TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to Persia 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 artillery, 1 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Rolls: 10@2; Total Hits: 510@2: (2, 6, 3, 6, 4, 2, 5, 1, 1, 2)




