@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 2 tanks moved from El Agheila to Zella 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Changing ownership of Mersa Brega from Uncontrolled to Germans EDIT: Changing ownership of Mersa Brega from Germans to Uncontrolled EDIT: Removing units owned by Uncontrolled from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila EDIT: 1 scoutcar moved from Mersa Brega to Zella Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 13Germans: Germans has 1 carrier placed in Sea Zone 13 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsKobu vs. alldescends Alpha+3, No Tech
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Oops.
Rolls: 1@4 2@3 3@2; Total Hits: 11@4: (3)2@3: (4, 5)3@2: (3, 4, 3) -
France
Rolls: 5@3 6@2; Total Hits: 35@3: (4, 6, 3, 2, 4)6@2: (2, 5, 3, 3, 6, 6)
Rolls: 1@4 1@3; Total Hits: 11@4: (1)1@3: (6) -
Could have been worse.
Germany collects 39 + 10 NO + 19 looted = 68.
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Russia Spends 36 and Saves 1
Buys 10 Infantry
Buys 1 Tank -
Russia Turn 1 Complete
Russia Collects 37 + 1 Saved for a total of 38
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I’m going to forbid the Russian fleet from moving past Denmark. You can reposition them.
Japan buys
1 minor IC = 12
2 trn = 14Spend 26.
I’ll take advantage of the new AA rules, but also give you Mongolia.
Hunan
Rolls: 1@3 4@2 4@1; Total Hits: 01@3: (4)4@2: (4, 6, 6, 4)4@1: (4, 6, 6, 2)
Rolls: 2@2; Total Hits: 02@2: (3, 3)Amur AA
Rolls: 6@1; Total Hits: 16@1: (5, 3, 5, 1, 3, 3) -
Hunan
Rolls: 1@3 4@2 4@1; Total Hits: 21@3: (2)4@2: (1, 3, 6, 5)4@1: (2, 2, 6, 6)
Rolls: 2@2; Total Hits: 02@2: (3, 5)Amur
Rolls: 9@4 8@3 4@2 8@1; Total Hits: 179@4: (5, 4, 6, 1, 3, 3, 4, 5, 3)8@3: (2, 2, 6, 2, 1, 6, 2, 5)4@2: (2, 2, 4, 3)8@1: (3, 1, 2, 1, 2, 3, 1, 1)
Rolls: 18@2; Total Hits: 418@2: (6, 5, 6, 3, 5, 6, 6, 1, 4, 5, 4, 5, 6, 3, 1, 6, 2, 2) -
Not bad at all.
Amur
Rolls: 9@4 8@3 4@2 8@1; Total Hits: 159@4: (4, 3, 4, 3, 5, 2, 2, 1, 6)8@3: (4, 5, 4, 4, 4, 6, 2, 1)4@2: (1, 6, 2, 2)8@1: (2, 1, 2, 3, 2, 1, 1, 3)
Rolls: 3@2; Total Hits: 23@2: (3, 2, 1) -
Japan collects 31 + 10 NO = 41.
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I moved the second sub accidentally. Again, just rearrange as you like.
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With all the AA guns, I should be moving some around. Forgot to do so with Germany.
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Where does it say that I cannot move my ships into that sea zone? I cannot find anything in the rules about that? The Alpha 3+ rules indicate that I could?
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Never mind. I didn’t realize that was a straight. The ship placement is fine wiht me how it is now.
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US spends 47 Saves 5
US Buys 1 Battleship. 1 Carrier and 1 Tactical bomber
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China Turn 1
Spends 12
Buys 4 infantry -
China Turn 1 Combat 1
Chahar
Attack:
Rolls: 1@3 2@1; Total Hits: 01@3: (5)2@1: (6, 2)Defense:
Rolls: 1@1; Total Hits: 01@1: (6) -
China Combat 2 rounds
Rolls: 2@3 4@1; Total Hits: 02@3: (5, 6)4@1: (4, 3, 6, 3)
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
Geez……
China Combat 3 rounds
Rolls: 3@3 6@1; Total Hits: 33@3: (3, 6, 4)6@1: (5, 3, 1, 2, 1, 3)
Rolls: 3@2; Total Hits: 13@2: (3, 3, 1) -





