EM (Allies) vs. Jen (Axis) G40A+3 +NO +Tech Game 2
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US6 $74
Hire 1 LR, 2 on hand
Rolls: 3@5; Total Hits: 33@5: (5, 4, 2)
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Tech Missed
Purchase $69
3DD, 1SS, 2TP
1fgt
5infCM:
1fgt Ind>sz37 (1tp)Alg (1mech, 3tnk)
1inf Gib via 1tp sz91>sz92
1inf, 1mech, 1tnk Mor
2fgt, 1bmb Gib
1CA sz91>sz92 bombardmentDice…
Alg rd1
A: 2inf, 1mech, 1tnk, 2fgt, 1CA, 1bmb
Rolls: 3@1 4@3 1@4; Total Hits: 53@1: (1, 2, 1)4@3: (4, 2, 5, 1)1@4: (4)
D: 1mech, 3tnk
Rolls: 1@2 3@3; Total Hits: 21@2: (1)3@3: (6, 3, 4)
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Results:
SZ37 cleared (ut)
Algeria taken, 2inf lost.NCM: Per Map
Place Units:
1DD, 1SS, 2TP-SZ101
4inf-C. US
1inf, 1fgt-W. US
2DD-SZ10Collect 54+20=74
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China 6
Purchase $5
1inf
Save $2CM:
1inf Hun>Anh (mt)
1inf Sze>Kwe (mt)NCM: Per Map
Place Units:
1inf-HunCollect 4+2=6
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UK6
Eastern:
Purchase $26
2inf, 2mech, 2tnkCM:
1art Libya>Tun (mt)Bur (2inf)
20inf, 5art, 4tnk, 1fgt IndDice…
Bur rd1
A: 20inf, 5art, 4tnk, 1fgt
Rolls: 15@1 10@2 5@3; Total Hits: 1015@1: (6, 4, 2, 2, 4, 3, 6, 2, 6, 4, 6, 2, 2, 5, 6)10@2: (2, 3, 4, 2, 2, 5, 1, 5, 6, 2)5@3: (3, 1, 1, 3, 1)
D: 2inf
Rolls: 2@2; Total Hits: 02@2: (4, 3)
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Results:
Tun taken (mt)
Bur taken, no losses.NCM: Per Map
Place Units:
2inf, 2mech, 2tnk-IndCollect:
Eastern: $6 -
ANZ 6
1 LR on hand
Rolling 1d6:
(3) -
Tech Missed
Purchase $32
1CV, 1DD, 1TP
Save $1CM:
1DD sz54>sz43 (1tp)Mal (1inf)
1inf, 1art Que via 1tp sz54>sz37
2fgt IndDice…
Mal rd1
A: 1inf, 1art, 2fgt
Rolls: 2@2 2@3; Total Hits: 22@2: (2, 4)2@3: (1, 5)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6)
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Results:
SZ43 cleared (ut)
Mal taken, no losses.NCM: Per Map
Place Units:
1CV, 1DD, 1TP-SZ54Collect: 22+1+10=33
France:
NCM: 1DD sz96>sz92 -
Italy:
Buy(17)
- 3 Infantry
- 1 Armor
- Save 2
Combat Moves:
2 INfantry from England, Strategic from S. Italy to Scotland
Combat:
Attacker:
Rolls: 2@1 1@4; Total Hits: 22@1: (1, 3)1@4: (3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
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NCM:
Mech, 2 Arm to Belarus
4 Infantry to W. Germany
Strategic to England
Infantry to N. Italy
Infnatry to S. ItalyBuild: Armor in England
Build: 3 Infantry in S. ItalyCollect: 20 - 6 CRD +2 Saved = 16 IPC
Germany:
Buy(47)
- 9 Infantry
- 5 Artillery
Combat Moves:
Infantry from Poland to Baltic
2 Infantry from Finland to Karelia
2 Infantry from Finland to Vyborg
Destroyer, 3 Submarines to SZ 125
Artillery, 2 Fighters, 5 Tacticals to Novgorod
Strategic to Russia - SBR FactoryCombat:
SZ 125:
Attacker:
Rolls: 4@2; Total Hits: 04@2: (3, 3, 5, 3)
Defender:
Rolls: 1@1; Total Hits: 01@1: (2)
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SZ 125:
Attacker:
Rolls: 4@2; Total Hits: 14@2: (1, 4, 6, 5)
Defender:
Rolls: 1@1; Total Hits: 01@1: (4)
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Novgorod:
Attacker:
Rolls: 1@2 5@3 3@4; Total Hits: 51@2: (3)5@3: (3, 5, 2, 1, 4)3@4: (1, 4, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
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Russia SBR:
Defender:
Rolls: 1@1; Total Hits: 01@1: (6)
Attacker:
Rolls: 1@6; Total Hits: 11@6: (6)
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Forgot them pesky Techs:
Rolls: 2@1; Total Hits: 02@1: (2, 3)
Chart 1:
Rolls: 1@6; Total Hits: 11@6: (6)
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Russia takes 6 damage.
NCM:
3 Fighters, 5 Tacticals, Strategic, 10 Infantry, 2 Artillery, 3 AA Guns to Belarus
3 Fighters to W. Germany
Infantry to Norway
8 Infantry, 3 Artillery, 6 Armor to E. PolandBuild: 6 Infantry, 4 Artillery in Germany
Build: 3 Infantry, Artillery in W. GermanyCollect: - 4 CRD + 5 Novgorod + 5 Norway + 48 TT = 54 IPC
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So gotta wrap these two up so we can test out the new rules. Granted, the instant we test the new stuff, Larry will post more new stuff.
Big change with Mongolia, if Russia attacks any Japanese controlled territory that borders Mongolia (before Mongolia goes Pro-Allies) then Japan can attack Russia with impunity without worrying about Mongolia…
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@Cmdr:
So gotta wrap these two up so we can test out the new rules. Granted, the instant we test the new stuff, Larry will post more new stuff.
Big change with Mongolia, if Russia attacks any Japanese controlled territory that borders Mongolia (before Mongolia goes Pro-Allies) then Japan can attack Russia with impunity without worrying about Mongolia…
I’m not sure what you’re saying. Are you surrendering in our current 2 games?
Is there an updated rule document? If so can you link me to it. I gave up on following the constant changing FAQ, otherwise i have no time to actually play.
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R7 $35
1 LR on hand
Rolling 1d6:
(2) -
Tech Missed
Purchase $35
Repair 4
1inf, 4art, 2tnkCM: None
NCM: Per Map
Place Units:
1inf, 4art, 2tnk-RussiaCollect $31