willing to help you get started
G40 anchovy(Axis) vs Spoox(Allies)
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phi twol.
yen, eve twol (mt).shn
A: 1 inf, 1 rtl, 1 ftr, 1 tac
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 3)1@3: (4)1@4: (1)
D: 2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 6)
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shn rnd2
A: 1 rtl, 1 ftr, 1 tac
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (6)1@4: (3)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
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shn twlo 1 inf.
kwe
A: 1 inf, 1 rtl, 3 ftr, 3 tac, 2 bmr
Rolls: 2@2 3@3 5@4; Total Hits: 42@2: (5, 2)3@3: (3, 4, 6)5@4: (4, 5, 4, 5, 5)
D: 5 inf
Rolls: 5@2; Total Hits: 15@2: (3, 5, 5, 5, 2)
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kwe
A: 1 rtl, 3 ftr, 3 tac, 2 bmr
Rolls: 1@2 3@3 5@4; Total Hits: 61@2: (3)3@3: (2, 4, 3)5@4: (6, 4, 1, 3, 2)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (5)
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kwe twlo 1 inf.
NCM
1 ftr, 1 tac shn > z36
1 trn, 2 dd, 1 ca, 2 cv, 1 bb z37 > z36
3 ftr, 3 tac, 2 bmr kwe > kwa
1 aa hun > kwa
1 ss z35 > z41
2 dd, 1 cv z55 > z35
1 mec sak > yak
1 ftr, 1 tac phi > z35
1 ss z54 > z42
1 ftr, 1 tac car > z36
1 ftr car > kwa
1 dd z33 > z35
1 inf sfe, 1 rtl sib > jeh via 1 trn z5 > z19
4 inf, 2 rtl kor > kwa via 3 trn z6 > z36
1 dd z6 > z36
1 dd z6 > z16Place
1 ftr jpn
1 ss z6
2 mec, 1 arm hon
1 minor ic malCollects
53 -
Hmm, two NCM changes, if that’s OK:
1 ss z35 > z36 (not z41)
1 ss z54 > z45 (not z42)Thanks.
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Also, I forgot to type out the placement of the naval base - Kwa. :-P It is on the map already.
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np, noticed it :)
It’ll probably be tomorrow that I post, need to think about it a while. I have the feeling you’ve basically won the game, need to think out all my options. -
sorry for the delay, here’s the enxt one
USA turn 4:
–> Purchase & repair:
income: 77 ipc
repair: /
purchase: 3 ART (12) + 2 INF (6) + 2 SS (12) + 3 TT (21) + 3 DD (24)= 75
2 ipc left–> Combat movement:
Haw: 1 StratB --> z16
Haw: 2 INF, 1 ARM, 1 ART --> 2TT --> Car (walk-in)–>Combat:
z16
A:
Rolls: 1@4; Total Hits: 11@4: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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z16 cwol
–>NCM:
z16: 1 StratB: Wak
z26: 4 CV with 6 Fig+2TacB, 2 BB, 2 SS, 2 Cru, 4 DD --> z33
Wus: 1 AA – TT --> z26 --> Haw
Wus: 1 INF --> CusCus: 1 INF --> TT
Eus: 3 INF, 1 ART, 3 MECH, 1AA --> TT --> offload Ice
z101: 1 DD --> z123
z101: 1 CA --> z103
Eus: 1 StratB --> Uk–> Placement
z10: 2 SS
z101: 3 TT, 3 DD
Eus: 2 INF, 3 ART–>Income
territories: 50
no’s: 25
total: 50+25+2 saved = 77 ipc in treasury -
the AA gun in Carolines gets destroyed automatically right?
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China turn 4:
–> Purchase & repair:
income: 9 ipc
repair: /
purchase: 3 INF (9) = 9
0 ipc left–> Combat movement:
none
–>NCM
none
–>Placement
Yun: 3 INF
–>Income
territories: 9
no’s: 6
total: 15 -
UK turn 4:
–> Purchase & repair:
income: UKe 28 ipc, UKp 10 ipc
repair: /
purchase: UKe: 3 DD (24) = 24 , UKp: 2 INF (6) + 1 ART (4) = 10
UKe 4 ipc and UKp 0 ipc left–> Combat movement:
z119: 1 DD --> z125
Sco: 3 Fig --> z125
Ind: 3 Fig, 1 TacB --> Irq
Cpr: 3 INF --> Irq
Gib: 1 Fig --> z98
Sud: 1 Fig, 1 TacB --> z98
z76: 1 Fig, 1 TacB --> z98
Sud: 5 INF, 1 ART --> Egy
Saf: 1 ART, 1 INF --> TT --> Egy
Eth: 1 ARM, 1 Mech --> Egy
Eth: 1 INF, 1 ART --> TT --> Egy
z76: 1 Cru --> z81 Bombard Egy–> Combat
z125
A:
Rolls: 1@2 3@3; Total Hits: 11@2: (5)3@3: (5, 3, 4)
D:
Rolls: 1@1; Total Hits: 01@1: (3)
Irq:
A:
Rolls: 3@1 3@3 1@4; Total Hits: 33@1: (1, 4, 4)3@3: (4, 2, 4)1@4: (4)
D:
Rolls: 4@2; Total Hits: 14@2: (5, 1, 6, 4)
z98:
A:
Rolls: 3@3 2@4; Total Hits: 23@3: (4, 6, 1)2@4: (6, 4)
D:
Rolls: 2@2 2@2 1@4; Total Hits: 42@2: (1, 5)2@2: (1, 1)1@4: (3)
Egy:
A:
Rolls: 5@1 6@2 2@3; Total Hits: 45@1: (4, 2, 1, 2, 4)6@2: (6, 6, 1, 3, 3, 1)2@3: (1, 6)
D:
Rolls: 3@2; Total Hits: 13@2: (4, 2, 4)
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z125 cwol
Egy cwlo 1 INFIrq round2
A:
Rolls: 2@1 3@3 1@4; Total Hits: 12@1: (6, 5)3@3: (5, 3, 5)1@4: (5)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
z98 round2:
I mistyped the defense of your 2 cruisers, but it are 2 hits of course.
I take you pick the 2DD as first casualties?A:
Rolls: 1@3; Total Hits: 01@3: (4)
D:
Rolls: 2@3 1@4; Total Hits: 22@3: (6, 1)1@4: (3)
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Irq cwlo 1 INF
z98 holds, but loses 2 DD, damn I’d hoped for a better outcome there. Please adjust the map if you wanted to save something else then your DD.
–>NCM
z76: 2 DD, 1 CV --> z81
Irq: 3 Fig, 1 TacB --> Cpr
Sud: 1 AA --> Egy
z125: 3 Fig --> Uk
z119: 1DD --> z104
z119: 1DD -->z110–>Placement
z109: 3 DD
Ind: 2 INF, 1 ART–> Income:
UKe: territories: 32 No’s: 0 damage: -2 Total: 30+4 saved = 34 ipc
UKp: territories: 11 Total = 11 ipc -
ANZAC turn 4:
–> Purchase & repair:
income: 10 ipc
repair: /
purchase: 1 DD (8) = 8
2 ipc left–> Combat movement:
none
–>NCM:
Nsw: 1 AA, 7 INF, 5 Fig, 2 ART --> Que
–>Placement:
z62: 1 DD–> Income:
territories: 14
no’s: 0
total: 14 + 2 saved = 16 in treasury -
the AA gun in Carolines gets destroyed automatically right?
Correct.
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Also, I will take 1 hit on the bb in z98 and lose 1 dd.
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China only collects 7 from territories, so it’s total should be 13, not 15. I will adjust it on my map.
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ok, my mistake there :)
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