@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsKobu vs. alldescends Alpha+3, No Tech
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US Turn 7
Spends 77 saves 2
Buys 4 Transports, 4 Infantry, 4 Artiller, 1 Fighter 1 Tac.
Borneo
Attack
Rolls: 2@2; Total Hits: 02@2: (3, 6)
Defense
Rolls: 1@2; Total Hits: 01@2: (3)Zone35
Destroyed.Kwangtung:
Bombardments
Rolls: 1@4, 2@3; Total Hits: 21@4,: (4)2@3: (5, 2)
Attack:
Rolls: 3@4 1@3 2@1; Total Hits: 23@4: (4, 5, 1)1@3: (6)2@1: (2, 4)
Defense:
Rolls: 5@3 2@1; Total Hits: 35@3: (1, 6, 1, 3, 4)2@1: (3, 5) -
I am going to need casualties for this.
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Borneo 6 Rounds
Attack
Rolls: 12@2; Total Hits: 312@2: (1, 5, 2, 6, 4, 6, 2, 5, 6, 4, 6, 5)Defense
Input ErrorThere was an error in your dice throw: “6” is not correct syntax. -
Rolls: 6@2; Total Hits: 16@2: (4, 6, 5, 6, 1, 3) -
You rolled an extra bombardment. The second cruiser can’t fire without a third unit landing. Also, my fighters defend at 4. So one hit down for you, one more for me with those rolls.
I’ll take hits on the bombers first, then tanks, finally fighters.
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Actually, no extra hit for me going highest to lowest.
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My bad, I never knew about that bombardment rule. I will give you that extra hit on defense because of the ambiguity of the roll.
Attack:
Rolls: 1@4 1@1; Total Hits: 21@4: (2)1@1: (1)
Defense:
Rolls: 2@4 2@3; Total Hits: 32@4: (2, 2)2@3: (2, 6) -
US Turn 7 Complete
Collects 57 + 15 + 2 Saved = 74
I think that is the game at this point. Did you want me to continue on until Japan’s next turn?
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Heh, no that’s okay. :-D
Let’s start fresh with the slightly updated rules. You have time? What side do you want?
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I have time, but this week/weekend might be a little sporadic since we are packing and moving. I am good with starting a new one though as long as you don’t expect to much on response time.
I will let you pick the side, I don’t care too much.
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Okay, we’ll switch it up. I’ll do Allies.
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Sounds Good.
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Did they post an update from the last time we started? Same map module?
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It’s the same module, which is outdated anyway… Just some adjustments to NOs and England might get a bomber. I have to check to see what that’s all about. I’ll get it posted sometime tonight I think.
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Wait a sec. I’m Allies. You can post your G1 in a new thread whenever you are ready. Here’s the starting map.





