G40 OOB Mike64 vs JCat
No bid this time
Yun
14inf
Rolls: 14@1; Total Hits: 314@1: (3, 3, 3, 4, 5, 5, 4, 4, 1, 1, 6, 6, 2, 1)
def
Rolls: 22@2, 1@3; Total Hits: 822@2,: (4, 4, 1, 1, 6, 3, 4, 6, 1, 5, 5, 4, 5, 5, 1, 4, 2, 3, 1, 5, 1, 5)1@3: (3)
do you wanna use AAgun as a casualty???
No, I’ll save it to shoot down all the Indian planes.
smart girl- just had to ask
rd2
Rolls: 6@1; Total Hits: 26@1: (1, 2, 4, 1, 2, 2)
def
Rolls: 19@2, 1@3; Total Hits: 719@2,: (5, 1, 2, 5, 1, 4, 2, 4, 6, 3, 4, 1, 3, 1, 5, 4, 6, 4, 1)1@3: (6)
china collect- $6 +1saved= $7
UK 3
Buy- London- $35- 3tnk, 1inf, 2TT- no change
India- $24- 6mec- no change
CM
Burma and India forces- all to Yun
CM
2DD fm z106 to z91
1ftr, 1tac fm z92 to z91
1DD fm z106 to z109
4ftr fm England to z109
CB
Yun
AAfire
Rolls: 3@1; Total Hits: 03@1: (4, 3, 6)
Yun
10inf, 1art, 7mec, 2ftr, 1tac, 2tnk
Rolls: 16@1, 2@2, 4@3, 1@4; Total Hits: 716@1,: (1, 1, 1, 6, 2, 4, 6, 2, 3, 6, 1, 6, 4, 5, 6, 1)2@2,: (3, 5)4@3,: (2, 4, 6, 4)1@4: (2)
def 10inf, 6art, 1mec, 1tnk, 1AA
Rolls: 17@2, 1@3; Total Hits: 817@2,: (5, 1, 3, 6, 2, 2, 3, 5, 2, 3, 6, 1, 5, 4, 1, 1, 6)1@3: (1)
rd2
Rolls: 8@1, 2@2, 4@3, 1@4; Total Hits: 38@1,: (5, 2, 5, 4, 2, 5, 6, 2)2@2,: (4, 6)4@3,: (2, 4, 4, 3)1@4: (4)
def
Rolls: 11@2, 1@3; Total Hits: 611@2,: (3, 2, 3, 1, 2, 4, 6, 2, 3, 2, 2)1@3: (4)
ouch- bad roll there… :x
rd3
Rolls: 2@1, 2@2, 4@3, 1@4; Total Hits: 42@1,: (5, 6)2@2,: (6, 4)4@3,: (6, 2, 1, 3)1@4: (1)
def
Rolls: 8@2, 1@3; Total Hits: 68@2,: (2, 2, 1, 4, 2, 4, 2, 5)1@3: (2)
wow- that was a pretty even battle going in by the count- got really dice-whipped on one- ouch!!! :-(
Retreat the planes of course
z91
2DD, 1ftr, 1tac
Rolls: 2@2, 1@3, 1@4; Total Hits: 22@2,: (2, 3)1@3,: (2)1@4: (6)
def 1CZ
Rolls: 1@3; Total Hits: 01@3: (6)
z109
1DD, 4ftr
Rolls: 1@2, 4@3; Total Hits: 21@2,: (6)4@3: (6, 1, 3, 6)
def 1SS
Rolls: 1@1; Total Hits: 11@1: (1)
NCM- on map
Place 3tnk in Safr, 1inf in London, 2TT in Queb
Collect- London- $26
India- $34 (got both bonus)
ANZAC 3
DOW on Japan
Buy- $14- 1tnk, 2mec- no change
NCM- on map
Place units in NSWales
Collect-$24 (got both bonus)
I’ll get map in a minute
smart girl- just had to ask
Dont say that too loudly, you might cause Mantle’s head to explode and Gargantua to have an early heart attack. :wink:
j/k
wow- that was a pretty even battle going in by the count- got really dice-whipped on one- ouch!!! :-(
On the one hand I’m sorry, on the other, that’s why I put all those units in Yunnan to begin with.
yeah, I’m interested to see how the Pacific side plays out. I looks pretty tough for Japan although that Yunnan dice whipping made it a little easier.
In Europe, in my three Alpha+3 games so far the Italian Navy breakup is turning out to be a pretty good call. Seems tough for Britain to cripple Italy because that navy is spread out. The Bomber is helpful for Italy also. I couldn’t put a blocker to stop the Gibraltar invasion because of it. I had a chance to attack the Italian navy on round 2 but didn’t- should have- even though it would have cost me my navy and yours. I didn’t want to leave the Med and give you control and a bonus- stubborn.
It seems that as Britain you either got to attack the Italian fleet- or only part of it now and sacrifice your Med navy or evacuate the Med and rebuild from the outside (help India or rebuild from Canada/London). Anyway the Med is not a guaranteed thing for the Brits from what I can see, which is good considering G3 Sealion is essentially dead. Still interested to see the G4 Sealion in this version though (probably too risky- but I would still like to try it again).
I still think that 1AC, 2TTs are the correct build for Germany- still have to “show” Sealion- even though its not probable on G3 just to keep Britain honest with their buys- otherwise they build in Africa or create a big Canadian naval force or something. Since the convoys are on the far side of England- Germany can’t seem to really take advantage of them without good naval supremecy- which it never seems to have even in Alpha+3.
I also, am wondering what would happen if I move the 18Russian inf west on the onset- securing Russia for later rounds but make Japan much stronger in the East- I think I’m actually trying that in my other game.
So far, I can’t see any real changes needed to Alpha+3 than what is already currently there. I still think the game is slightly Allied advantage over time- maybe I would give Italy an extra infantry in Libya or something. As far as Japan, I got see how my games turn out including this one.
Intriguing game so far… :-)
Italy:
Buy(20)
Combat Moves:
Infantry, 2 Armor to Iraq
2 Infantry, 2 Artillery from Yugo to Libya
Surface fleet from SZ 98 to SZ 97 to SZ 96
Air corp from S. Italy to SZ 96
Combat:
SZ 96:
Attacker:
Rolls: 1@2 4@3 2@4; Total Hits: 31@2: (1)4@3: (6, 6, 6, 3)2@4: (6, 3)
Defender:
Rolls: 1@3; Total Hits: 11@3: (2)
Cleared with damage to battleship
Libya:
Attacker:
Rolls: 4@2; Total Hits: 14@2: (3, 6, 1, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Aircraft to S. Italy
Bulgarians to Yugoslavia
AA Guns to Hungary
Mech, Arm to Hungary
4 Inf, 2 Art to Egypt
Build: 2 Mech, 2 Arm in N. Italy
Collect: 5 Trilogy + 2 Iraq + 18 TT = 25 IPC
Germany:
Buy(50)
Combat Moves:
5 Fig, 5 Tac from Holland to SZ 91
3 Inf from E. Poland to Blatic
Strat from Holland to Baltic
Carrier, Battleship, 2 Submarines to SZ 114
Will the Submarine Fight?
I’m going to lunch. Be back in a couple hours. If you have not answered, I will assume it fights and we can reroll the battle if you change your mind.
SZ 114:
Opening Fire:
Attacker:
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)