Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsEM (Axis) vs. Jen (Allies) G40A+3 +NO +Tech Game 1
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First Stab at Alpha 3
G1 Coming up.
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Cools. Given neither side has any extra aircraft or naval units, my standard scramble orders for England will stand.
“Hey you, yea you pilot, scramble out and get me a cup of tea! And crumpets!”
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G1
Purchase $30
1CV, 1DD, 1SSDOW: Yugo
CM:
SZ110 (1CA, 1BB)
1SS sz103
1SS sz108
1fgt Hol
1fgt, 3tac WgrSZ111 (1DD, 1BB)
1SS sz118
1SS sz124
1fgt Norway
1tac, 1bmb GerSZ112 (2CA)
1CA, 1BB sz113
1tac PolSZ106 (1TP, 1DD)
1SS sz117Yugo (5inf)
6inf, 2art Sgr
2inf, 1tnk, 1fgt Hun
1tnk Pol
1inf, 1tnk RomFrance (1AA, 7inf, 2art, 2tnk, 1fgt)
4inf, 2art, 3tnk Hol
3inf, 4mech, 1art Wgr
2tnk Sgr@Cmdr:
Cools. Given neither side has any extra aircraft or naval units, my standard scramble orders for England will stand.
“Hey you, yea you pilot, scramble out and get me a cup of tea! And crumpets!”
Dice…
SZ110 rd1
A: 2SS*, 2fgt, 3tac
Rolls: 2@2 3@3 2@4; Total Hits: 52@2: (6, 2)3@3: (1, 1, 1)2@4: (1, 6)
D: 1CA, 1BB if SS miss
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (2) -
SZ111 rd1
A: 2SS, 1fgt, 1tac, 1bmb
Rolls: 2@2 1@3 2@4; Total Hits: 42@2: (3, 2)1@3: (2)2@4: (2, 2)
D: 1DD, 1BB
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (4) -
SZ112 rd1
A: 1CA, 1fgt, 1tac, 1BB
Rolls: 2@3 2@4; Total Hits: 32@3: (5, 2)2@4: (1, 4)
D: 2CA
Rolls: 2@3; Total Hits: 12@3: (3, 4) -
SZ106
A: 1SS
Rolls: 6@2; Total Hits: 16@2: (4, 4, 2, 3, 6, 4)
D: 1DD
Rolls: 6@2; Total Hits: 06@2: (3, 5, 6, 3, 6, 3) -
Yugo rd1
A: 9inf, 2art, 3tnk, 1fgt
Rolls: 7@1 4@2 4@3; Total Hits: 57@1: (3, 6, 1, 2, 2, 1, 3)4@2: (3, 1, 5, 3)4@3: (2, 1, 5, 6)
D: 5inf
Rolls: 5@2; Total Hits: 35@2: (2, 5, 5, 2, 1) -
France rd1
A: 7inf, 4mech, 3art, 5tnk
Rolls: 8@1 6@2 5@3; Total Hits: 28@1: (4, 5, 6, 5, 2, 5, 2, 4)6@2: (3, 6, 3, 1, 5, 5)5@3: (6, 5, 6, 6, 3)
D: 1AA, 7inf, 2art, 2tnk, 1fgt
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (2, 5, 4, 5, 2, 4, 3, 5, 4)2@3: (2, 3)1@4: (3) -
OMG!!! :x :x :x
France rd2
A: 2inf, 4mech, 3art, 5tnk
Rolls: 3@1 6@2 5@3; Total Hits: 03@1: (3, 3, 3)6@2: (6, 5, 4, 4, 3, 3)5@3: (6, 4, 5, 6, 6)
D: 6inf, 2art, 2tnk, 1fgt
Rolls: 8@2 2@3 1@4; Total Hits: 78@2: (2, 2, 3, 1, 4, 3, 2, 1)2@3: (4, 1)1@4: (2) -
France rd3
A: 2art, 5tnk
Rolls: 2@2 5@3; Total Hits: 22@2: (6, 5)5@3: (5, 3, 5, 3, 5)
D: 6inf, 2art, 2tnk, 1fgt
Rolls: 8@2 2@3 1@4; Total Hits: 58@2: (6, 4, 3, 6, 5, 2, 5, 1)2@3: (3, 3)1@4: (2) -
Well that pretty much ends this game, thanks for the fun.
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Switch sides and go again, or restart Germany?
France was more karma for your insane dice at sea. :P
Here, I’ll go once with Germany.
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So what was that about the attack on Paris never needing aircraft?
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New Game here:
http://www.axisandallies.org/forums/index.php?topic=24627.new
So what was that about the attack on Paris never needing aircraft?
I didn’t bring aircraft and crushed the French under the Jackboot of German Imperialism.
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@Cmdr:
Switch sides and go again, or restart Germany?
France was more karma for your insane dice at sea. :P
Here, I’ll go once with Germany.
I’ll reroll Germany, in the meantime, I’ve posted Russia’s move in A3 Game2
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Going back to two games concurrently? You old sea dog… lol
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Dice…
SZ110 rd1
A: 2SS, 1fgt, 1tac, 1bmb
Rolls: 2@2 1@3 2@4; Total Hits: 42@2: (2, 2)1@3: (4)2@4: (1, 3)
D: 1DD, 1BB
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (4) -
Ooops that was SZ111, here’s SZ110
SZ110 rd1
A: 2SS*, 2fgt, 3tac
Rolls: 2@2 3@3 2@4; Total Hits: 32@2: (2, 4)3@3: (6, 2, 5)2@4: (5, 3)
D: 1CA, 1BB
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (3) -
SZ112 rd1
A: 1CA, 1fgt, 1tac, 1BB
Rolls: 2@3 2@4; Total Hits: 32@3: (6, 1)2@4: (2, 1)
D: 2CA
Rolls: 2@3; Total Hits: 02@3: (4, 6) -
SZ106
A: 1SS
Rolls: 10@2; Total Hits: 410@2: (1, 5, 6, 5, 4, 2, 1, 4, 1, 3)
D: 1DD
Rolls: 10@2; Total Hits: 110@2: (3, 6, 4, 3, 4, 4, 2, 3, 3, 5)





