I might have said this before, but most allied players might not be using the best strategies. They typically take the allies at too low of a bid. And then they win by either extremely good luck or they are playing a newer player who can’t take and hold the two key non-capital points on the map by round 4 or 5. I’ve won probably 90%+ of my games as axis lately by a simple strategy: use an odds calc to determine the ipc value gained by destroying allied units +2 *(times) territory value gained by these attacks + national objectives gained by axis + national objectives lost by allies. If a player does this math for the first two rounds, they will have a very strong opening strat as axis.
Early Barbarossa
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I guess I play from a very different stand point then most people I guess. I can see the advantage of attacking places like Greece and Yugoslavia, I always prefer the Italians to take the Balkans. Gives them a bit more of an economy that they can “walk to” rather then having to spend their limited IPCs on trying to control Africa. So I could see Italy doing alot of can opening for Germany on the eastern front, in my games. I also tend to have the Germans take southern France on G1, this allowing them to have an IC to produce units directly into the Med to support. Another thing I’ve seen done with Germany that I have to say is very effective, is having the Germans attack Yugoslavia on G1, but only doing 1 round of combat and retreating to Romania. This weakend the Yugo forces, and makes it easier for the Italians to take it on I1, but it also allows Germany to move the 6 infantry in southern Germany right to the eastern front to use on G2.
By attacking Yougo / Greece though, the tanks need to contribute or the progress in Africa is being slowed down. I see moving the 2 italian tanks in position to take Baltic states at I2 very important strategically.