G40 NoMercy(Axis) vs TerrorBane(Allies)


  • sz 19 cleared both sides lose all ships

    bor r2
    attack
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)

    defend
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    sz 23 cwol


  • bor r3

    attack
    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)

    defend
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • are you going to use some kamikazze chips in this battle? if so tell me how many and what ships (sz 20)


  • sounds good w/ the german fighters. yeah its been a good battle. wish I would have built 1 destroyer. but we’ll see this is my second game online as well.


  • and your order of losses will be helpful…
    I’ll assume damage battleship, damage carrier, sub, destr, carrier, cruiser, battleship

  • 2007 AAR League

    Please use all 6 Kami chips (2 each per AC)

    OOL is dmg BB, dmg AC’s, SS’s, then the Ac’s, DD, CA, BB


  • Kami
    DiceRolls: 2@1 2@1 2@1; Total Hits: 02@1: (6, 6)2@1: (6, 6)2@1: (2, 2)

    Attack
    DiceRolls: 4@2 7@3 3@4; Total Hits: 54@2: (1, 6, 2, 2)7@3: (6, 5, 5, 6, 4, 6, 4)3@4: (2, 6, 1)
    Defend
    DiceRolls: 2@1 6@2 1@3 2@4; Total Hits: 32@1: (5, 5)6@2: (4, 1, 2, 4, 5, 3)1@3: (4)2@4: (5, 4)


  • Kamis all miss, damage 2 battleships lose 1 sub

    You damage one battleship three carriers and lose one sub

    Attack
    DiceRolls: 3@2 7@3 3@4; Total Hits: 33@2: (1, 4, 3)7@3: (4, 6, 6, 4, 5, 4, 5)3@4: (6, 1, 4)
    Defend
    DiceRolls: 1@1 6@2 1@3 2@4; Total Hits: 61@1: (2)6@2: (1, 5, 1, 5, 2, 1)1@3: (6)2@4: (4, 2)


  • Geez
    I lose three destroyers, one cruiser one carrier

    You lose one sub
    And two caRriers
    Attack
    :aaa  6@3 3@4:
    Defend
    DiceRolls: 4@2 1@3 2@4; Total Hits: 34@2: (6, 3, 3, 4)1@3: (3)2@4: (2, 4)


  • Attack
    DiceRolls: 6@3 3@4; Total Hits: 76@3: (1, 5, 1, 2, 6, 3)3@4: (3, 3, 3)


  • I lose one cruiser one fighter one tac bomber

    You are left with one dmged battleship
    Attack
    DiceRolls: 4@3 2@4; Total Hits: 44@3: (2, 3, 6, 4)2@4: (3, 1)

    Defend
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • Cleared with crazy losses. I lose 1 more fighter

    Hko taken

  • 2007 AAR League

    I sorely wish I had left my planes on my Aircraft-Carriers now… (I can still counter-attack strongly mind you)

    Also this may change a lot of your losses as well but doesn’t a kami hit at a 2 instead of a 1?
    Unless that changed in alpha 2? Please see page 14 of the Pacific Rulebook.

    This would change drastically what you have left in SZ 20 as 1 extra AC is also killed.

    Actually it all could have been avoided if I didn’t foolishly forgot to kill the Sub which I thought I could ignore until after I did combat and realized I couldn’t Non-com there, LOL


  • yeah you’re right about the 2 thing for kami’s my bad.

    hmm lets see, so there is one carrier left rather than three, so if its allright with you instead of losing that cruiser I will lose a fighter that will not change battle outcomes since they are both threes, as I would have done that had I known it would have just crashed into the sea instead of landing on the carrier

    I should have just retreated and finished up that battleship with my anzac forces… o well
    so left in that sea zone are 2 fighters 1 carrier, 2 damaged battleships a cruiser and a transport

    US NCM
    1 tac 1 fighters sz 23 >> us carrier sz 23
    1 tac >> caroline islands
    2 subs 2 destroyers 1 transport (w/ 1 mech inf 1 inf) sz 10 >> sz 26 unload land units on hawaii
    1 mech inf wus to eus


  • Deploy all units eus/sz 101

    collect 77 52 tts 25 nos

    NoMercy_vs_TerrorBane_G40_4dUs.AAM


  • China
    Purchase 2 inf
    Combat
    Walkin
    She, kwe 1 inf each
    Ncm to yun
    Deploy 2 inf yun
    Collect 11

    NoMercy_vs_TerrorBane_G40_4eChina.AAM


  • UK Pacific
    Purchase (15/15 save)
    1 airbase
    1 infantry
    Combat
    kwa
    1 tk fic
    2 mech inf bur
    1 fighter 1 tac bomber bur
    1 fighter india
    Attack
    DiceInput ErrorThere was an error in your dice throw: “1” is not correct syntax.
    Defend
    DiceRolls: 1@4; Total Hits: 11@4: (4)

    hun
    1 mech inf to hun walkin
    IRQ
    1 inf load tt eth >> unload Iraq
    1 bombard from battleship
    1 tk Egypt >> iraq
    1 tac bomber india >> Iraq
    DiceRolls: 1@1 1@3 2@4; Total Hits: 01@1: (5)1@3: (6)2@4: (5, 6)
    Defend
    DiceRolls: 3@2; Total Hits: 03@2: (3, 3, 5)
    Siam
    1 tk walk in from Malaya


  • sorry don’t know why that attack didn’t work
    kwa r1 still
    DiceRolls: 1@1 3@3 1@4; Total Hits: 11@1: (5)3@3: (6, 3, 5)1@4: (5)

    irq yay great stuff there grumble

    DiceRolls: 1@1 2@3 1@4; Total Hits: 11@1: (5)2@3: (4, 3)1@4: (6)

    Defend
    DiceRolls: 3@2; Total Hits: 23@2: (2, 4, 1)


  • yay great round, so kwa lose 1 mech inf, you lose plane

    irq retreat one tac bomber to npr

    1 destroyer sz 80 >> sz 81
    3 mech inf 1 tk india >> epr
    2 fighters land hko
    1 art Egypt to sud
    1 inf sud to eth
    1 inf ken to eth
    1 sub sz 124 >> sz 119
    1 destroyer sz 122 to sz 106
    1 inf 1 art qbc to eus
    1 inf india to bur
    1 aa gun bur to yun
    1 inf malaya to shm

    deploy 1 inf india 1 airbase hko

    collect 32

    NoMercy_vs_TerrorBane_G40_4fUk.AAM


  • Anzac
    Purchase 4 subs

    Combat
    Sz 22
    1 sub 2 fighters (sz 33 and dgu)
    Attack
    If sub hits ignore defense
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (2)1@3: (6)1@4: (5)
    Defend
    DiceRolls: 1@3; Total Hits: 11@3: (3)
    Ksi
    1 tt unloads 1 tk 1 inf from car
    1 fighter bur
    1 cruiser
    Attack
    DiceRolls: 1@1 3@3; Total Hits: 11@1: (6)3@3: (1, 4, 4)
    Defend
    DiceRolls: 1@2; Total Hits: 01@2: (3)

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