@SuperbattleshipYamato no scramble thanks
Kobu vs. alldescends Alpha+3, No Tech
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With all the AA guns, I should be moving some around. Forgot to do so with Germany.
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Where does it say that I cannot move my ships into that sea zone? I cannot find anything in the rules about that? The Alpha 3+ rules indicate that I could?
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Never mind. I didn’t realize that was a straight. The ship placement is fine wiht me how it is now.
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US spends 47 Saves 5
US Buys 1 Battleship. 1 Carrier and 1 Tactical bomber
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China Turn 1
Spends 12
Buys 4 infantry -
China Turn 1 Combat 1
Chahar
Attack:
Rolls: 1@3 2@1; Total Hits: 01@3: (5)2@1: (6, 2)
Defense:
Rolls: 1@1; Total Hits: 01@1: (6)
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China Combat 2 rounds
Rolls: 2@3 4@1; Total Hits: 02@3: (5, 6)4@1: (4, 3, 6, 3)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
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Geez……
China Combat 3 rounds
Rolls: 3@3 6@1; Total Hits: 33@3: (3, 6, 4)6@1: (5, 3, 1, 2, 1, 3)
Rolls: 3@2; Total Hits: 13@2: (3, 3, 1)
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Alrighty. Waiting on UK.
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UK Turn 5
London Spends 28
Buys 1 Fighter and 6 infantryCalcutta spends 16 and Saves 1
Buys 1 Carrier -
Maps please, and ANZAC. :-P
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UK Combat Round 1
The UK declares war on the Japanese invasion Force.
I need Orders for scrambling on Sea zone 97, but I will continue by rolling out the other ones. I will try to finish UK and Anzac turns by the end of today.
Zea Zone 110
Attack:
Rolls: 1@3 1@2; Total Hits: 11@3: (2)1@2: (3)
Defense:
Rolls: 1@1; Total Hits: 01@1: (3)
Sea Zone 96
Attack:
Rolls: 2@3; Total Hits: 12@3: (1, 5)
Defense:
Rolls: 1@2; Total Hits: 01@2: (4)
Kiangsi:
Attack:
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 4)1@3: (3)
Defense:
Rolls: 1@4; Total Hits: 01@4: (6)
Siam:
Attack Bombardments:
Rolls: 1@4 1@3; Total Hits: 21@4: (1)1@3: (3)
Attack
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Defense:
Rolls: 2@2; Total Hits: 12@2: (1, 5)
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What is going into 97?
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Tactical Bomber, Fighter, Aircraft Carrier, Cruiser, Destroyer. Combat map was posted above as well.
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You have a battleship, cruiser and transport in there. There is 1 fighter in Southern Italy.
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Scramble the fighter.
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UK Turn 1 Combat Round 1 Continued
Sea Zone 97
Attack:
Rolls: 1@4 2@3 1@2; Total Hits: 31@4: (1)2@3: (2, 4)1@2: (2)
Defense:
Rolls: 2@4 1@3; Total Hits: 32@4: (1, 1)1@3: (3)
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I assume you want to take a hit on the Battleship and lose the Cruiser. You want to take the next hit on the Fighter or do you want me to take the battleship as a casualty?