Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsEM (Axis) vs. Jen (Allies) G40A+3 +NO +Tech Game 1
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Destroyer to SZ 45
Fighters to SZ 62
Infantry/AA Guns to NSW
Transport to SZ 39
Infantry to IndiaBuild: Carrier, Cruiser, Submarine in SZ 62
Collect: 5 NO + 22 TT = 27 IPC
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Can you double check your map, this one doesn’t show anything after US Combat moves.
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@Emperor:
Can you double check your map, this one doesn’t show anything after US Combat moves.
You are correct. It’s because of the _USA at the end, it made it the bottom map. Sorry.
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I4 $40
2 LR on hand
Rolls: 2@5; Total Hits: 22@5: (2, 2) -
Tech Missed
Purchase $40
2TP
2inf, 2art, 2tnkCM:
TJ (1inf)
1inf Syr
1inf Egy
2fgt, 1bmb GreeceDice…
TJ rd1
A: 2inf, 2fgt, 1bmb
Rolls: 2@1 2@3 1@4; Total Hits: 42@1: (3, 1)2@3: (2, 2)1@4: (3)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Results:
TJ taken, no losses.NCM: Per Map
Place Units:
2TP-SZ97
2inf, 2art, 2tnk-NitaCollect 20+20=40
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DD to SZ 39.
Can you take care of that for me, please?
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@Cmdr:
DD to SZ 39.
Can you take care of that for me, please?
Done.
G5 $61
Hire 1 LR, 1 on hand
Rolling 2d6:
(1, 6) -
Breakthrough Chart 1
Rolling 1d6:
(6) -
Improved Mech. Hmm…they shall die to mysterious incantations of fire and light as they drive into my fields! We shall kill them in the morning, in the afternoon and in the evening! We are Russians and we will NEVER SURRENDER!
Sorry…where was I, oh yes, your benevolent friend will be indisposed for much of tomorrow. Sorry for any delay. And is it just me, or is it a truism that by the very fact a person has been elected to political power, they are proven to be unworthy of having political power?
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@Cmdr:
Improved Mech. Hmm…they shall die to mysterious incantations of fire and light as they drive into my fields! We shall kill them in the morning, in the afternoon and in the evening! We are Russians and we will NEVER SURRENDER!
Sorry…where was I, oh yes, your benevolent friend will be indisposed for much of tomorrow. Sorry for any delay. And is it just me, or is it a truism that by the very fact a person has been elected to political power, they are proven to be unworthy of having political power?
LOL…we shall see…
Tech: Mechanized Infantry (Attack @2 with Tank, can blitz on their own.)
Purchase $56
1CV
8inf, 1art, 3mechCM:
1inf Cau>Vol (mt)Mal (1inf)
1art Por; 1inf Spa via 1tp sz91>sz96
1CA sz91>sz96 bombardmentSZ114 (1SS, 1BB)\Pol (3inf)
2SS, 2DD sz113>sz114
1bmb Tur>sz114
1inf Ger>Pol
2inf Wgr>Pol via 1tp sz113>sz114
2fgt WgrHun (4AA, 4inf, 2art, 5tnk)
6inf, 1art, 1tnk Ger
1inf Rom
4tnk Nita
1fgt, 1tac Tur
1fgt, 1tac CauCpr (1mech)
2inf Npr
1tnk CaucDice…
Mal rd1
A: 1inf, 1art, 1CA
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 2)1@3: (6)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
SZ114 rd1
A: 2SS*, 2DD, 1bmb
Rolls: 4@2 1@4; Total Hits: 14@2: (5, 4, 6, 3)1@4: (2)
D: 1SS, 1BB
Rolls: 1@1 1@4; Total Hits: 01@1: (2)1@4: (5) -
SZ114 rd2
A: 2SS*, 2DD, 1bmb
Rolls: 4@2 1@4; Total Hits: 24@2: (2, 1, 6, 4)1@4: (6)
D: 1SS, 1dBB
Rolls: 1@1 1@4; Total Hits: 11@1: (4)1@4: (4) -
Pol rd1
A: 3inf, 2fgt
Rolls: 3@1 2@3; Total Hits: 23@1: (6, 5, 5)2@3: (2, 3)
D: 3inf
Rolls: 3@2; Total Hits: 03@2: (6, 4, 6) -
Pol rd2
A: 3inf, 2fgt
Rolls: 3@1 2@3; Total Hits: 13@1: (1, 6, 4)2@3: (6, 4)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Hun AA
2fgt, 2tac
Rolls: 2@1 2@1; Total Hits: 22@1: (3, 1)2@1: (3, 1) -
Hun rd1
A: 7inf, 1art, 5tnk, 1fgt, 1tac
Rolls: 6@1 2@2 6@3 1@4; Total Hits: 76@1: (1, 6, 6, 4, 2, 6)2@2: (6, 5)6@3: (1, 1, 5, 2, 3, 2)1@4: (1)
D: 4inf, 2art, 5tnk
Rolls: 6@2 5@3; Total Hits: 36@2: (1, 4, 4, 6, 5, 4)5@3: (6, 1, 6, 4, 2) -
Hun rd2
A: 4inf, 1art, 5tnk, 1fgt, 1tac
Rolls: 3@1 2@2 6@3 1@4; Total Hits: 53@1: (2, 4, 2)2@2: (2, 6)6@3: (4, 2, 3, 6, 3, 3)1@4: (5)
D: 4tnk
Rolls: 4@3; Total Hits: 34@3: (4, 1, 3, 2) -
Cpr rd1
A: 2inf, 1tnk
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 6)1@3: (5)
D: 1mech
Rolls: 1@2; Total Hits: 01@2: (6) -
Cpr rd2
A: 2inf, 1tnk
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 6)1@3: (6)
D: 1mech
Rolls: 1@2; Total Hits: 11@2: (1)





