Wheatbear (allies) vs JamesAleman (axis) Global 1940 Alpha 2


  • **Germany 1:

    Production:**
    30 Buys:
    3 transports
    1 sub
    1 destroyer
    save 2 IPCs.

    Two Shortcuts: to drag 5 men hold down shift, to drag stacks of 10 men in abattlemap hold down control key while clicking.

    Combat move:

    sz 106 Canada: 2 subs vs 1 DD  first to hit from left to right, if DD hits first, disregard other rolls

    Sub 1
    DiceRolls: 10@2; Total Hits: 310@2: (6, 1, 3, 3, 6, 2, 3, 5, 2, 3)
    Sub 2
    DiceRolls: 10@2; Total Hits: 310@2: (1, 2, 4, 3, 3, 3, 1, 3, 6, 5)

    Destroyer
    DiceRolls: 10@2; Total Hits: 310@2: (2, 1, 3, 4, 2, 6, 6, 4, 6, 5)

    Note: I’m not waiting for scramble-to save time, if you want to scramble simply redo this battle during Russia’s turn. My order of loss if you scramble a fighter will be: sub, tactical, tactical, fighter, fighter, bomber. Survivors will land on W.Germany to scramble for the fleet protection. If I do not clear the zone by round 2, I’ll finish it on Japan’s turn. (retreat, or go again, based on what happened so far)

    sz111 1 sub, 2 fighters, 2 tacticals, 1 bomber vs battleship and destroyer (if you scramble: disregard this battle per comment above)

    attacker
    DiceRolls: 1@2 2@3 3@4; Total Hits: 21@2: (5)2@3: (6, 5)3@4: (2, 2, 5)

    vs

    DiceRolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (5)

    sz112 1 sub, 1 cruiser, 1 battleship, 1 fighter, 1 tactical bomber vs 2 cruisers
    first shot

    DiceRolls: 1@2; Total Hits: 01@2: (4)

    rest

    DiceRolls: 2@3 2@4; Total Hits: 32@3: (5, 1)2@4: (4, 1)

    vs (if sub hits, ignore the second cruiser roll from the left)

    DiceRolls: 2@3; Total Hits: 12@3: (5, 1)

    France: 5 inf, 3 mech, 2 art, 3 tanks, 2 fighters, 1 tac vs 7 inf,2 art, 2 tanks, 1 fighter

    DiceRolls: 6@1 4@2 5@3 1@4; Total Hits: 86@1: (3, 2, 1, 6, 1, 5)4@2: (1, 1, 1, 5)5@3: (3, 1, 4, 6, 6)1@4: (2)

    vs

    DiceRolls: 9@2 2@3 1@4; Total Hits: 49@2: (5, 6, 1, 1, 2, 6, 4, 6, 3)2@3: (3, 6)1@4: (6)

    Normandy: 2 inf, 1 mech, 1 art, 2 tanks, 1 tactical vs 2 inf, 1 tank, 1 fighter

    DiceRolls: 2@1 2@2 2@3 1@4; Total Hits: 22@1: (3, 5)2@2: (6, 6)2@3: (1, 1)1@4: (5)

    vs

    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (1, 5)1@3: (6)1@4: (2)

    Yugoslavia: 5 inf, 1 art, 3 tanks vs 5 inf

    DiceRolls: 4@1 2@2 3@3; Total Hits: 44@1: (6, 4, 4, 1)2@2: (1, 4)3@3: (6, 3, 3)

    vs

    DiceRolls: 5@2; Total Hits: 05@2: (5, 4, 3, 6, 3)

    Wheatbear vs. JamesAleman G1 cm.AAM


  • crap, I lost round 2.

    I’ll re-post when I return from dentist appointment in an hour or so

  • '17

    I’m fine with standard alpha 2.  Barring emergency, I should be able to post during the day on every weekday and sporadically on weekends (student/part-timer schedule).

    I wouldn’t have scrambled in SZ111, so that’s cool.

    Do you like to have the combat map posted as well as the end turn map?  I am not in the habit of saving combat movement maps separately, but I can if you prefer that style.


  • One map is good too:

    sz106 I lost a sub, you lost a DD

    sz 112 I removed a tactical, you lost 2 cruisers

    sz 111, I’m assuming you want the BB alive, but to give you maximum benefit, to save time: if the Sub hits first shot, I’ll roll the Destroyer for you. That way you get the best of both, and we can just get through round 1 (which typically takes the longest)

    sub
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    2 ftr, 2 tac, 1 bmb vs BB
    DiceRolls: 2@3 3@4; Total Hits: 22@3: (5, 4)3@4: (4, 6, 4)

    vs
    BB
    DiceRolls: 1@4; Total Hits: 11@4: (3)
    DD (if sub hits)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    France: inf, 3 mech, 2 art, 3 arm, 2 ftr, 1 tac vs art, 2 arm, ftr
    DiceRolls: 1@1 4@2 5@3 1@4; Total Hits: 41@1: (6)4@2: (1, 1, 6, 5)5@3: (4, 1, 2, 5, 6)1@4: (5)
    vs
    DiceRolls: 1@2 2@3 1@4; Total Hits: 11@2: (2)2@3: (6, 6)1@4: (6)

    Normandy: art, mech, 2 arm, tac vs arm, ftr
    DiceRolls: 2@2 2@3 1@4; Total Hits: 02@2: (4, 6)2@3: (6, 6)1@4: (6)
    vs
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (1)

    Yugoslavia: 5 inf, art, 3 arm vs inf
    DiceRolls: 4@1 2@2 3@3; Total Hits: 34@1: (1, 5, 5, 5)2@2: (2, 5)3@3: (2, 5, 5)
    vs
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Sz111 I lost a sub, you lost a BB

    France I lost an inf, you lost the rest

    Normandy: Ouch, I lost mech and art, no loss on your side
    2 arm , tac vs arm ftr
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (3, 2)1@4: (6)
    vs
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (3)


  • Normandy is still France’s, I lost 2 arm

    Transported 2 inf to Normandy
    Landed 2 fighters in S.Italy (normandy, france fighters) (they will scramble to protect Italy)
    Moved large land force towards Russia

    Placed sub, dd, 2 transports in 112 (will scramble 3 fighters if attacked)

    Collect 49+19 Seized=68

    Wheatbear vs. JamesAleman G1 done.AAM


  • Should have typed Norway, not Normandy for the 2 inf transport……Freudian slip

  • '17

    I’ll have Russia up shortly.

  • '17

    R1

    Buy (37/37)
    7 art
    3 inf

    NCM:
    1 fig nov >> sukr
    1 fig rus >> sukr
    1 sub, 1 bsh SZ115 >> SZ114
    1 sub SZ127 >> SZ124
    6 inf bury >> yak
    6 inf, 1 aa gun sak >> bury
    6 inf amu >> bury
    6 inf, 1 art, 1 aa gun nov >> bel
    2 inf kar >> nov
    3 inf vyb >> nov
    3 inf bal >> bel
    1 inf arch >> bel
    1 inf bel >> bry
    2 inf epl >> nukr
    2 inf bes >> nukr
    3 inf sukr >> nukr
    1 aa gun rus >> bry
    2 inf cau >> ros
    1 mech, 1 tank rus >> kaz
    1 mech, 1 tank vol >> kaz

    Mobilize:
    3 art sukr
    3 art nov
    3 inf, 1 art rus

    Collect 37 IPC

    Wheatbear vs. JamesAleman 1bR.AAM


  • **Japan 1

    Production:**

    26 buys
    2 armor
    1 minor factory

    Combat Moves:

    DOW: Russia (12 ipcs added to 37 = 49)

    To Cha: inf-Jeh
    To Anh: inf,art-Jeh; 3 inf, art-Sha; 3 inf, art-Ksu
    To Amu: 2 inf-Korea
    To Sib: inf-Oki; art-Jap (via transport z19-z6-z5)
    To Yun: 3 inf-Kwa; ftr,tac-Ksu; 2 bmbr-Jap
    To Hun: 3inf,art-Ksi; art-Kwa; 2ftr,2tac-Man; ftr-For

    Combat:

    Yun: 3 inf, ftr,tac,2bmbr vs 4 inf
    DiceRolls: 3@1 1@3 3@4; Total Hits: 33@1: (1, 1, 6)1@3: (6)3@4: (6, 5, 1)
    VS
    DiceRolls: 4@2; Total Hits: 14@2: (6, 4, 4, 2)

    Hun: 3inf,2art,3ftr,2tac vs 2 inf
    DiceRolls: 1@1 4@2 3@3 2@4; Total Hits: 41@1: (3)4@2: (1, 4, 5, 2)3@3: (3, 6, 4)2@4: (2, 5)
    vs
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)


  • Yun: 2inf,1ftr,1tac,2bmbr vs 1 inf
    DiceRolls: 2@1 1@3 3@4; Total Hits: 32@1: (5, 6)1@3: (2)3@4: (4, 4, 5)
    vs
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Yun taken Japan lost 1 inf, China 4
    Hun taken Japan lost 1 inf, China 2

    Non Combat Moves:

    Yun and Hun aircraft move to Kwa
    To Kwa: inf,art-Jap via transport z6
    To z36: Cru-z20; BB,DD,Sub-z19; BB, Cru, DD, 2 Carriers(2 ftr,2tac), Sub-z6; Carrier(ftr,tac),DD-z33
    To Ksu: ftr-Oki, 2ftr,2tac-Jap, ftr-Kor
    To Jeh: 6inf,art,aagun-Man
    To Sib: mech-Man
    To Man: 2 inf-Kor
    To Kor: inf,arm-Jap via transport z20-z19-z6

    Placement:

    Minor factory- Ksu
    2 arm-Jap

    Collection:
    32+10 NO+2 saved = 44 IPCs

    Notes:
    Germany will scramble 3 fighters to save sz 112
    Italy will scramble 3 fighters to save sz97 or sz 95-if you attack both I’ll have to advise

    Wheatbear vs. JamesAleman 1cJ.AAM


  • By the way, the name of this strategy is Operation: Seppuku.

    This is my latest version, we’ll see if it stands up to the allies first turn moves.

  • '17

    Is it something that really gets made or broke based on turn 1?

    US1

    Buy (52/52)

    1 art
    1 trans
    1 sub
    1 dest
    1 carrier
    1 tact

    NCM:
    2 fig haw >> wak
    1 sub, 1 cru, 1 dest SZ26 >> SZ46
    2 inf haw load 1 trans SZ26 >> SZ46
    2 inf wus load trans SZ10 >> SZ26 unload haw
    1 dest, 1 cru, 1 carrier, 1 bsh, 1 fig, 1 tact SZ10 >> SZ26
    1 sub, 1 dest SZ35 >> SZ46
    1 inf, 1 strat cus >> eus

    Mobilize:
    1 art eus
    1 trans, 1 dest SZ101
    1 sub, 1 carrier SZ10
    1 tact wus

    Collect 52 IPC

    Wheatbear vs. JamesAleman 1dUS.AAM

  • '17

    China 1

    Buy (12/12)

    4 inf

    CM:

    YUN
    5 inf, 1 fig sze
    2 inf kwe

  • '17

    YUN

    A 7 inf, 1 fig

    DiceRolls: 7@1 1@3; Total Hits: 27@1: (1, 2, 3, 2, 6, 5, 6)1@3: (1)

    D 2 inf

    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)

  • '17

    yun taken, 1 inf lost

    NCM:
    1 fig yun >> tsi
    1 inf she >> sui

    Mobilize:
    4 inf yun

    Collect 15 IPC

    Wheatbear vs. JamesAleman 1eCh.AAM

  • '17

    UK1

    UKE Buy (28/28)
    2 inf
    3 art
    1 fig

    UKP Buy (17/17)
    3 inf
    2 art

    CM:

    SZ106
    1 dest SZ109
    1 cru SZ91

    TOB
    2 inf, 1 art, 1 tank alx
    1 mech egy
    1 tact SZ98
    1 fig mal

  • '17

    SZ106

    A 1 dest, 1 cru

    DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)

    D 1 sub

    DiceRolls: 1@1; Total Hits: 11@1: (1)

  • '17

    SZ106 r2

    A 1 dest

    DiceRolls: 1@2; Total Hits: 01@2: (3)

    D 1 sub

    DiceRolls: 1@1; Total Hits: 01@1: (2)

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