Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAlsch91 (Allies) vs TDS (Axis) G40 Alpha +2
-
ARCH twlo 1 inf
HOL
A
Rolls: 3@1 1@3; Total Hits: 13@1: (1, 2, 2)1@3: (4)
D
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
HOL rnd 2
A
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 3)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
HOL twlo 1 inf
NCM
WGR
1 fig from HOL
1 AAGun from NITAsz 125
1 ss from sz 112IRQ
4 tanks, 4 m.inf from CAUPOL
9 inf, 1 tank from GER
10 inf, 5 art, 4 tanks, 1 AAGun from EPR
1 tank from NOVBAL
2 inf from NOVARCH
1 inf from NOVMobilize Units
3 art in NOV
1 fig, 3 inf in WGR
8 inf in GER
1 ss in sz 112Collect Income
44(territories)+10(NOs)+2(saved)-2(convoy)= 54 IPCs -
R 8
31 IPCs
7 Inf (21)
1 Art (4)
1 Arm (6)save 0
-
Combat
2 Inf Volo to Arch
1 Fig, 1 Tac Rus to Arch1 Inf Bel to Epl
1 Fig Smo to Epl1 Inf Sukr to Bes
9 Inf, 2 Arm Vol to Cau (mt)
1 Inf Kaz to Cau -
Cau lwol
Bes lwolArch
Attack (2 Inf, 1 Fig, 1 Tac)
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (5, 2)1@3: (3)1@4: (2)Defense (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 22@2: (2, 2)Epl
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (5)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2) -
Bah.
Arch cwlo 2 Inf
Epl hwolNon-coms on map
Place
7 Inf, 1 Art, 1 Arm Rus
Collect
31 IPCs -
J8
Purchase Units 71 IPCs
2 m.inf @ 8
1 inf @ 3
1 BB @ 20
3 DD @ 24
1 AC @ 16CM
IND – SBR
1 bmb SBR MIC from YUN
1 bmb SBR AB from HUN
2 tac SBR NB from HUNNZE (1 inf)
3 inf from HAW via 2 trns in sz 6
1 BB, 1 CA from sz 26 – bombardSUM – walk in
2 inf from JAV via 1 trns in sz 42WAU – walk in
1 inf, 1 art from PHI via 1 trns in sz 35NTE – walk in
2 inf from CAR via 1 trns in sz 33Sz 34 (1 DD)
1 ss from sz 42
2 fig from sz 33
1 tac from PHISz 43 (1 DD)
1 fig, 1 tac from PHI
1 fig from sz 42Sz 37 (1 DD)
2 fig, 1 tac from sz 42BUR – walk in
1 inf from YUNSz 62 (2 ss)
1 DD from sz 33
2 tac from sz 42-Intercept orders for IND-
-
NZE
A - bombard
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)
A
Rolls: 3@1; Total Hits: 03@1: (6, 4, 3)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
NZE rnd 2
A
Rolls: 3@1; Total Hits: 03@1: (4, 4, 6)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
NZE rnd 3
A
Rolls: 3@1; Total Hits: 13@1: (2, 3, 1)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
NZE twlo 1 inf
sz 62
A
Rolls: 1@2 2@3; Total Hits: 01@2: (5)2@3: (6, 4)
D
Rolls: 2@1; Total Hits: 02@1: (2, 5) -
sz 62 rnd 2
A
Rolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (2, 1)
D
Rolls: 2@1; Total Hits: 22@1: (1, 1) -
sz 62 cwlo 1 DD
sz 34
A
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (5, 5)1@4: (2)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
sz 34 cwol
sz 43
A
Rolls: 2@3 1@4; Total Hits: 12@3: (3, 6)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
sz 43 cwol
sz 37
A
Rolls: 2@3 1@4; Total Hits: 22@3: (5, 3)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
sz 37 cwol
Just waiting on intercept orders for IND.
-
No intercept.
-
IND - SBR
D - AAGun tac
Rolling 2d6:
(2, 3)
D - AAGun bmb AB
Rolling 1d6:
(5)
D - AAGun bmb MIC
Rolling 1d6:
(6) -
IND SBR
A - tac NB
Rolling 2d6:
(5, 6)
A - bmb MIC
Rolling 1d6:
(2)
A - bmb AB
Rolling 1d6:
(4)





