@gamerman01 small edit - ill put both fighters in Germany
G40 DM (Axis + 0) vs. LL (Allies)
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UK
Uk EuropePurchase
28 IPC
9 infantry
save 1 IPC
Pacific
Purchase
17 IPCmech infantry
2 tanksCombat Moves
Z97 (battleship, cruiser) v fighter (MAL), tac bomber, destroyer, cruiser (z98)
ETH (2 infantry, artillery) v infantry, artillery (ALX), infantry (SUD), *support shot with cruiser (Z39), mech infantry (EGY)
HOL (empty) v infantry (WFR)
Z106 (submarines) v destroyer (Z109), cruiser (Z91)
EPR (empty) v infantry (WIND)
CEL (empty) v 2 infantry (IND)
dice
ETH
A - 2 infantry, mech infantry, artillery, cruiser
Rolls: 2@1 2@2 1@3; Total Hits: 32@1: (1, 4)2@2: (5, 1)1@3: (1)
D - 2 infantry, artillery
Rolls: 3@2; Total Hits: 13@2: (5, 1, 3) -
ETH taken with infantry, mech infantry, artillery
Z106
A - destroyer, cruiser
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)
D - 2 submarines
Rolls: 2@1; Total Hits: 02@1: (2, 4) -
Z106 round 2
A - destroyer, cruiser
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)
D - 2 submarines
Rolls: 2@1; Total Hits: 12@1: (1, 3) -
Brits lose cruiser
Z106 round 3
A - destroyer
Rolls: 1@2; Total Hits: 01@2: (4)
D - submarine
Rolls: 1@1; Total Hits: 01@1: (2) -
Z106 round 4
A - destroyer
Rolls: 1@2; Total Hits: 01@2: (5)
D - submarine
Rolls: 1@1; Total Hits: 01@1: (3) -
Z106 round 5
A - destroyer
Rolls: 1@2; Total Hits: 01@2: (5)
D - submarine
Rolls: 1@1; Total Hits: 01@1: (5) -
Z106 round 6
A - destroyer
Rolls: 1@2; Total Hits: 01@2: (5)
D - submarine
Rolls: 1@1; Total Hits: 01@1: (3) -
that’s one elusive submarine
Z106 round 7
A - destroyer
Rolls: 1@2; Total Hits: 11@2: (1)
D - submarine
Rolls: 1@1; Total Hits: 01@1: (6) -
finally got him.
Z106 taken with destroyer
Z97
A - destroyer, cruiser, fighters, tac bomber
Rolls: 1@2 2@3 1@4; Total Hits: 41@2: (1)2@3: (1, 3)1@4: (3)
D - cruiser, battleship
Rolls: 1@3 1@4; Total Hits: 11@3: (3)1@4: (5) -
Z97 taken with cruiser, fighter, tac bomber
Noncombat Moves
tac bomber from Z97 to MAL
fighter from Z97 to EGY
fighter from GIB to UK
fighter from WFR to UK
infantry, fighter from SCO to UK
ac from Z98 to Z81
transport from Z109 to Z106
infantry, artillery from ONT to QUE
4 infantry, artillery, AA gun from IND to BUR
fighter, tac bomber from IND to Z81
battleship from Z37 to Z39
destroyer from Z71 to Z81Mobilize
9 infantry in GBR
mech infantry, 2 tanks in INDIncome
West - 32 + 5 NO + 1 saved = 38
East - 20 + 1 saved = 21ANZAC next.
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4 more noncombat moves for UK
destroyer from Z39 to Z37
2 infantry from MAL to SHN
2 infantry from SAF to RHO
2 infantry, artillery, tank from ALX to EGYANZAC turn 1
Purchase
10 IPCsubmarine
save 4 IPCCombat Moves
JAV (empty) v 2 infantry (NSW)Noncombat Moves
destroyer from Z62, cruiser from Z63 to Z54
2 infantry from NZE, fighter from QUE to NTE
infantry from MAL to SHNMobilize
submarine in Z62Income
14 + 4 saved = 18 -
DM,
I just realized you could have scrambled the fighter from S. Italy to the Z97 battle. It would not have affected what I brought into the battle because I was not bringing the ac for sure, and I was not bringing any more planes, they were all needed in UK, and I was definitely taking the shot at this battle with these units, the only thing I forgot to do was ask for scramble. Given that I hit 4/4, it’s probably a good thing you didn’t scramble, although you could get one more hit on me if you want to roll for the fighter.
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Yeah, the results as is are fine.
That scramble rule is going to take time to get used to. It took me forever to try and figure out G’s turn.
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Italy Round 1
Buy 1 ftr
Combat Move
- z93 - dd, ca vs. 2 dd, 1 ca (z95), 1 ftr, 1 tac (nita)
- z97 - ca vs. 1 sub (z95), 1 ftr (sita)
- Alx - mt vs. 1 inf (tob)
- Tun - 1 inf vs. 1 inf, 1 rt (lib), 1 arm (tob)
- Sfr - 1 inf, 1 rt vs. 2 inf (sita via trn to z93), 2 inf, 1 rt, 1 arm (nita)
- Ken - mt vs. 1 inf (iso)
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z93
2 dd, 1 ca, 1 ftr, 1 tac
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (4, 3)2@3: (5, 3)1@4: (3)1 dd, 1 ca
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2) -
z93
sub, ftr
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (1)ca (if sub misses)
Rolls: 1@3; Total Hits: 11@3: (3) -
Tun
1 inf, 1 rt, 1 arm
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 1)1@3: (6)1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Sfr
4 inf, 1 rt, 1 arm
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (3, 1, 5)2@2: (4, 3)1@3: (4)1 inf, 1 rt
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
Sfr
4 inf, 1 rt, 1 arm
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (4, 4, 3)2@2: (3, 2)1@3: (6)1 rt
Rolls: 1@2; Total Hits: 01@2: (4) -
Results
z93 - cleared with ca, 1 ftr, 1 tac
z97 - cleared, wol
alx - taken, walk-in
tun - taken, wol
sfr - taken, wol
ken - taken, walk-inNon-Combat Move
2 ftrs, 1 tac land in sita
4 inf to nita from sita
2 inf, 1 arm to bul from alb
1 rt to yugo from nitaPlacement
1 ftr on Sita
Collect 14 - 1 (damage) + 5 (NO - no allied ships in Med) = 18 total
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