@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
Cau lwol
Bes lwol
Arch
Attack (2 Inf, 1 Fig, 1 Tac)
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (5, 2)1@3: (3)1@4: (2)
Defense (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 22@2: (2, 2)
Epl
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (5)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)
Bah.
Arch cwlo 2 Inf
Epl hwol
Non-coms on map
Place
7 Inf, 1 Art, 1 Arm Rus
Collect
31 IPCs
J8
Purchase Units 71 IPCs
2 m.inf @ 8
1 inf @ 3
1 BB @ 20
3 DD @ 24
1 AC @ 16
CM
IND – SBR
1 bmb SBR MIC from YUN
1 bmb SBR AB from HUN
2 tac SBR NB from HUN
NZE (1 inf)
3 inf from HAW via 2 trns in sz 6
1 BB, 1 CA from sz 26 – bombard
SUM – walk in
2 inf from JAV via 1 trns in sz 42
WAU – walk in
1 inf, 1 art from PHI via 1 trns in sz 35
NTE – walk in
2 inf from CAR via 1 trns in sz 33
Sz 34 (1 DD)
1 ss from sz 42
2 fig from sz 33
1 tac from PHI
Sz 43 (1 DD)
1 fig, 1 tac from PHI
1 fig from sz 42
Sz 37 (1 DD)
2 fig, 1 tac from sz 42
BUR – walk in
1 inf from YUN
Sz 62 (2 ss)
1 DD from sz 33
2 tac from sz 42
-Intercept orders for IND-
NZE
A - bombard
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)
A
Rolls: 3@1; Total Hits: 03@1: (6, 4, 3)
D
Rolls: 1@2; Total Hits: 01@2: (3)
NZE rnd 2
A
Rolls: 3@1; Total Hits: 03@1: (4, 4, 6)
D
Rolls: 1@2; Total Hits: 01@2: (4)
NZE rnd 3
A
Rolls: 3@1; Total Hits: 13@1: (2, 3, 1)
D
Rolls: 1@2; Total Hits: 11@2: (2)
NZE twlo 1 inf
sz 62
A
Rolls: 1@2 2@3; Total Hits: 01@2: (5)2@3: (6, 4)
D
Rolls: 2@1; Total Hits: 02@1: (2, 5)
sz 62 rnd 2
A
Rolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (2, 1)
D
Rolls: 2@1; Total Hits: 22@1: (1, 1)
sz 62 cwlo 1 DD
sz 34
A
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (5, 5)1@4: (2)
D
Rolls: 1@2; Total Hits: 01@2: (3)
sz 34 cwol
sz 43
A
Rolls: 2@3 1@4; Total Hits: 12@3: (3, 6)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (4)
sz 43 cwol
sz 37
A
Rolls: 2@3 1@4; Total Hits: 22@3: (5, 3)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (4)
sz 37 cwol
Just waiting on intercept orders for IND.
No intercept.
IND - SBR
D - AAGun tac
Rolling 2d6:
(2, 3)
D - AAGun bmb AB
Rolling 1d6:
(5)
D - AAGun bmb MIC
Rolling 1d6:
(6)
IND SBR
A - tac NB
Rolling 2d6:
(5, 6)
A - bmb MIC
Rolling 1d6:
(2)
A - bmb AB
Rolling 1d6:
(4)
6 damage to NB
2 damage to MIC
4 damage to AB
NCM
YUN
2 bmb, 2 tac from IND
1 tac from sz 37
HUN
1 tank, 2 m.inf from HON
1 tank from YUN
sz 54
1 ss from sz 26
1 ss from sz 34
sz 63
2 tac from sz 62
1 AC from sz 26
sz 55
1 AC from sz 33
2 fig from sz 34
1 DD from sz 35
sz 39
1 ss from sz 42
sz 41
2 fig, 1 tac from sz 43
3 AC, 2 DD, 2 CA, 1 BB from sz 42
2 fig, 1 tac from sz 37
CAR
1 tac from sz 34
2 inf, 2 art from JAP via 2 trns in sz 6
sz 35
1 DD from sz 6
sz 6
1 fig, 1 tac from sz 26
sz 33
5 DD, 1 AC, 2 fig from sz 26
Mobilize Units
2 m.inf, 1 inf in HON
1 BB, 3 DD, 1 AC in sz 6
Collect Income
70(territories)+15(NOs)-3(convoy)= 82 IPCs
US 8
79 IPCs
1 TT (7)
1 Inf (3)
1 Art (4)
2 CV (32)
2 Fig (20)
2 SS (12)
save 1
Scratch that
79 IPCs
1 TT (7)
4 Inf (12)
1 Art (4)
1 CV (16)
4 SS (24)
2 DD (16)
save 0
Combat
2 Fig Gib to Sfr
1 Strat UK to Sfr
4 Inf, 1 Art, 1 Arm Wfr to Sfr
Fleet SZ 36 to SZ 41, take
2 Inf, 1 Art to Sum
Sfr
Attack (4 Inf, 1 Art, 1 Arm, 2 Fig, 1 Strat)
Rolls: 3@1 2@2 3@3 1@4; Total Hits: 33@1: (3, 1, 3)2@2: (6, 3)3@3: (4, 3, 3)1@4: (6)
Defense (2 Inf, 2 Art)
Rolls: 4@2; Total Hits: 14@2: (3, 4, 4, 2)