Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
One quick placement switch.
Sweet, ill post Japan in seven hours I have a road trip to make to get home.
Cheers.
No problem. Have a nice trip!
Just one more small Non-com change.
Fighter that was in Bes lands in Nukr - realized I now have a fancy new airbase there. :lol:
Just one more small Non-com change.
Fighter that was in Bes lands in Nukr - realized I now have a fancy new airbase there. :lol:
:x
J8
Purchase Units 82 IPCs
1 tank @ 6
1 trns @ 7
2 ss @ 12
3 DD @ 24
3 inf @ 9
3 art @ 12
2 m.inf @ 8
Save 4
CM
Sz 41 (1 ss, 1 CA, 2 trns)
1 ss from sz 39
1 DD from sz 35
1 fig from sz 55
SUM (1 inf, 1 art)
1 inf, 1 art from WAU via 1 trns in sz 56
1 fig from sz 55
Sz 42 (1 DD)
1 DD from sz 55
1 tac from CAR
1 DD from sz 33
BUR (1 inf)
1 inf from SHN
2 tac from YUN
CC
sz 41
A - sneak attack
Rolls: 1@2; Total Hits: 01@2: (6)
A
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)
D
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (5)
sz 41 rnd 2
A - sneak attack
Rolls: 1@2; Total Hits: 11@2: (2)
A
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)
D
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (1)
Sneak attack most likely would have come off of sub so sz 41 cwlo 1 ss.
SUM
A
Rolls: 2@2 1@3; Total Hits: 22@2: (5, 2)1@3: (1)
D
Rolls: 2@2; Total Hits: 02@2: (6, 5)
SUM twol
sz 42
A
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 6)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (4)
sz 42 cwol
BUR
A
Rolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (3, 6)
D
Rolls: 1@2; Total Hits: 01@2: (6)
BUR twol
NCM
YUN
2 tac from BUR
2 m.inf from HON
CAR
2 bmb from YUN
2 inf from NZE via 1 trns in sz 63
JAV
1 tac from sz 42
sz 41
1 fig from SUM
1 AC from sz 55
sz 62
1 ss from sz 54
KWA
1 inf from HON
sz 33
1 BB, 1 CA, 1 trns, 1 AC, 2 tac from sz 63
1 trns from sz 55
sz 6
2 trns from sz 33
Mobilize Units - I just realised I purchased too many units so ill remove 1inf, 1 art, 1 trns and add in 1 CA save 6. Hope this is OK.
1 tank, 2 m.inf in HON
2 inf, 2 art in JAP
2 ss, 3 DD, 1 CA in sz 6
Collect Income
70(territories)+15(NOs)+6(saved)= 91 IPCs
Thats me for the night, going to go play some Catan :-).
Don’t really care for that game myself.
My favorite strategy is just to buy developments. Always ticks everyone off when I get that one lucky card early on. :lol:
US 9
79 IPCs
3 Inf (9)
3 Inf (9)
3 Art (12)
6 DD (48)
save 1
Combat
1 Inf Trj to Syr (mt)
3 Inf Wfr to Hol
2 Fig SZ 110 to Hol
1 Strat UK to Hol
1 TT SZ 10 to SZ 26, take
1 Inf, 1 Art Wus to Haw (mt)
Syr lwol
Haw lwol
Hol
Attack (3 Inf, 2 Fig, 1 Strat)
Rolls: 3@1 2@3 1@4; Total Hits: 33@1: (5, 1, 2)2@3: (2, 1)1@4: (6)
Defense (2 Inf)
Rolls: 2@2; Total Hits: 02@2: (3, 4)
Hol twol
Non-coms on map
Place
3 Inf Wfr
3 Inf, 3 Art Cus
6 DD SZ 10
Collect
65 + 20 NO + 1 leftover = 86 IPCs
China does nothing. :roll:
UK 9
London has 39 IPCs
1 DD (8)
6 Inf (18)
2 SS (12)
save 1
Calcutta has 34 IPCs
Repair 13
7 Inf (21)
save 0
Repairs were on the IC, by the way.
Combat
2 Fig Mal to SZ 97
1 BB SZ 96 to SZ 97
1 Fig Tob to SZ 97
2 SS SZ 98 to SZ 97
1 DD SZ 110 to SZ 125
2 Fig Sco to SZ 125
2 Inf, 2 Fig, 1 Tac Ind to Bur
Scramble possible in SZ 97 -
3 SS, 3 Fig, 1 BB vs
3 DD, 2 possible Fig
SZ 125
Attack (1 DD, 2 Fig)
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (3, 4)
Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (6)
Bur
Attack (2 Inf, 2 Fig, 1 Tac)
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (1, 6)2@3: (1, 6)1@4: (5)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3)