ncm edit if youre okay with it J3 edit ncm.tsvg
G40 The Definitive S (Axis +6) vs Karl7 (Allies)
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 UK Buy UKW 
 1tacb
 5inf
 1art,
 1armukE 
 2inf, save 2CM 
 Ice
 1tran from 106 w/1inf and art to Ice, land, walk inDen 
 1trn from 110 w/1inf to sz112 land, ,walk inHol 
 1trn in 110 land 2inf into Hol, amphib w/3ftr from UKsz125(1ss) 
 1dd from 110, 1fr from Cv in 110Hop, 1art from Kwe, walk in Mal, 1inf from shn walkin Fic, 1inf from Shn walk in sz37(1dd) 
 1dd, 1ss from 79 w/1ftr from indSum, 2inf from Ind on trn from 79 walkin Yun(1art) 
 2inf from Bur, 1ftr from IndCC 
 walk insYun 
 A
  Rolls: 2@1 1@3; Total Hits: 22@1: (3, 1)1@3: (3) Rolls: 2@1 1@3; Total Hits: 22@1: (3, 1)1@3: (3)D 
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
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 Yun cwol sz37 A 
  Rolls: 2@2 1@3; Total Hits: 02@2: (4, 3)1@3: (6) Rolls: 2@2 1@3; Total Hits: 02@2: (4, 3)1@3: (6)D 
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
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 ok, lets try that again sz37 A 
  Rolls: 2@2 1@3; Total Hits: 22@2: (2, 2)1@3: (6) Rolls: 2@2 1@3; Total Hits: 22@2: (2, 2)1@3: (6)D 
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 sz37 twlo 1ss sz135 A 
  Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (1) Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (1)D 
  Rolls: 1@1; Total Hits: 11@1: (1) Rolls: 1@1; Total Hits: 11@1: (1)
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 sz125 twlo 1dd Hol A 
  Rolls: 2@1 3@3; Total Hits: 12@1: (5, 3)3@3: (1, 6, 5) Rolls: 2@1 3@3; Total Hits: 12@1: (5, 3)3@3: (1, 6, 5) Rolls: 2@2; Total Hits: 12@2: (4, 1) Rolls: 2@2; Total Hits: 12@2: (4, 1)
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 hol cont A 
  Rolls: 1@1 3@3; Total Hits: 01@1: (4)3@3: (4, 4, 4) Rolls: 1@1 3@3; Total Hits: 01@1: (4)3@3: (4, 4, 4)D 
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)
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 Hol again A 
  Rolls: 1@1 3@3; Total Hits: 31@1: (1)3@3: (2, 6, 1) Rolls: 1@1 3@3; Total Hits: 31@1: (1)3@3: (2, 6, 1) Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
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 Hol twlo 1inf NCM 
 2dd, 1cv from 110 to 112
 2ftr from hol to UK
 1ftr from hol to Cv in sz112
 ftr in sz125 to Cv in 112
 trn from 106 w/1inf and arm to sz91, land in gib
 ftr, tacb from con to irq
 1inf from trj to irq
 ss from 98 to 80
 inf and art from egy to trj
 inf from ken to sud
 arm from Rho to sud
 BB and CC from 79 to 39
 ftr from yun back to ind
 ftr in 37 back to ind
 2inf from bur to shn
 7inf, arm, art, aa inf from ind to bur
 inf from wind to IndPlace units 
 4inf, 1tacb in Uk
 inf, art, arm in egy2inf in ind collect UKW 38+10nos = 48 UKE 17+2 saved= 19 
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 Anzac 
 buy
 1trn, 1ss , 1inf
 save 1NCM 
 1ss from 62 to 54
 art from nsw to que
 2inf from sud to egy
 place:trn, ss in 62
 1inf in Nswcollect 10+1save= 11 
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 Well, starring down the pipe at round 7 almost. I’d say the game is still up grabs, especially if Germany can take out Russia. I am a little worried that Italy is going to do something crazy like invade Turkey and go for the middle east, something which, with the Japanese coming around the otherwise, I will not be able to resist very effectively. 
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 What….little old Italy, invade Turkey ? You’d have to be crazy. 
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 Just a few things to pull you up on : YUN was Japanese controlled at the start of Chinas turn, therefore not able to purchase artillery. UK Europe only had 35 IPCs but you purchase came to 36 IPCs. sz 79 does not have a Naval base so Naval units cannot reach sz 37. 
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 2nd round of France you rolled an extra ‘1’. I dont think this would have made the outcome any different but I thought I should mention it. 
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 More precisely, the US invading WFR. 
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 Just coz Im nice, ANZAC also collects its Malaya NO. Just fix these up and add a new map. 
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 Yes, pull me up…. I admit playing by forum is different from board play and I have been making some mistakes…ugh. Ok, yes, no art for China so sub out art for inf in Tsi save one ipc Yes, bought 36 over 35, Looking at my notes I see I had 1 ipc extra but over the course of planning alloted to a tacb over ftr and an art over inf but didn’t reconcile, so reduce art in Egy to inf as for 37, that is troublesome, again you are correct. I’ll give you back the dd place my dd in 38 and CC in 41 and ss in 38 So I can still block but my units are thus in an unfavorable position as a penalty will post proposed map next If you disagree, we can try to work something else out 
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