@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJmite (axis) vs CJen (allies) Alpha +3 game 1 no tech
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Hi
@James - I agree game is far from won, though I think that assessment is true for both sides at this point
@Jen - I’m fine starting a new game if you want to be axis
@James - I’m happy to play a game at some point but alas I only have time to play one at a time
@Jen - what do you mean by keeping up to date income. The little income tracker is auto calculated as long as control markers are kept. I typically don’t update the NO counter but that does not show a total income, unless I am mistaken. Instead I declare tt and NO income at the end of each turn in the text so there is a clear record
@Jen - feel free to post a new thread with a game with you as allies when ready
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Hi
@James - I agree game is far from won, though I think that assessment is true for both sides at this point
@Jen - I’m fine starting a new game if you want to be axis
@James - I’m happy to play a game at some point but alas I only have time to play one at a time
@Jen - what do you mean by keeping up to date income. The little income tracker is auto calculated as long as control markers are kept. I typically don’t update the NO counter but that does not show a total income, unless I am mistaken. Instead I declare tt and NO income at the end of each turn in the text so there is a clear record
@Jen - feel free to post a new thread with a game with you as allies when ready
I’m sorry if I implied that the axis were losing…That is clearly not the case, I just think its still up in the air and it looked fun. When you finish, just let me know and we can continue on this thread down the road.
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No worries, no insult taken.
I’m not sure which side would win at this point; each has some strengths and weaknesses, so still a toss up
happy to play at some point, either this game or another. my preference is to start another if it takes too long to get back to this one; my memory on what the ‘grand plan’ was supposed to be isn’t what it used to be…
cheers