@cwglee51 no scramble thanks.
do you play v2.5 or 2.7? I have both so checking which version I need to boot up for my turns.
KAR 2
A
Rolls: 8@1 4@2; Total Hits: 28@1: (6, 5, 5, 1, 3, 6, 2, 5)4@2: (3, 2, 3, 6)
D
Rolls: 1@2; Total Hits: 01@2: (5)
Collect
38tt-2 convoy + 5norway + 5egypt = 46
couple of things from Jap/usa turns…
1. I would not have scrambled in z6. No reason to scramble from what i could see. i put back your two subs and my 3 fighters
2. i reshuffled the jap troops/planes as i had them in the last posting. please take a look and modify the usa/uk/anzac turn as necessary
cheers
Russia:
Buy(41)
Combat Moves:
2 Infantry, Artillery, Fighter from E. Poland to Romania
2 Infantry, Fighter from E. Poland to Hungary
2 Infatnry, Fighter from E. Poland to Poland
Combat:
Romania:
Attacker:
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (3, 3)1@3: (1)
Defender:
Rolls: 3@2; Total Hits: 13@2: (3, 6, 1)
Romania:
Attacker:
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 1)1@3: (4)
Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 6)
Romania:
Attacker:
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
Hungary:>
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 5)1@3: (2)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
Poland:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 3)1@3: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
Poland:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 3)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
NCM:
5 Infantry, Artillery to Rostov
3 Fighters to Novgorod
Build: Infnatry, 2 Artillery in Volgorod
Build: 4 Infantry in Russia
Build: 3 Armor in Novgorod
Collect: +3 Hungary, +3 Poland, +3 Romania + 37 TT = 46 IPC
Note, for some reason the Russian guys from last round were not placed. I used none of the unplaced guys for combat moves, but did place them on the map again.
Japan 5
Buy 70
1 minor ic (12)
1 dest (8)
2 stbm (24)
2 fgt (20)
Save 6
Combat
Walk ins on map
1 stbm z8 undefended trans
1 inf 1 mech 1 art YEN 1 inf
2 inf 1 stbm YUN 1 inf
2 inf 1 fgt 1 tach SHN 1 inf
1 dest 2 fgt 2 tach z42 1 dest
z42 1
A
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (3)2@3: (4, 5)2@4: (4, 3)
D
Rolls: 1@2; Total Hits: 11@2: (1)
SHN 1
A
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 1)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (6)
YUN 1
A
Rolls: 2@1 1@4; Total Hits: 02@1: (5, 6)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (4)
YEN 1
A
Rolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (3, 4)
D
Rolls: 1@2; Total Hits: 11@2: (2)
YUN 2
A
Rolls: 2@1 1@4; Total Hits: 02@1: (2, 3)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (3)
YEN 2
A
Rolls: 2@2; Total Hits: 12@2: (5, 1)
D
Rolls: 1@2; Total Hits: 11@2: (1)
YUN 3 – jeez come on bomber!
A
Rolls: 2@1 1@4; Total Hits: 22@1: (3, 1)1@4: (1)
D
Rolls: 1@2; Total Hits: 11@2: (2)
Collect 65tt + 6 left over – 5 convoy = 66
USA:
Buy(76)
Combat Moves:
Infantry, Artillery, Cruiser to Gibraltar
4 Infantry, 2 Artillery to Morocco
Fighter to SZ 20 from SZ 17
4 Fighters, Tactical, 2 Submarines, Strategic to SZ 6
Combat:
SZ 6:
Attacker:
Rolls: 2@2 4@3 2@4; Total Hits: 42@2: (1, 2)4@3: (3, 4, 6, 5)2@4: (5, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Gibraltar:
Attacker:
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 2)1@3: (4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
Build: 4 Submarines in SZ 101
Build: 8 Infantry, 4 Transports in E. USA/SZ 101
Collect: 20 NO + 52 TT = 72 IPC
China: Nothing
England/India
Buy(26/7)
Combat Moves:
6 Inf, 4 Art to E. Persia
2 Inf, 2 Fig to Sumatra
Combat:
Attacker:
Rolls: 2@1 2@3; Total Hits: 22@1: (5, 1)2@3: (3, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Collect: 11
Collect: 12
Australia:
Buy(22)
Collect: 14 + 1 = 15
Italy 5
Buy 60
1 trans (7)
1 fgt (10)
1 dest (8)
3 arm(18)
3 inf (9)
1 art (4)
Save 4
Combat
Walk ins on map
2 inf 1 art 1 fgt FEA 1 inf
3 inf 1 art 1 fgt 1 bb 2 crui GIB 1 inf
6 inf 1 art HUN 1 inf
SBR SUKR
SUKR
AA fire
Rolls: 1@1; Total Hits: 01@1: (6)
SBR
Rolls: 1@6; Total Hits: 11@6: (2)
HUN 1
A
Rolls: 5@1 2@2; Total Hits: 35@1: (1, 5, 4, 1, 3)2@2: (6, 2)
D
Rolls: 1@2; Total Hits: 01@2: (5)
GIB 1
A
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 52@1: (3, 2)2@2: (5, 1)3@3: (2, 2, 2)1@4: (3)
D
Rolls: 1@2; Total Hits: 01@2: (6)
FEA 1
A
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (2, 6)1@3: (5)
D
Rolls: 1@2; Total Hits: 01@2: (6)
France does nothing. It has nothing with which to do anything that has a reasonable chance of success.