TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
R2
Purchase $37
1tac
2inf, 2art, 2tnk
NCM: Per Map
Place Units:
1inf, 1art, 1tnk-Nov
1inf, 1art, 1tnk-Sukr
1tac-Russia
Collect $37
Japan:
Buy(26)
Combat Moves:
Infantry from Jeh to Cha
Infantry from Jeh to Anh
3 Infantry, Artillery from KWA to Yun
Fighter, Tactical from KSU to Yun
2 Strategics from Japan to Yun
3 Infantry, Artillery from KSI to Hun
Fighter from Formosa to Hun
2 Fighters, 2 Tacicals from Manchuria to HUn
Combat:
Yunnan:
Attacker:
Rolls: 2@1 2@2 1@3 2@4; Total Hits: 42@1: (2, 5)2@2: (2, 2)1@3: (1)2@4: (2, 6)
Defender:
Rolls: 4@2; Total Hits: 34@2: (6, 2, 1, 2)
Hun:
Attacker:
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 22@1: (4, 4)2@2: (4, 4)3@3: (5, 3, 4)2@4: (4, 5)
Defender:
Rolls: 2@2; Total Hits: 12@2: (5, 1)
NCM:
Cruiser from SZ 20 to SZ 36
Submarine, Destroyer, Battleship from SZ 19 to SZ 36
Carrier, Destroyer, Fighter, Tactical from SZ 33 to SZ 36
Submarine, 2 Destroyers, Cruiser, 2 Carriers, Battleship, 2 Fighters, 2 Tactical Bombers from SZ 6 to SZ 36
Fighter from Okinawa to KWA
3 Fighters, 2 Tactical Bombers from Hun to Kwa
Fighter, Tactical, 2 Strategics cfrom Yun to Kwa
Infantry, Armor, 2 Fighters, 2 Tactical Bombers from Japan to Kwa
3 Infantry, Artillery from KSU to KSI
3 Infantry, Artillery from SAH to ANH
Artillery from JEH to ANH
Mech from Man to Anh
6 Infantry, Artillery, AA from Man to Jeh
4 Inf from Korea to Man
Fighter from Korea to KWA
Artillery from Japan to KSU
Infantry from OKkinawa to KSU
Infatnry, Artillery from Japan to Korea
Build: 3 Transports in SZ 6
Collect: `10 NO FIC, 30 TT = 40 IPC
An interesting strategy by Japan…what are you up to?! :-D
US1 $52
Hire 2 LR
Rolls: 2@5; Total Hits: 22@5: (4, 4)
@Emperor:
An interesting strategy by Japan…what are you up to?! :-D
Don’t mind us. We’re planning to take a cruise® around the world and see the sights. I hear Alaska is lovely this time of year. ^_^ (Too bad I can’t get withing 30 parsecs of it in Alpha 3.)
Tech Missed
1CV, 1SS
2fgt
NCM: Per Map
Place Units:
1CV, 1SS, 1fgt-SZ10
1fgt-E. US
Collect 52
China 1
Purchase $12
4inf
CM:
Yun (1art)
4inf, 1fgt Sze
A: 4inf, 1fgt
Rolls: 4@1 1@3; Total Hits: 04@1: (6, 5, 3, 4)1@3: (4)
D: 1art
Rolls: 1@2; Total Hits: 01@2: (3)
Yun rd2
A: 4inf, 1fgt
Rolls: 4@1 1@3; Total Hits: 14@1: (5, 5, 3, 6)1@3: (3)
D: 1art
Rolls: 1@2; Total Hits: 01@2: (6)
Results:
Yun taken, no losses.
NCM: Per Map
Place Units:
4inf-Sze
Collect 9+6=15
The rest tomorrow
awe…
UK1
Hire 1 LR (Eastern)
Rolls: 1@5; Total Hits: 11@5: (5)
Tech Missed:
Western:
Purchase $28
1CV, 1DD
1inf
Save $1
Eastern:
Purchase $12
4inf
CM:
Eth (2inf, 1art)
1inf Sud
1mech Egypt
1inf, 1art India via 1tp sz39>sz76
1tac sz98
1CA sz98; 1CA sz39>sz76 bombardment
SZ96 (1TP, 1DD)
1DD sz98
1fgt Malta
SZ109 (2SS)
1DD, 1BB sz111
1CA, 1BB sz110
SZ112 (2SS*, 1TP, 1CA, 1dBB, 2fgt Scramble)
1fgt Scotland
2fgt UK
1fgt Wfr
1fgt Gib
Need Scramble orders for SZ112
No scramble
Oh, and Submarines submerge, they won’t take part in the battle. (I only see Fighters attacking anyway.)
No Scramble
Dice…
Eth rd1
A: 2inf, 1mech, 1art, 1tac, 2CA
Rolls: 2@1 2@2 3@3; Total Hits: 32@1: (5, 4)2@2: (6, 1)3@3: (2, 5, 2)
D: 2inf, 1art
Rolls: 3@2; Total Hits: 13@2: (6, 3, 1)
SZ96 rd1
A: 1DD, 1fgt
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)
D: 1DD
Rolls: 1@2; Total Hits: 01@2: (3)
Grrrr…. :x :x
SZ96 rd2
A: 1DD, 1fgt
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)
D: 1DD
Rolls: 1@2; Total Hits: 11@2: (1)
WTF?!!
SZ96 rd3
A: 1fgt
Rolls: 1@3; Total Hits: 01@3: (6)
D: 1DD
Rolls: 1@2; Total Hits: 01@2: (6)