD z36to z20: 
 6 fig, 3 tac z34
 fig z41
 2 TT z36
 DD z37to z37: 
 2 CV, CA, TT z41
 fig, tac Javato Mal: 
 2 sbr Java
 tac z42to Yun: 
 inf Shn
 inf Kwa
 tank Honto Sze: 
 tac Sheto Jeh: 
 1 inf Manto Japan: 
 fig z20Placement: 
 3 DD z20
 1 mech, 2 tank FIC
 1 inf, 1 art Mal
 DD z37
 DD z6Collect Income: 
 62 territory + 5 NO + 3 saved - 10 CRD = 60 ipcAllied turn is up. Good night partner. 
- 
					
					
					
					
 The more i look at the allies position in this game, the more i want to throw up…. 
 I can go an grab Egypt now, and i would have a playable position IF Japan was out (or close to be).
 I’m going to think a while about this allies turn.
- 
					
					
					
					
 No problem. Take your time. I understand. I am trying my best to not give you any options that both easy and good. 
- 
					
					
					
					
 Just to remind you, I have that German strategic bomber in Jehol. 
- 
					
					
					
					
 Yup, i don’t think i will stay in Car… 
- 
					
					
					
					
 US 8 Buy: 
 3tr (21)
 3inf (9)
 1art (4)
 1tnk (6)
 2bmb (24)
 1dd (8 )CM Trj 
 2inf Mor » tr sz92 » sz98 » Trj walk insz22 (dd) 
 ss sz6
 3fgt, tac sz33sz34 (1dd) 
 8fgt sz35sz22  Rolls: 1@2 3@3 1@4; Total Hits: 41@2: (6)3@3: (1, 3, 1)1@4: (4) Rolls: 1@2 3@3 1@4; Total Hits: 41@2: (6)3@3: (1, 3, 1)1@4: (4) Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
- 
					
					
					
					
 sz22 cwol sz 34  Rolls: 8@3; Total Hits: 58@3: (2, 5, 6, 2, 4, 1, 1, 2) Rolls: 8@3; Total Hits: 58@3: (2, 5, 6, 2, 4, 1, 1, 2) Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)
- 
					
					
					
					
 sz34 cwol NCM AC, 2dd sz92 » sz98 
 2fgt Gib » sz98
 2ss sz91 » sz93
 2tr, AC sz91 » sz92
 2fgt sz91 » Gib
 4inf, art Eus » 3tr + AC sz101 » sz88 pick up 1inf Brg » sz91 » Mor
 1fgt Eus » sz91
 1fgt Eus » Gib
 All pacific Air + fleet sz33 + tr loaded » sz54 » Que
 1ss sz6 » sz25
 1ss sz6 » sz24
 1ss sz6 » sz15
 1ss sz6 » sz8Place units: 
 3tr, dd sz101
 3inf, art, tnk, 2bmb EusCollect : 72 IPC 
- 
					
					
					
					
 China 8 Buy: 2inf CM Sui 
 inf Kan walk inShe (1art) 
 inf, fgt TsiShe  Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6) Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6) Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
- 
					
					
					
					
 She rd2  Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2) Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2) Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
- 
					
					
					
					
 
- 
					
					
					
					
 UK 8 Buy: 
 UK= 3mec (12), 1fgt (10)
 Ind= 1mec (4), save 2CM Fra 
 SbrEgy (1inf) 
 6inf, 2art Gib » 4tr sz92 » sz98 » Egy
 3CA sz92 » sz98 BombardShn 
 inf Bur walk inSbr 
 AAgun Rolls: 1@1; Total Hits: 01@1: (6) Rolls: 1@1; Total Hits: 01@1: (6)




 
		 
		






