G40 Booger-10 (Axis) vs Thatonekid (Allies)


  • HOL twlo 2 art

    Strat Bomb SUKR
    aaa
    DiceRolls: 1@1; Total Hits: 01@1: (5)


  • strat
    DiceRolls: 1@6; Total Hits: 11@6: (1)


  • I believe you get +1 for strat bombers? so 2 damage.


  • i believe its plus 2, and what base is the tac bombing?? oh well i guess it doesnt matter, but i will intercept with all three figs


  • Tac against AB and Strat against Industry
    all my planes attack at 1
    DiceRolls: 5@1; Total Hits: 25@1: (2, 1, 1, 2, 4)


  • 2 inteceptors shot down
    remaining interceptor
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • strat bombers at Industry
    aa guns
    DiceRolls: 2@1; Total Hits: 02@1: (5, 5)
    tac bomber at AB
    aa guns
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • strat bombing on Industry
    DiceRolls: 2@6; Total Hits: 22@6: (4, 4)
    tac bombing on NB
    DiceRolls: 1@6; Total Hits: 11@6: (6)


  • industry damaged 12
    NB damaged 6


  • NCM
    2fgt and tac from UK to WFR
    Fgt from HOL to HUN
    Strat from SUKR to GRE
    2 strat from UK to SITA
    1 inf and 2 art from YUGO to HUN
    Inf from SFR to WFR
    Mech, 3 art, 5 inf, 3 tnks from SGR to HUN
    2 subs from z112 to z109
    1 inf from YUGO onto IT transport in z97

    Placement
    Tac in WGR
    8 inf in GER
    6 inf in WGR

    Germany collects = 48
    43 IPC
    5 NO

    MAP

    By they way since I bombed Russia we are now at war.

    booger-10_vs_thatonekid_3-AGermany.AAM


  • im gonna have to ask that you redo that, because you got the order wrong:

    • Escorts fire @1, and interceptor casualties are immediately removed.
    • Bombers fire @ 1 and interceptors fire @ 2. Remove bomber and interceptor casualties (escorts may be taken as casualties only after all bombers are eliminated).
    • Surviving bombers are assigned a specific target (IC, airbase or naval base) if more than one type is in the territory.
    • The target fires its AA defenses at the attacking aircraft - @1
    • Surviving bombers attack their target, looking for the highest number possible

    you cant roll the bombers and fighters all at once, and immediatly remove the casualties.

    sorry….


  • So the only thing I did wrong was not declare that my fighters fire first then tac then bombers because I declared what they were bombing prior to rolling. So worste case is that 2 more of your fighters get to defend rather than getting shot down prior to defending. I see a quick reroll to determine if my 2 fighters hit or bombers hit would that fix this issue instead of rerolling everything? so 2 out of 5 of attacking air craft are considered escorts? Since 3 of my plane are considered bombers I could choose the tac as being destroyed prior to the strats otherwise it would be considered an escort? I don’t see a need for a complete reroll. A quick odd or even for each fighter could determine if the fighters hit or not and if you get to defend with 1 or 2 additional fighters.


  • I also noticed that my IPC should be at 46 now that I am at war with Russia, sub in z125. Please update your map. Thanks


  • oh well, ill just say that the first two numbers on what your five planes attacked at are the fighters. is that fair??? so i would roll one additonal fighter in defense:

    D: DiceRolls: 1@2; Total Hits: 01@2: (5)


  • the result is the same. and i think from wge, those two bombers can only move 7?? what is your flight path to sit??? i dont see one?? ill just move them to north italy for now, and you can change that after i do russia if you want to, alright??? im really sorry that im being such a rules nazi and junk. i just want a fun and challenging game :D

    Russia 3:

    buys:4 inf, 6 art 36/36

    combat moves:

    1 sbmr len>z97

    13 inf, 2 art epl>pol
    10 inf 3 art bal>pol
    2 mech 2 tank epl>ger
    2 fig 1 tac 1 sbmr len>ger
    1 tank bel>pol
    1 art bess>rma

    ger:

    A:DiceRolls: 2@1 4@3 2@4; Total Hits: 42@1: (5, 3)4@3: (4, 2, 6, 1)2@4: (2, 3)

    D:DiceRolls: 8@2; Total Hits: 28@2: (2, 3, 4, 3, 4, 3, 6, 1)


  • r2:

    A: DiceRolls: 3@3 1@4; Total Hits: 23@3: (2, 6, 2)1@4: (6)
    D: DiceRolls: 4@2; Total Hits: 24@2: (2, 5, 2, 6)


  • A: DiceRolls: 2@3; Total Hits: 12@3: (2, 6)

    D: DiceRolls: 2@2; Total Hits: 12@2: (5, 2)


  • a: DiceRolls: 1@3; Total Hits: 11@3: (2)
    D: DiceRolls: 1@2; Total Hits: 01@2: (5)


  • germany taken wlo 2 mechs, 1 tanks, 2 fig, 1 tac, 1 bomb. germ looted for 46, and russia gains 10 ipcs.

    z97:
    a: DiceRolls: 1@4; Total Hits: 11@4: (2)

    d: DiceRolls: 1@3; Total Hits: 01@3: (6)


  • z97 cleared wol

    ncms:

    1 aa gun bal>pol
    2 art bess>nuk
    3 art suk>nuk
    1 inf 1 art bel>bal
    1art len> bal
    1 inf 1 art 1 aa gun smo>bel
    3 inf russ>smo
    1 bmbr z97>cyp

    place 2 art 1 inf>vad, 2 art 1 inf>len, 2 art 2 inf>rus

    collect 43+46(germany)+24(NO’s)=113 IPC’s

    map:

    booger-10_vs_thatonekid_3Brussia.AAM

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