TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
Results:
Cau, TJ, Rdo taken (mt)
Egypt taken, no losses.
NCM: Per Map
Place Units:
5inf, 2tnk-Nita
Collect 20+20=40
Germany Tomorrow
Will wait for Germany
G4 $61
1 LR on hand
Rolling 1d6:
(1)
Tech Missed
Purchase $61
2mIC
2SS
7inf, 1art
DOW: China, Russia, Portugal
CM:
1tnk Turk>Ros (mt)
1inf Rom>Bes (mt)
1bmb Greece>Vol SBR
Por (2inf)
1art Mor
2mech, 1tnk Spain
1fgt, 2tac sz91
1BB sz91 bombardment
Npr (1inf)
2inf Turk
2fgt, 2tac
Dice…
Vol SBR
AA
Rolls: 1@1; Total Hits: 01@1: (2)
1bmb if AA misses
Rolling 1d6:
(6)
+2
Por rd1
A: 2mech, 1art, 1tnk, 1fgt, 2tac, 1BB
Rolls: 1@1 2@2 2@3 3@4; Total Hits: 21@1: (4)2@2: (4, 5)2@3: (5, 5)3@4: (3, 4, 5)
D: 2inf
Rolls: 2@2; Total Hits: 12@2: (1, 5)
Npr rd1
A: 2inf, 2fgt, 2tac
Rolls: 2@1 2@3 2@4; Total Hits: 32@1: (2, 6)2@3: (1, 3)2@4: (5, 1)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6)
Results:
Ros, Bes taken (mt)
Vol 8 damage [6 capped]
Por taken, 1mech lost.
Npr taken, no losses.
NCM: Per Map
Place Units:
1mIC-Spain
1mIC-Turk
2SS-SZ113
2inf, 1art-Greece
5inf-Ger
Collect 54+7=61
Russia:
Buy(37)
Combat Moves:
18 Infantry, 2 Artillery, 5 Armor, 3 Fighters to Hungary
3 Infantry to Poland
8 Infantry, 2 Mech, 5 Armor to Rostov
3 Infantry to Manchuria
3 Infantry to Jehol
Infantry to CMO
2 INfantry to DZA
Combat:
HUN:
AA Guns:
Rolls: 3@1; Total Hits: 03@1: (3, 4, 2)
Attacker:
Rolls: 16@1 4@2 8@3; Total Hits: 716@1: (6, 3, 4, 5, 5, 3, 4, 6, 5, 2, 4, 5, 5, 3, 6, 2)4@2: (4, 1, 5, 2)8@3: (2, 3, 5, 4, 1, 1, 5, 3)
Defender:
Rolls: 21@2; Total Hits: 621@2: (5, 2, 4, 5, 5, 1, 3, 3, 4, 6, 3, 3, 2, 6, 1, 1, 3, 6, 3, 6, 1)
Attacker:
Rolls: 10@1 4@2 8@3; Total Hits: 1010@1: (3, 2, 2, 4, 5, 1, 5, 3, 3, 1)4@2: (2, 1, 5, 3)8@3: (3, 5, 3, 1, 2, 1, 3, 5)
Defender:
Rolls: 15@2; Total Hits: 715@2: (2, 5, 2, 1, 3, 5, 1, 6, 5, 3, 1, 6, 1, 6, 1)
Attacker:
Rolls: 3@1 4@2 8@3; Total Hits: 53@1: (4, 4, 1)4@2: (6, 3, 3, 6)8@3: (4, 3, 3, 3, 5, 1, 4, 6)
Defender:
Rolls: 5@2; Total Hits: 15@2: (4, 3, 6, 3, 1)
Poland:
Attacker:
Rolls: 3@1; Total Hits: 13@1: (5, 4, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Rostov:
Attacker:
Rolls: 10@1 5@3; Total Hits: 510@1: (2, 1, 6, 2, 6, 2, 5, 6, 6, 2)5@3: (3, 3, 6, 3, 1)
Defender:
Rolls: 1@3; Total Hits: 01@3: (6)
Manchuria:
Attacker:
Rolls: 3@1; Total Hits: 13@1: (2, 5, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Jehol:
Attacker:
Rolls: 3@1; Total Hits: 03@1: (2, 5, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Jehol:
Attacker:
Rolls: 3@1; Total Hits: 03@1: (6, 4, 4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
Jehol:
Attacker:
Rolls: 2@1; Total Hits: 02@1: (5, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
Jehol:
Attacker:
Rolls: 2@1; Total Hits: 02@1: (2, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Jehol:
Attacker:
Rolls: 2@1; Total Hits: 12@1: (4, 1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
NCM:
9 Infantry, 2 AA to ULA
4 AA to Hungary
4 Infantry, 3 Fighters to E. Poland
8 Infantry, 3 Artillery to Baltic States
Submarine to SZ 125
BB, SS to SZ 114
Build: 3 INfantry in S. Ukraine
Build: 2 Infantry, Artillery in Novgorod
Build: 3 Armor in Russia
Collect: 5 SZ 125, 3 Hungary, 3 Poland, 40 TT = 51 IPC
Two things:
1) The two submarines in SZ 109 cannot do 8 dmg. They max out at 6 dmg.
2) SBRs no longer get +2 in Alpha 3. Wasnt an issue since you rolled max dmg, but I wanted you to know.