G40 anchovy(Axis) vs Spoox(Allies)


  • hon twol.

    amu (I hope I don’t regret this)
    aa fire 3 ftr, 1 tac
    DiceRolls: 3@1 1@1; Total Hits: 23@1: (1, 3, 1)1@1: (6)


  • Dude, what the hell is going on here?  7 out of 12 hits on aa defence?  :?

    amu
    A: 9 inf, 1 mec, 3 rtl, 1 arm, 1 ftr, 1 tac
    DiceRolls: 7@1 6@2 2@3 1@4; Total Hits: 67@1: (2, 5, 5, 5, 3, 5, 6)6@2: (1, 4, 6, 4, 1, 1)2@3: (2, 3)1@4: (3)
    D: 13 inf
    DiceRolls: 13@2; Total Hits: 713@2: (2, 1, 5, 2, 1, 4, 6, 5, 6, 1, 1, 2, 5)


  • WTF?
    amu 
    A: 2 inf, 1 mec, 3 rtl, 1 arm, 1 ftr, 1 tac
    DiceRolls: 6@2 2@3 1@4; Total Hits: 36@2: (3, 1, 4, 3, 5, 2)2@3: (6, 6)1@4: (1)
    D: 7 inf
    DiceRolls: 7@2; Total Hits: 07@2: (5, 5, 5, 5, 5, 6, 6)


  • WTF?
    amu rnd3
    A: 2 inf, 1 mec, 3 rtl, 1 arm, 1 ftr, 1 tac
    DiceRolls: 6@2 2@3 1@4; Total Hits: 46@2: (3, 3, 6, 1, 1, 4)2@3: (4, 2)1@4: (2)
    D: 4 inf
    DiceRolls: 4@2; Total Hits: 24@2: (6, 1, 4, 2)


  • amu twlo 9 inf, 2 ftr.  SOOO not worth it…  I must have lost about four times as much as you between those two battles.

    sze
    A: 2 ftr, 2 tac
    DiceRolls: 2@3 2@4; Total Hits: 22@3: (4, 3)2@4: (5, 4)
    D: 1 ftr
    DiceRolls: 1@4; Total Hits: 01@4: (6)


  • A small mercy.  sze cwol.

    z41
    A: 1 ss, 1 dd, 1 ca, 1 bb, 1 ftr, 1 tac, 2 bmr
    DiceRolls: 2@2 2@3 4@4; Total Hits: 42@2: (5, 6)2@3: (5, 5)4@4: (3, 1, 4, 1)
    D: 1 dd, 1 ca, 1 bb, 1 trn
    DiceRolls: 1@2 1@3 1@4; Total Hits: 01@2: (6)1@3: (5)1@4: (6)


  • z41 cwol.

    z62
    A: 2 dd, 1 ca, 1 bb, 1 ftr, 1 tac
    DiceRolls: 2@2 2@3 2@4; Total Hits: 42@2: (2, 4)2@3: (2, 2)2@4: (3, 5)
    D: 1 dd, 1 ca, 1 trn
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)


  • Well, at least it’s only the Russians that Japan can’t fight.  That almost makes up for it.  z62 cwol.

    NCM
    2 ftr, 2 tac sze > kwa
    2 bmr z41 > kwa
    3 inf hun > kwa
    1 inf anh > hun
    1 rtl anh > ksi
    1 aa jeh > anh
    1 ftr, 1 tac amu > z20
    1 inf ksi > kwa
    1 fr, 1 tac hon > kwa
    1 trn z6 > z20
    1 cv z36 > z41
    1 dd, 1 cv z33 > z20
    1 cv z33 > z62

    Place
    6 inf, 1 ftr jpn
    1 ss, 1 dd z6

    Collects
    35 + 10 NO = 45

    anchovy_Spoox_02Cjapan.AAM


  • auch, that hurt, total naval wipeout :(

    USA Turn 2:

    –> Purchase & repair:

    available: 54 ipc
    repair: /
    purchase: 2 CV (32) + 2 DD( 16) + 2 INF (6) = 54 ipc
    left: 0

    –> Combat:

    none

    –> NCM:

    Wus: 1 ARM, 1 INF --> TT z10 --> Haw
    z10: 1BB, 1CV with 2 Fig’s -->  z26
    z35: 1 DD, 1SS --> z23
    Wus: 1 TacB -->z10

    –>Placement:

    Eus: 2 INF
    z10: 2CV, 2DD

    –>: Collect income:
    territory: 52
    no’s: /
    total: 52

    anchovy_Spoox_02DUSA.AAM


  • hmmm, just realised I built 4 units out of Wus (2 cv, 2dd) :(
    I want to place 1 DD in z101 instead of z10 then if that’s ok for you?

    other allied countries coming in an hour or 2

    anchovy_Spoox_02DUSA.AAM


  • Of course, no problem with the change of placement.


  • China Turn 2:

    –> Purchase & repair:

    available: 15 ipc
    repair: /
    purchase: 3 ART (12) + 1 INF (3) = 15 ipc
    left: 0

    –> Combat:

    Sui: 2 INF --> Hop
    She: 1 INF --> hop

    Hop
    A:
    DiceRolls: 3@1; Total Hits: 03@1: (6, 6, 4)

    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Hop round 2
    A:
    DiceRolls: 3@1; Total Hits: 13@1: (1, 5, 6)

    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Hop twlo 1 INF

    –>NCM:
    /

    –>Placement:
    Sze: 1 INF
    Yun: 3 ART

    –>Income:

    territories: 8
    no’s: 6
    total: 14 ipc

    anchovy_Spoox_02EChina.AAM


  • UK Turn 2:

    –> Purchase & repair:

    available: UKe33 ipc , UKp 21ipc
    repair: /
    purchase:

    • Uke: 2 DD (16) + 1TT (7) + 1 Fig (10) = 33 ipc
    • Ukp: 1 Fig (10) + 1 TacB (11) = 21 ipc
      left: 0

    –> Combat movement:

    Uk: 1 INF, 5 Fig --> Sco
    Epr: 1 INF --> Cpr walk-in
    Shn: 3 INF --> Sia
    Ind: 2 Fig, 1 Tacb --> Sia
    Bur: 1 Fig --> Sia
    Sud: 1 INF --> Eth walk-in

    Sco
    A:
    DiceRolls: 1@1 5@3; Total Hits: 31@1: (6)5@3: (1, 5, 2, 5, 1)

    D:
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • doh, just realised I can’t walk in here during NCM…oh well I need to learn this the hard way.
    Sco not taken, but defenseless now. I lose 1 INF

    Sia:

    A:
    DiceRolls: 3@1 3@3 1@4; Total Hits: 43@1: (2, 2, 1)3@3: (2, 6, 1)1@4: (1)

    D:
    DiceRolls: 2@1; Total Hits: 02@1: (2, 5)


  • you did one hit, mistyped the defense there
    so Sia twlo 1 INF

    –> NCM

    all air units from attack in Sia, land in Bur
    Ind: 6 INF, 2ART, 1AA --> Bur
    Rho: 2 INF --> Con
    Que: 1 INF, 1 ART --> Nbr
    z81: 1 TacB --> Egy

    –> Placement
    z106: 2 DD, 1TT
    Uk: 1 Fig
    Ind: 1 Tacb, 1 Fig

    –> income

    • UKe:
      territory: 29
      no’s: 0
      damage: 6
      total: 23
      -UKp:
      territory: 19
      no’s: 0
      damage: 4
      total: 15

    anchovy_Spoox_02FUK.AAM


  • ANZAC Turn 2:

    –> Purchase & repair:

    available: 19 ipc
    repair: /
    purchase: 1Fig (10) + 2 INF (6) = 16 ipc
    left: 3

    –>Combat move
    /

    –>NCM
    /

    –>placement:

    Nsw: 1 Fig, 2 INF

    –>income:
    territory: 14
    no’s: 5
    damage: 5
    total: 14+3 saved= 17

    anchovy_Spoox_02GAnzac.AAM


  • I2
    IPC=21
    Purchases: 7 inf

    Combat

    trj
    1 inf sita via 1 trn z97 > z98

    syr
    1 inf sita, 1 arm gre via 1 trn z97 > z98
    1 ftr, 1 tac sita
    1 ca, 1 bb z97 > z98, bombard

    eth
    3 inf, 1 rtl bso

    trj twol (mt).

    syr
    A: 1 inf, 1 arm, 1 ftr, 1 tac, 1 ca, 1 bb
    DiceRolls: 1@1 3@3 2@4; Total Hits: 41@1: (5)3@3: (4, 1, 1)2@4: (1, 3)
    D: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • syr twol.

    eth
    A: 3 inf, 1 rtl
    DiceRolls: 2@1 2@2; Total Hits: 22@1: (1, 3)2@2: (3, 1)
    D: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)

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