ncm edit if youre okay with it J3 edit ncm.tsvg
G40 The Definitive S (Axis +6) vs Karl7 (Allies)
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 sz42 retreat wlo 1ss to sz41 NCM 
 2ftr from hol to uk
 2ftr from hol to sz110
 1ftr from hol to wfr
 inf from Bur to Shn
 16inf, 5art, 1aa, 1ftr, 1tacb from Ind to Bur
 amr from epr to Ind
 arm from cpr to wind
 2inf from epr to wind
 inf, art from cpr to epr
 2inf from irq to cpr
 2inf from egy to trj
 1inf from trj to irq
 1inf, art from nor to finplace 
 1CV, 2dd in 110
 1ftr,1art in Uk
 1dd in 811art in Ind collect 
 UKW
 39+5no=44
 UKE:7
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 Anzac 
 buy
 ftr, 2inf, save 1CM 
 1inf walk into wauNCM 
 1inf, 1art to sau
 1inf from nsw to sau
 7inf, 4ftr, 1aa from nsw to que
 1ss from 62 to 54
 2inf from irq to cpr\place 
 2inf, 1ftr nswcollect 10+1 save=11 
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 FYI, didn’t move or post map for China since it does not exist any longer 
 It hold its 4ipc waiting the day to rise up again
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 Out until tomorrow. If you get to italy France: 
 NCM
 2inf from alx to egy
 2inf from cpr to eprso you can move to germ 
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 Sweet, to fix something like what happened in HOL, just roll for the one infantry, for the rounds you miss. So in this example you could have just rolled 2@2 to make up for the rounds he missed. You had enough hits in the second round to kill him anyway. Yeah this saves a reroll sometimes. But thats ok. Right Italy and Germs. 
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 I9 
 Purchase Units 11 IPCs
 mIC @ 4
 1 tank @ 6
 Save 1CM NITA 
 3 inf from YUGO
 1 tac, 2 fig from WGRCC NITA 
 A
  Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (3, 5, 3)2@3: (5, 3)1@4: (2) Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (3, 5, 3)2@3: (5, 3)1@4: (2)
 D
  Rolls: 3@2; Total Hits: 03@2: (3, 5, 5) Rolls: 3@2; Total Hits: 03@2: (3, 5, 5)
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 NITA rnd 2 
 A
  Rolls: 3@1 2@3 1@4; Total Hits: 33@1: (6, 4, 3)2@3: (2, 3)1@4: (1) Rolls: 3@1 2@3 1@4; Total Hits: 33@1: (6, 4, 3)2@3: (2, 3)1@4: (1)
 D
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 NITA twlo 1 inf NCM SITA 
 2 fig, 1 tac from NITASGR 
 10 inf, 2 art, 2 tank, 1 AAGun from YUGOWGR 
 1 inf from DENMobilize Units 
 1 tank in SITACollect Income 
 11(territories)+1(saved)-2(convoy)= 10 IPCs
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 G10 
 Purchase Units 45 IPCs
 Repair 1 BB in sz 112
 1 tac @ 11
 1 art @ 4
 5 m.inf @ 20
 3 inf @ 9
 Save 1CM NOR (1 inf) 
 2 art, 1 tank from NOV, 2 inf from WGR via 3 trns from sz 115
 1 fig, 1 tac from sz 115HOL (2 inf) 
 2 inf from WGR
 1 fig, 1 tac from sz 112BEL (1 inf) 
 2 inf, 1 art from EPLBES (1 inf) 
 2 inf, 1 art from EPL
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 CC NOR 
 A
  Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (4, 3, 5, 3)2@3: (1, 2)1@4: (4) Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (4, 3, 5, 3)2@3: (1, 2)1@4: (4)
 D
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 NOR twlo 1 inf HOL 
 A
  Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 2)1@3: (2)1@4: (5) Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 2)1@3: (2)1@4: (5)
 D
  Rolls: 2@2; Total Hits: 12@2: (5, 2) Rolls: 2@2; Total Hits: 12@2: (5, 2)
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 HOL twlo 1 inf BEL 
 A
  Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (5, 1) Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (5, 1)
 D
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 BEL twol BES 
 A
  Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (3, 1) Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (3, 1)
 D
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 BES twol NCM sz 112 
 1 AC from sz 115
 1 tac, 1 fig from NOR
 1 tac, 1 fig from HOLHUN 
 4 m.inf from WGREPL 
 1 tank from NOVsz 125 
 1 ss from sz 112Mobilize Units 
 1 inf in FRA
 5 m.inf in GER
 1 tac, 2 inf, 1 art in WGRCollect Income 
 41(territories)+10(NOs)+1(saved)-2(convoy)= 50 IPCs
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 Noticed you over spent UK Europe by 3 IPCs. 
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 ok, will check on the overspend. If did, will remove art in UK. 
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 right on the overspend. will remove art, save 1 
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 USSR 
 buy
 1arm
 1art
 8infCM 
 arm blitz Nov into BelBel(1inf, 1art) 
 arm from novo
 amr, art, 4inf from arch
 arm from Smo
 5inf from bry
 2arm from RusYen(2inf, art) 
 3inf from eve, 2ftr, 1tacb from RusCC 
 Bel
 A
  Rolls: 8@1 2@2 6@3; Total Hits: 58@1: (6, 5, 3, 2, 4, 5, 1, 3)2@2: (5, 3)6@3: (2, 5, 1, 1, 2, 4) Rolls: 8@1 2@2 6@3; Total Hits: 58@1: (6, 5, 3, 2, 4, 5, 1, 3)2@2: (5, 3)6@3: (2, 5, 1, 1, 2, 4)
 D
  Rolls: 3@2; Total Hits: 23@2: (2, 2, 6) Rolls: 3@2; Total Hits: 23@2: (2, 2, 6)
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 Bel twlo 2inf Yen 
 A
  Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (4, 6, 4)2@3: (2, 6)1@4: (1) Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (4, 6, 4)2@3: (2, 6)1@4: (1)
 D
  Rolls: 3@2; Total Hits: 23@2: (1, 3, 1) Rolls: 3@2; Total Hits: 23@2: (1, 3, 1)
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 Yen Cont 
 A
  Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (3)2@3: (2, 1)1@4: (5) Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (3)2@3: (2, 1)1@4: (5)
 D
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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