dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Gsh34 (axis) vs. Axisplaya (allies) Alpha +3
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Volo twol
Tam
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (1) -
WILL YOU PLEASE STOP TO HIT OVER 50% WITH YOUR LONE INF ?? :-D :lol:
Tam holds……
Fk me…knew i should have sent a mec in Arc…
NCM
all air Rus
Place 6inf, art Rus
Collect : 17 IPC
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WILL YOU PLEASE STOP TO HIT OVER 50% WITH YOUR LONE INF ?? :-D :lol:
The worst thing about having the defender rolling well is that, as the attacker, we are rolling the dice against ourselves. It is like giving a self inflicted nut-shot. :lol: :lol:
If this type of attrition holds, I fear for my attack on Moscow that should come eventually. I better have something like 30+ more units than you for that battle.Turn to come later tonight (hopefully).
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Japan, round 8
Purchase: 66 ipc to spend
5 DD (40)
1 inf (3)
1 mech (4)
1 art (4)
2 tank (12)
save 3
total = 66Combat:
My planes from Japan will do recon against your shifty subs in z6. :-)
to z34: (DD)
DD z37
6 fig, 3 tac z36 (2 move remain)to Sik: (walk in)
inf Szeto She: (inf)
art Sze
tac FIC (1 move remain)to Kwe: (walk in)
tank Shnto z42: (TT)
tac z41to Java: (2 inf)
art Sum via TT z41
inf Shn vit TT z41
2 sbr Mal (3 move remain)
fig, tac z41 (2 move remain)to z20: (DD)
2 BB, 1 CA, 3 SS, 6 CV 1 fig, 1 tac z36 -
Per rules, amphibious assault is first.
z42 cwol
Battle for Java:
attacker: inf, art, fig, tac, 2 sbr
Rolls: 2@2 1@3 3@4; Total Hits: 42@2: (6, 6)1@3: (2)3@4: (4, 1, 3)defender: 2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
Java twlo 1 inf
Battle for z34
attacker: DD, 6 fig, 3 tac
Rolls: 1@2 6@3 3@4; Total Hits: 61@2: (4)6@3: (2, 3, 4, 5, 3, 3)3@4: (1, 6, 2)defender: DD
Rolls: 1@2; Total Hits: 01@2: (3) -
z34 cwol
Battle for z20
attacker: 2 BB, CA, 3 SS, 6 CV, fig, tac
Rolls: 3@2 2@3 3@4; Total Hits: 13@2: (6, 5, 4)2@3: (4, 5)3@4: (2, 6, 5)defender: DD
Rolls: 1@2; Total Hits: 01@2: (4) -
z20 cwol
Battle for She: Hmmmm, I am battling the Chinese on the cheap….does it work…
attacker: art, tac
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)defender: 1 infantry
Rolls: 1@2; Total Hits: 01@2: (3) -
Phew! She twol
to z46:
DD z37to z22:
DD z36to z20:
6 fig, 3 tac z34
fig z41
2 TT z36
DD z37to z37:
2 CV, CA, TT z41
fig, tac Javato Mal:
2 sbr Java
tac z42to Yun:
inf Shn
inf Kwa
tank Honto Sze:
tac Sheto Jeh:
1 inf Manto Japan:
fig z20Placement:
3 DD z20
1 mech, 2 tank FIC
1 inf, 1 art Mal
DD z37
DD z6Collect Income:
62 territory + 5 NO + 3 saved - 10 CRD = 60 ipcAllied turn is up. Good night partner.
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The more i look at the allies position in this game, the more i want to throw up….
I can go an grab Egypt now, and i would have a playable position IF Japan was out (or close to be).
I’m going to think a while about this allies turn. -
No problem. Take your time. I understand.
I am trying my best to not give you any options that both easy and good.
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Just to remind you, I have that German strategic bomber in Jehol.
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Yup, i don’t think i will stay in Car…
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US 8
Buy:
3tr (21)
3inf (9)
1art (4)
1tnk (6)
2bmb (24)
1dd (8 )CM
Trj
2inf Mor » tr sz92 » sz98 » Trj walk insz22 (dd)
ss sz6
3fgt, tac sz33sz34 (1dd)
8fgt sz35sz22
Rolls: 1@2 3@3 1@4; Total Hits: 41@2: (6)3@3: (1, 3, 1)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (5) -
sz22 cwol
sz 34
Rolls: 8@3; Total Hits: 58@3: (2, 5, 6, 2, 4, 1, 1, 2)
Rolls: 1@2; Total Hits: 01@2: (4) -
sz34 cwol
NCM
AC, 2dd sz92 » sz98
2fgt Gib » sz98
2ss sz91 » sz93
2tr, AC sz91 » sz92
2fgt sz91 » Gib
4inf, art Eus » 3tr + AC sz101 » sz88 pick up 1inf Brg » sz91 » Mor
1fgt Eus » sz91
1fgt Eus » Gib
All pacific Air + fleet sz33 + tr loaded » sz54 » Que
1ss sz6 » sz25
1ss sz6 » sz24
1ss sz6 » sz15
1ss sz6 » sz8Place units:
3tr, dd sz101
3inf, art, tnk, 2bmb EusCollect : 72 IPC
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China 8
Buy: 2inf
CM
Sui
inf Kan walk inShe (1art)
inf, fgt TsiShe
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (3) -
She rd2
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5) -
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UK 8
Buy:
UK= 3mec (12), 1fgt (10)
Ind= 1mec (4), save 2CM
Fra
SbrEgy (1inf)
6inf, 2art Gib » 4tr sz92 » sz98 » Egy
3CA sz92 » sz98 BombardShn
inf Bur walk inSbr
AAgun
Rolls: 1@1; Total Hits: 01@1: (6)





