a9f8e386-2774-436a-85c2-12485139d2d7-triplea_41868_1chi.tsvg
Gsh34 (axis) vs. Axisplaya (allies) Alpha +3
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Right, I did mess that up somehow. Also, if you would please permit, I moved my German fighter in Sita to Wgr. I had missed it sitting down there. Here is the corrected map with 1 ipc deducted from Germany and the fighter moved.
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I see that you have your 2 Axis bmb in range of japanese territories…
Hmm…i don’t like that !
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I see that you have your 2 Axis bmb in range of japanese territories…
Hmm…i don’t like that !
Ignore the Euro-Axis bombers……they are like glitter on teenage girls…only there for their looks!
Anyways, it was by dumb luck the Italian bomber ended up in Greece. I did not plan that one at all. I did not think of the can-opener move until after I was done with that turn.
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Russia 3
Buy:
1mec (4)
1tnk (6)
9inf (27)CM
Kar (1inf)
1inf Nov
2tac BelEpl (1inf)
1inf Nukr
2fgt Belsz 114 (1ss, 1BB)
1ss sz115 (i know i should ask, but i’m gonna take for granted that the ss stay and fight in this situation).Kar
Rolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (6, 1)
Rolls: 1@2; Total Hits: 01@2: (6)
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Kar twol
Epl
Rolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (3, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
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Epl cwlo 1inf
sz 114 (if sub hit, the ss defense will be ignored)
Rolls: 1@2; Total Hits: 01@2: (5)
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (1)
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sz 114 holds with no losses.
NCM
18inf, 2art, 2AAgun Bel » Arc
1inf Nov » Bel
2mec, 3tnk Bel » Smo
3inf, 1art Rus » Smo
3tnk Sukr » Smo
2tac Kar » Smo
2fgt Epl » Sukr
2inf Sukr » Bry
All units excepted 1inf Nukr » Bry
6inf Yen » Tim
12inf, 2AAgun Yak » YenPlace units:
3inf Sukr
6inf, 1mec, 1tnk RusCollect : 35 IPC
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Japan, round 3
Purchase: 52 ipc to spend
mIC (12)
3 art (12)
1 mech (4)
2 tank (12)
2 SS (12)
total = 52Combat
to Shan St.: (walk in)
inf Malto Yun: (walk in)
inf Hunto Sum: (walk in)
inf Java loads on TT and moves to take Sumto z34: (DD)
SS z36
3 fig z42 (2 move remain)
2 sbr Kwa (3 move remain)
2 tac z37 (1 move remain) -
Don’t worry about that sub question in z114 that you had. You did it right. I put the sub there just in case you did attack and get lucky on the shot.
On to the battles now (all one of them :-) )
Battle for z34
attacker: SS, 3 fig, 2 tac, 2 sbr
Rolls: 1@2 3@3 4@4; Total Hits: 51@2: (6)3@3: (6, 2, 3)4@4: (5, 4, 1, 1)
defender: DD
Rolls: 1@2; Total Hits: 01@2: (6)
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z34 cwol
NCM:
to z35
everything z36
DD, 2 CV z42
2 tac z34 (land on CV)
BB z44
CA, TT z37
1 fig Ksu (land on CV)
1 fig Kwa (land on CV)to Jap
1 fig Ksuto z36
2 SS z37to z41
2 DD, CV z37
2 fig Kwato Phi
load inf onto TT in z44 and move to unload into Phi
3 fig, 2 sbr z34
2 tac Jap
2 tac Kwa
2 tac Ksuto Kwa
2 inf, 2 art, mech Hunto Hun
2 inf Anhto Man
3 inf Korto Fic
tank MalPlacement:
mIC goes in Malaya
3 art FIC
1 mech, 2 tank Hon
2 SS z6Collect Income:
57 territory + 5 NO = 62 ipcSigning off for tonight. I await the Allied response to Japan in particular….
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Will probably post tonight very late. Have a f2f 1942 game with buddies tonight !
I know you await the Allies response to Japan….
I have took a look at the map, and the response will be a very sound and sophisticated strategy along these lines : RUN for your life…get outta range of these 19 planes and fleet !!!
:-D
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Will probably post tonight very late. Have a f2f 1942 game with buddies tonight !
I know you await the Allies response to Japan….
I have took a look at the map, and the response will be a very sound and sophisticated strategy along these lines : RUN for your life…get outta range of these 19 planes and fleet !!!
:-D
I’m laughing my butt off right now. :lol: :lol: :lol: Ahhhh, thanks for the laugh partner.
Good luck in your game tonight.
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Ok, let’s gamble. Let’s see if we’re gonna have a big naval battle on next japan turn.
US 3
Buy:
1AC (16)
2fgt (20)
3dd (24)
2ss (12)No CM
NCM
all fleet + 1tr loaded sz33 » sz54 (troops » Que)
2AC, ss, fgt sz26 » sz54
bmb Haw » Que
2fgt, tac Haw » sz54
tr sz33 » sz26
2ss, 3dd, AC sz10 » sz26
2fgt Wus » sz26
tr sz89 with inf, art Wei » sz101 » EusPlace units:
2ss, 3dd, AC sz10
2fgt WusCollect : 52 + 20 NO= 72 IPC
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China 3
Buy: 4inf (12) save 2
Yun (1inf)
2inf, 1fgt SzeYun
Rolls: 2@1 1@3; Total Hits: 22@1: (3, 1)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (3)
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Yun twol
NCM
1fgt Yun » Kwe
9inf, 4art Sze » Kwe
2inf Tsi » ShePlace units:
1inf She
3inf KweCollect : 8 + 6NO + 2 saved = 16 IPC
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Forgot to NCM US dd to sz 104, if you don’t mind, i’ll add it to UK turn.
UK 3
Buy:
UK= 3inf (9), 2art (8 ), 1mec (4), 1fgt (10)
Ind = 2inf (6)
CM
Ken
1inf Irq » tr sz 80 » sz72 » Ken walk inEth
1art Irq » tr sz80 » sz76 » Eth walk inSud (3inf, 1art)
4inf, 1art, 3fgt EgySud
Rolls: 3@1 2@2 3@3; Total Hits: 33@1: (3, 3, 2)2@2: (2, 2)3@3: (5, 3, 5)
Rolls: 4@2; Total Hits: 24@2: (2, 2, 6, 6)
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Sud rd 2
Rolls: 1@1 2@2 3@3; Total Hits: 11@1: (2)2@2: (5, 3)3@3: (4, 5, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
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Sud twlo 2inf
NCM
3fgt Sud » Irq
1inf Rho » Tang
1inf Rho » Con
1tnk Saf » tang
2dd, 1CA sz80 » sz76
3dd, 2CA, 1AC sz107 » sz106Place units:
3inf, 2art, 1fgt UK
1mec Saf
2inf IndCollect :
UK = 32 -2 conv = 30 IPC
IND = 6 IPC -
Anzac 3
Buy:
1tr (7)
1art (4)
1inf (3)
save 2CM
Jav
inf, art Car » tr sz 33 » sz42 » Jav walk inNCM
3fgt Car » Que
1CA sz33 » sz54
1ss sz62 » sz54
3inf, fgt, AAgun Nsw » Que
2inf Egy » SudPlace units:
1inf, 1art Nsw
1tr sz62Collect : 14 + 5 NO + 2 saved = 21 IPC
I also add another insignificant US NCM : 1art Eus » Cus
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Got the download. Turn to come at future date….