@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseGsh34 (axis) vs. Axisplaya (allies) Alpha +3
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hahaha….this is my punishment for your 10 planes in Nte
NCM
4tr sz55 » sz30
3ss sz26 » sz54
ss sz10 » sz26
2fgt Wus » Haw
1fgt Wus » sz91
1dd sz91 » sz110
dd, AC sz91 » sz109
fgt Eus » sz109
fgt sz91 » sz109
3tr sz91 » sz101
4inf, 2art Eus » 3tr sz101 » sz91 » Mor
3tr sz98 » sz92
2ss sz101 » sz91
2fgt Epr » EgyPlace units:
2inf, 2art Wus
2tr, 1dd sz10
4inf, 2art Eus
2dd sz101Collect : 72 IPC
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China 10…… :roll:
They dream of purchasing one inf…
UK 10
Buy:
UK= 2tr (14), 1mec (4), 2tnk (12), save 1
Ind= 1inf (3)CM
Trj (inf, art)
inf Egy
2damaged AC, 1tr sz80 » sz81 pick up inf, art Egy » Trj
3CA sz80 » sz81 = 2 Bombard
2fgt EgyEth
1inf Ken walk insz80 (1AC)
1dd sz80
4fgt EprBur (2mec)
2inf, 5fgt, 1tac Indsz119 (1ss)
dd sz91
fgt, bmb UKTrj
Rolls: 1@1 2@2 4@3; Total Hits: 41@1: (3)2@2: (5, 2)4@3: (2, 3, 3, 6)
Rolls: 2@2; Total Hits: 22@2: (2, 1)
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Jeez….glad i sent 3 units…
Trj twlo 2inf
sz80
Rolls: 1@2 4@3; Total Hits: 21@2: (1)4@3: (4, 3, 6, 5)
Rolls: 1@2; Total Hits: 01@2: (3)
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sz80 cwol
Bur
Rolls: 2@1 5@3 1@4; Total Hits: 12@1: (5, 6)5@3: (6, 1, 6, 6, 4)1@4: (6)
Rolls: 2@2; Total Hits: 02@2: (3, 4)
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Bur rd2 (glad i take the crap here rather than in important battles lol)
Bur rd2
Rolls: 2@1 5@3 1@4; Total Hits: 52@1: (3, 2)5@3: (4, 3, 1, 3, 3)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (6)
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Bur twol
sz119
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (5)1@4: (1)
Rolls: 1@1; Total Hits: 01@1: (5)
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sz 119 cwol
NCM
4fgt sz80 » Ind
5fgt, 1tac Bur » Ind
3inf, art Con » Sud
3mec Con » Egy
tr sz98 » sz96 pick up inf, AAgun Mal » sz81 » Egy
2tr sz92 » sz109
fgt, bmb sz119 » Uk
2dd sz91 » sz109
fgt Gib » UK
2fgt Trj » EgyPlace units:
1mec, 2tnk Egy
2tr sz109Collect :
UK= 29 + 1 saved = 30 IPC
Ind= 6IPC -
Anzac 10
Buy:
tr (7)
inf (3)
ss (6)CM
Jav
tr sz55 » sz54 pick up 2inf Que » sz42 » Jav walk inNCM
dd sz45 » sz42
2ss, CA, AC, 2fgt sz55 » sz42
inf, 2AAgun Que » NswPlace units:
tr sz62
inf, art NswCollect : 19 IPC
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hahaha….this is my punishment for your 10 planes in Nte
Yeah, that is the way I would view it too. Ahhhhhhhhhhh, good a bit of a chuckle, thanks Axisplaya.
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Bur rd2 (glad i take the crap here rather than in important battles lol)
I’m laughing right now because you couldn’t be more right.
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Question, what exactly did you take as losses in the US naval battle where you sunk my 2 CV and fighters? I see you have a damaged BB. I am assuming you lost three other units?
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oops…sorry.
I lost 2ss, 1dd, and get my BB damaged.
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Just realised that since your 2 AC did only 1 hit, i have to take my casualties like that : 1ss, 2dd
So, when you play Italy, you can make the switch.
Sorry about that.
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No problem. I figured it was some subs and destroyers that you lost. It’s to dang late for me to take my turn. I need to figure out what to do now that you are fully engaged in Europe and the Middle East will be lost shortly. Good night partner.
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Just realised that since your 2 AC did only 1 hit, i have to take my casualties like that : 1ss, 2dd
So, when you play Italy, you can make the switch.
Sorry about that.
Ok, I added one SS back for the US and deleted another DD.
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Italy, round 10
Purchase: 18 ipc to spend
2 inf (6)
3 art (12)
total = 18Combat:
to Trj: (art)
inf Syr
art, 2 fig (3 movement remain) Irq -
Battle for Trj:
attacker: inf, art, 2 fig
Rolls: 2@2 2@3; Total Hits: 22@2: (6, 3)2@3: (2, 2)
defender: art
Rolls: 1@2; Total Hits: 01@2: (3)
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Trj twol
NCM
to Npr:
2 inf, mech, art Irq
inf, art Cprto Cau:
3 mech, tank, sbr Bry
2 fig Trjto Wgr:
8 inf, 4 mech NitaPlacement:
3 art Sita
2 inf NitaCollect Income:
22 territory + 6 NO - 11 CRD = 17 ipc -
No french move
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Germany, round 11
Purchase: 80 ipc to spend
8 inf (24)
5 art (20)
6 tank (36)
total = 80Combat:
to Sam: (inf)
2 inf, sbr Vol
3 fig, 4 tac Bryto Amu: (walk in)
tank Yakto Arch: (walk in)
tank Ura via Nen